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path: root/src/mesa/drivers/dri/i965
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* i965: fix broken ARB fp fog optionsBrian Paul2009-01-122-52/+6
* replace nearbyint() by rint() for now.Matthieu Herrb2009-01-111-1/+1
* i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.Eric Anholt2009-01-071-1/+1
* i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt2009-01-071-4/+0
* i965: Remove dead brw_vs_tnl.cEric Anholt2009-01-073-61/+0
* i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul2009-01-071-2/+9
* i965: init dst reg RelAddr field to zeroBrian Paul2009-01-071-1/+2
* i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt2009-01-071-0/+5
* i965: Add support for LRP in VPs.Eric Anholt2009-01-071-0/+42
* i965: implement OPCODE_TRUNC (round toward zero) on vertex path.Brian Paul2009-01-054-1/+7
* i965: increase number of texture samplers to 16Brian Paul2009-01-012-3/+5
* i965: comments, clean-ups, re-order some functionsBrian Paul2009-01-011-34/+54
* i965: added OPCODE_NRM3/4Brian Paul2009-01-011-0/+3
* i965: fix commentBrian Paul2009-01-011-1/+1
* i965: indentation and formatting fixesBrian Paul2009-01-011-45/+36
* i965: implement OPCODE_NRM3/NRM4Brian Paul2009-01-011-3/+33
* i965: whitespace, comment changesBrian Paul2009-01-011-26/+11
* 965 / GLSL: Use full precision for EXP instructionIan Romanick2008-12-191-1/+1
* i965: Update state before checking for fallbacks in brw_try_draw_prims.Eric Anholt2008-12-151-2/+2
* i965: Finish OPCODE_NOISEn instructions.Gary Wong2008-12-131-14/+437
* i965: Fix failure to upload new constant data when changing programs.Eric Anholt2008-12-034-10/+2
* i965: Fix stray character that the compile whined about.Eric Anholt2008-12-031-0/+0
* i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACEEric Anholt2008-11-283-4/+10
* i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER.Eric Anholt2008-11-281-4/+4
* i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs.Eric Anholt2008-11-284-6/+1
* i965: Add debug code for dumping how frequently different dirty bits are set.Eric Anholt2008-11-281-0/+126
* i915: Remove dead early z enable bit which was always on.Eric Anholt2008-11-283-66/+1
* i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks.Eric Anholt2008-11-281-51/+52
* i915: Don't overwrite i915's Viewport function from generic code.Eric Anholt2008-11-211-0/+2
* i965: Upload state on primitive switch, don't just prepare it.Eric Anholt2008-11-121-0/+1
* i965: Fix VB refcount leak on aperture overflow.Eric Anholt2008-11-121-0/+1
* i965: Fix up VS max_threads for G4X and removing a magic number.Eric Anholt2008-11-121-2/+14
* i965: Fix up SF max_threads.Eric Anholt2008-11-121-1/+2
* i965: Fix up clip min_nr_entries, preferred_nr_entries, and max_threads.Eric Anholt2008-11-122-2/+16
* i965: Update WM maximum threads for G4X.Eric Anholt2008-11-121-2/+7
* i965: Add a big comment explaining my understanding of URB management.Eric Anholt2008-11-121-1/+38
* mesa: rename OPCODE_INT -> OPCODE_TRUNCBrian Paul2008-11-061-4/+4
* i965: Always check vertex program.Xiang, Haihao2008-11-061-1/+4
* i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders.Gary Wong2008-11-052-10/+335
* i965: Clean up stale NDC comment.Eric Anholt2008-11-021-2/+1
* i965: Avoid vs header computation for negative rhw on G4X.Eric Anholt2008-11-021-3/+3
* i965: Merge GM45 into the G4X chipset define.Eric Anholt2008-11-028-22/+21
* i965: Fix copy'n'paste issue that made brw->urb.constrained useless.Eric Anholt2008-11-021-3/+7
* Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1Keith Packard2008-11-011-0/+4
* i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions.Gary Wong2008-10-312-3/+405
* i965: support destination horiz strides in align1 access mode.Gary Wong2008-10-312-3/+3
* i965: Fix check_aperture calls to cover everything needed for the prim at once.Eric Anholt2008-10-289-81/+133
* intel: Don't keep intel->pClipRects, and instead just calculate it when needed.Eric Anholt2008-10-284-13/+39
* i965: Allocate temporaries contiguously with other regs in fragment shaders.Gary Wong2008-10-282-3/+7
* i965: Fix compiler warning from unused var.Eric Anholt2008-10-271-1/+0