Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Bug #9604: Fix a static buffer allocation failure. | Eric Anholt | 2007-01-26 | 1 | -0/+1 |
| | | | | | | | | The pool that the static buffer got allocated from was sized by pitch * height, but the buffer generated from it had its size aligned to a tile boundary, so allocation failed if pitch * height wasn't aligned. However, the 2d driver ensures that the size ends at a tile boundary, so just pass the 2d driver's buffer size rather than calculating it. | ||||
* | Cope with memory pool fragmentation by allowing a second attempt at | Keith Whitwell | 2006-09-07 | 1 | -7/+7 |
| | | | | | | | | rendering operations to take place after evicting all resident buffers. Cope better with memory allocation failures throughout the driver and improve tracking of failures. | ||||
* | Add Intel i965G/Q DRI driver. | Eric Anholt | 2006-08-09 | 1 | -0/+139 |
This driver comes from Tungsten Graphics, with a few further modifications by Intel. |