index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
i965
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965: Fix incorrect comment about single program flow on Ironlake.
Kenneth Graunke
2011-12-05
1
-1
/
+1
*
i965: Fix emit of a MOV with bad destination channel on gen6 math in FPs.
Stuart Abercrombie
2011-12-02
1
-5
/
+5
*
mesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88
Brian Paul
2011-12-02
1
-1
/
+1
*
mesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
Brian Paul
2011-12-02
1
-1
/
+1
*
i965: Make gen6_resolve_implied_move a no-op for MRF sources.
Kenneth Graunke
2011-12-02
1
-0
/
+3
*
i965/fs: Fix regression in fbo-alphatest-nocolor.
Eric Anholt
2011-11-30
1
-1
/
+1
*
i965/fs: Make register file enum 0 be the undefined register file.
Eric Anholt
2011-11-30
2
-8
/
+25
*
i965: Don't perform the precompile on fragment shaders by default.
Eric Anholt
2011-11-30
3
-1
/
+5
*
i965: Always handle GL_DEPTH_TEXTURE_MODE through the shader.
Eric Anholt
2011-11-29
2
-32
/
+30
*
i965: Fix EXT_texture_swizzle with a writemask in the FFFS/FP backend.
Eric Anholt
2011-11-29
1
-6
/
+16
*
i965: Base HW depth format setup based on MESA_FORMAT, not bpp.
Eric Anholt
2011-11-29
4
-53
/
+39
*
i965: Don't depth test the fake depthbuffer when one isn't present.
Eric Anholt
2011-11-29
1
-1
/
+6
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
7
-11
/
+11
*
android: pass -std=c99 by default
Chia-I Wu
2011-11-26
1
-4
/
+0
*
i965/gen6: Fix GPU hang when using stencil buffer without depth
Chad Versace
2011-11-23
1
-0
/
+5
*
i965: Add support for ARGB2101010 rendering.
Eric Anholt
2011-11-22
1
-1
/
+1
*
i965: Add support for RGBA_16 unorm rendering.
Eric Anholt
2011-11-22
1
-1
/
+1
*
i965: Add support for half-float formats.
Eric Anholt
2011-11-22
1
-7
/
+11
*
i965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
Eric Anholt
2011-11-22
1
-48
/
+146
*
i965: Mark texture formats as supported using the surface formats table.
Eric Anholt
2011-11-22
1
-1
/
+12
*
i965: Use the surface format table to determine render target supportedness.
Eric Anholt
2011-11-22
4
-60
/
+95
*
intel: Add the context to the render_target_supported() vtbl method.
Eric Anholt
2011-11-22
3
-4
/
+5
*
i965: Add a table of the surface format information from the PRM.
Eric Anholt
2011-11-22
1
-0
/
+204
*
Merge branch 'hiz' of ssh://people.freedesktop.org/~chadversary/mesa
Chad Versace
2011-11-22
19
-99
/
+643
|
\
|
*
i965/gen6: Set vertical alignment in SURFACE_STATE batch
Chad Versace
2011-11-22
2
-6
/
+11
|
*
intel: Store miptree alignment units in the miptree
Chad Versace
2011-11-22
1
-18
/
+8
|
*
i965: Mark that depth buffer needs depth resolve after drawing
Chad Versace
2011-11-22
1
-0
/
+23
|
*
i965: Resolve buffers before drawing [v2]
Chad Versace
2011-11-22
1
-0
/
+73
|
*
i965: Prevent recursive calls to FLUSH_VERTICES [v2]
Chad Versace
2011-11-22
1
-0
/
+66
|
*
i965/gen6: Manipulate state batches for HiZ meta-ops [v4]
Chad Versace
2011-11-22
8
-9
/
+74
|
*
i965/gen6: Complete stubs for HiZ buffer resolves
Chad Versace
2011-11-22
1
-2
/
+298
|
*
i965: Add HiZ operation state to brw_context
Chad Versace
2011-11-22
1
-0
/
+35
|
*
intel: Define struct intel_resolve_map [v2]
Chad Versace
2011-11-22
2
-0
/
+2
|
*
intel: Change signature of HiZ resolve functions
Chad Versace
2011-11-22
3
-15
/
+23
|
*
intel: Remove unused HiZ functions
Chad Versace
2011-11-22
1
-9
/
+0
|
*
intel: Replace intel_mipmap_tree::hiz_region with a miptree [v2]
Chad Versace
2011-11-22
1
-2
/
+3
|
*
intel: Kill intel_mipmap_level::nr_images [v4]
Chad Versace
2011-11-22
1
-9
/
+8
|
*
intel: Replace intel_renderbuffer::region with a miptree [v3]
Chad Versace
2011-11-21
5
-14
/
+24
|
*
intel: Fix swrast_render_start() for depthstencil buffers with separate stencil
Chad Versace
2011-11-21
1
-21
/
+1
*
|
i965: Remove unused file brw_fallback.h.
Kenneth Graunke
2011-11-19
1
-47
/
+0
*
|
i965/gen4: Fix sampling from integer textures.
Eric Anholt
2011-11-17
4
-8
/
+28
|
/
*
i965: Fix inconsistent indentation in brw_gs_emit.c.
Kenneth Graunke
2011-11-16
1
-33
/
+33
*
i965: Don't try to normalize cubemap coordinates for textureSize.
Kenneth Graunke
2011-11-12
1
-0
/
+3
*
i965: Add support for gl_VertexID and gl_InstanceID.
Eric Anholt
2011-11-11
4
-6
/
+63
*
i965: Replace a should-never-happen fallback with asserts where it matters.
Eric Anholt
2011-11-11
2
-13
/
+15
*
i965: remove #include of api_noop.h
Brian Paul
2011-11-11
1
-1
/
+0
*
i965: Make Gen6+ renderbuffer surface updates not depend on NEW_COLOR.
Kenneth Graunke
2011-11-10
3
-2
/
+12
*
i965: Reorder state atom lists so all the surface state is together.
Kenneth Graunke
2011-11-10
1
-16
/
+19
*
i965: Put a proper sampler count in 3DSTATE_VS.
Kenneth Graunke
2011-11-10
2
-3
/
+5
*
i965: Upload SAMPLER_STATE pointers for the VS on Ivybridge.
Kenneth Graunke
2011-11-10
1
-1
/
+7
[next]