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drivers
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i965
Commit message (
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)
Author
Age
Files
Lines
*
i965: Remove brw->attribs now that we can just always look in the GLcontext.
Eric Anholt
2009-02-02
19
-182
/
+157
*
i965: Delete old metaops code now that there are no remaining consumers.
Eric Anholt
2009-02-02
13
-678
/
+23
*
i965: bump texture limit to 4kx4k
Keith Packard
2009-01-30
1
-4
/
+3
*
i965: formatting, comments, whitespace clean-ups
Brian Paul
2009-01-30
1
-33
/
+39
*
Remove stale symlinks to intel/intel_depthstencil.c
Ian Romanick
2009-01-30
1
-1
/
+0
*
i965: use bitfields in brw_sf_unit_key struct
Brian Paul
2009-01-29
1
-2
/
+5
*
i965: fix render to FBO/texture orientation bugs
Brian Paul
2009-01-29
1
-6
/
+7
*
i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ
Brian Paul
2009-01-28
1
-1
/
+1
*
i965: implement GL_EXT_texture_swizzle
Brian Paul
2009-01-28
3
-0
/
+26
*
i965: minor clean-up, comments, etc.
Brian Paul
2009-01-28
1
-15
/
+31
*
Merge commit 'origin/master' into texture_swizzle
Brian Paul
2009-01-28
3
-11
/
+23
|
\
|
*
i965: fix bug in pass0_precalc_mov()
Brian Paul
2009-01-28
1
-3
/
+11
|
*
i965: minor comment additions/edits
Brian Paul
2009-01-28
1
-1
/
+6
|
*
i965: remove pad field
Brian Paul
2009-01-28
1
-1
/
+0
|
*
i965: widen per-texture bitfields for 16 texture image units
Brian Paul
2009-01-28
1
-5
/
+5
|
*
i965: minor comments
Brian Paul
2009-01-28
1
-2
/
+2
*
|
i965: minor improvements in brw_wm_populate_key()
Brian Paul
2009-01-28
1
-6
/
+6
|
/
*
intel: replace i915/intel_state.c and i965/intel_state.c with shared file
Brian Paul
2009-01-26
1
-233
/
+1
*
intel: whitespace changes
Brian Paul
2009-01-26
1
-105
/
+105
*
intel: move some driver functions around
Brian Paul
2009-01-26
1
-17
/
+25
*
intel: asst. casts to silence warnings
Brian Paul
2009-01-26
1
-2
/
+2
*
intel: move intelInitExtensions() and related code into new intel_extensions.c
Brian Paul
2009-01-26
2
-0
/
+2
*
intel: move glClear-related code into new intel_clear.c file
Brian Paul
2009-01-26
2
-0
/
+2
*
intel: Move swap-related functions from intel_buffers.c to new intel_swapbuff...
Brian Paul
2009-01-26
2
-0
/
+2
*
i965: scissor rect was inverted when rendering to texture
Brian Paul
2009-01-26
1
-4
/
+14
*
i965: init array->Format fields (see bug 19708)
Brian Paul
2009-01-23
1
-0
/
+2
*
Merge branch 'vertex_array_bgra'
Brian Paul
2009-01-23
1
-2
/
+18
|
\
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*
i965: enable GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
1
-2
/
+18
*
|
Track two sets of back-face stencil state
Ian Romanick
2009-01-23
2
-9
/
+9
|
/
*
i965: whitespace changes and reformatting
Brian Paul
2009-01-22
3
-47
/
+42
*
intel: remove/disable the "paired depth/stencil" code
Brian Paul
2009-01-22
1
-1
/
+0
*
i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.
Eric Anholt
2009-01-21
4
-5
/
+8
*
i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.
Eric Anholt
2009-01-21
1
-48
/
+6
*
i965: fix polygon culling bug when rendering to a texture/FBO
Brian Paul
2009-01-16
1
-12
/
+13
*
i965: indentation fixes
Brian Paul
2009-01-14
2
-9
/
+15
*
i965: allow larger AA points on fallback path
Brian Paul
2009-01-14
1
-0
/
+3
*
i965: fix indentation
Brian Paul
2009-01-14
1
-5
/
+6
*
i965: comment for emit_kil()
Brian Paul
2009-01-14
1
-0
/
+4
*
i965: fix indentation
Brian Paul
2009-01-14
1
-7
/
+7
*
i965: fix broken ARB fp fog options
Brian Paul
2009-01-12
2
-52
/
+6
*
replace nearbyint() by rint() for now.
Matthieu Herrb
2009-01-11
1
-1
/
+1
*
i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.
Eric Anholt
2009-01-07
1
-1
/
+1
*
i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.
Eric Anholt
2009-01-07
1
-4
/
+0
*
i965: Remove dead brw_vs_tnl.c
Eric Anholt
2009-01-07
3
-61
/
+0
*
i965: allow gl_FragData[0] usage when there's only one color buffer
Brian Paul
2009-01-07
1
-2
/
+9
*
i965: init dst reg RelAddr field to zero
Brian Paul
2009-01-07
1
-1
/
+2
*
i965: Note when we drop saturate mode on the floor in a VP.
Eric Anholt
2009-01-07
1
-0
/
+5
*
i965: Add support for LRP in VPs.
Eric Anholt
2009-01-07
1
-0
/
+42
*
i965: implement OPCODE_TRUNC (round toward zero) on vertex path.
Brian Paul
2009-01-05
4
-1
/
+7
*
i965: increase number of texture samplers to 16
Brian Paul
2009-01-01
2
-3
/
+5
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