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path: root/src/mesa/drivers/dri/i965
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* i965: Only flag the new-batch related state as dirty at new batch time.Eric Anholt2011-06-181-5/+1
* i965: Don't try to continue space before the start of a VBO.Eric Anholt2011-06-181-0/+2
* i965: Add missing state flag for vertex elements on current VS program.Eric Anholt2011-06-181-1/+2
* i965/gen5,6: Fix hang when emitting hiz buffer without stencil bufferChad Versace2011-06-151-18/+40
* intel: Add block alignment for RGTC textures.Eric Anholt2011-06-141-1/+1
* intel: Move the draw_x/draw_y to the renderbuffer where it belongs.Eric Anholt2011-06-134-4/+4
* i965: Add support for GL_FIXED vertex attributes.Eric Anholt2011-06-104-1/+41
* Fix format not a string literal error with -Werror=format-securityEugeni Dodonov2011-06-101-1/+1
* i965/brw: Fix emit_depthbuffer() when packed depth/stencil texture is attachedChad Versace2011-06-101-11/+5
* i965/gen6: Add support for gl_PointCoord.Eric Anholt2011-06-091-0/+3
* i965/gen6: Fix point sprite texture coordinate overrides.Eric Anholt2011-06-091-7/+7
* i965/gen6: Refactor SF setup a bit to handle overrides in one place.Eric Anholt2011-06-091-19/+24
* i965/gen7: Call gen7_create_constant_surface instead of brw_[...].Kenneth Graunke2011-06-083-3/+15
* i965/gen7: Enable SIMD16 fragment shader dispatch.Kenneth Graunke2011-06-081-2/+6
* i965/gen7: Don't emit 3DSTATE_GS_SVB_INDEX on Ivybridge.Kenneth Graunke2011-06-081-7/+9
* i965/gen7: Program stencil buffers on Ivybridge.Kenneth Graunke2011-06-081-19/+42
* i965/gen7: Add a prepare_depthbuffer function.Kenneth Graunke2011-06-081-0/+15
* i965/gen7: gen7_emit_depthbuffer needs the _NEW_DEPTH dirty bit.Kenneth Graunke2011-06-081-1/+2
* i965/gen7: Remove stencil renderbuffer from gen7_depth_format.Kenneth Graunke2011-06-081-3/+0
* i965/brw: Emit state for hiz and separate stencil buffersChad Versace2011-06-082-9/+107
* i965: Fix flipped GT1 vs GT2 URB VS entry count limits.Eric Anholt2011-06-071-2/+2
* i965: Update SURFACE_STATE dumping for Ivybridge.Kenneth Graunke2011-06-061-3/+43
* i965: Update SAMPLER_STATE dumping for Ivybridge.Kenneth Graunke2011-06-061-1/+53
* i965: Update SF_CLIP_VIEWPORT state dumping for Ivybridge.Kenneth Graunke2011-06-061-2/+38
* i965: Drop remaining strict conformance fallback for GL_POINT_SMOOTH.Eric Anholt2011-06-031-30/+0
* i965: Drop strict conformance fallback for GL_LINE_STIPPLE.Eric Anholt2011-06-031-18/+0
* i965: Drop strict conformance fallback for GL_LINE_SMOOTH.Eric Anholt2011-06-031-9/+0
* i965: Drop strict conformance fallback for GL_POLYGON_SMOOTH.Eric Anholt2011-06-031-6/+0
* i965: Drop INTEL_CONFORMANCE=2 fallback code.Eric Anholt2011-06-031-3/+0
* dri/nouveau: Fix build with --enable-shared-dricore.Johannes Obermayr2011-06-021-1/+3
* i965: Raise const.MaxTextureLevels to 14 (8192)Chris Wilson2011-06-021-3/+3
* i965/fs: Use the embedded compare in SEL on gen6+.Eric Anholt2011-05-312-16/+30
* i965: Remove brw_surface_state struct that is now unused.Eric Anholt2011-05-311-74/+0
* i965: Switch brw_state_dump to using bitshifting for surface state.Eric Anholt2011-05-312-9/+17
* i965: Replace struct with bit shifting for WM null surfaces.Eric Anholt2011-05-311-13/+13
* i965: Replace struct with bit shifting for WM pull constant surfaces.Eric Anholt2011-05-312-35/+17
* i965: Replace struct with bit shifting for WM render target surfaces.Eric Anholt2011-05-312-31/+45
* i965: Replace structs with bitfield shifting for WM texture surfaces.Eric Anholt2011-05-311-32/+35
* i965: Add defines for surface state setup using bitfield shifting.Eric Anholt2011-05-311-1/+33
* i965: Don't compute brw->wm.input_size_masks when it's unused.Eric Anholt2011-05-311-1/+11
* i965: Drop a gratuitous "if" that the compiler didn't eliminate at -O2.Eric Anholt2011-05-311-10/+8
* i965: Move prepare_wm_surfaces texobj declarations inside of _ReallyEnabled.Eric Anholt2011-05-311-2/+3
* i965/fs: Fix up for 8752764076e5b3f052a57e0134424a37bf2e9164.Eric Anholt2011-05-272-4/+4
* i965/fs: Do a FS compile up front at link time to produce link errors.Eric Anholt2011-05-275-27/+142
* i965/fs: Split the GLSL IR -> FS LIR visitor to brw_fs_visitor.cpp.Eric Anholt2011-05-274-1679/+1736
* i965/fs: Split the BRW native code emit to brw_fs_emit.cppEric Anholt2011-05-273-839/+876
* i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp.Eric Anholt2011-05-273-49/+76
* i965: Move non-FS-specific shader support to brw_shader.cpp.Eric Anholt2011-05-273-100/+129
* i965: Avoid generating MOVs for assignments of expressions.Eric Anholt2011-05-272-12/+75
* i965/fs: Move the computation of register block count from unit to compile.Eric Anholt2011-05-274-7/+18