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* Bug #9604: Fix a static buffer allocation failure.Eric Anholt2007-01-261-0/+1
| | | | | | | | The pool that the static buffer got allocated from was sized by pitch * height, but the buffer generated from it had its size aligned to a tile boundary, so allocation failed if pitch * height wasn't aligned. However, the 2d driver ensures that the size ends at a tile boundary, so just pass the 2d driver's buffer size rather than calculating it.
* Cope with memory pool fragmentation by allowing a second attempt atKeith Whitwell2006-09-071-7/+7
| | | | | | | | rendering operations to take place after evicting all resident buffers. Cope better with memory allocation failures throughout the driver and improve tracking of failures.
* Add Intel i965G/Q DRI driver.Eric Anholt2006-08-091-0/+139
This driver comes from Tungsten Graphics, with a few further modifications by Intel.