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path: root/src/mesa/drivers/dri/i965/intel_debug.h
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* i965: Add a debug option for spilling everything in vec4 codeIago Toral Quiroga2015-09-041-2/+3
* i965: Move INTEL_DEBUG variable parsing to screen creation timeJason Ekstrand2015-06-231-2/+2
* i965: Add an INTEL_DEBUG=cs option.Paul Berry2015-05-021-0/+1
* i965: Add an INTEL_DEBUG=spill option to test spillingJason Ekstrand2015-04-231-0/+1
* i965/debug: Use the ull specifier for DEBUG enum definesJason Ekstrand2015-04-231-31/+31
* i965: Move env_var_as_boolean to intel_debug.c.Kenneth Graunke2015-03-271-0/+2
* i965: Add a function to translate MESA_SHADER_* into DEBUG_* enums.Kenneth Graunke2015-02-191-0/+2
* i965: Generate vs code using scalar backend for BDW+Kristian Høgsberg2014-12-101-0/+1
* i965: Replace 'noann' debug flag with 'ann'.Matt Turner2014-12-101-1/+1
* mesa: Add a source parameter to _mesa_gl_debug.Matt Turner2014-12-051-0/+2
* i965: Restructure debug flagsKristian Høgsberg2014-09-241-30/+30
* i965: Add an option to not generate the SIMD8 fragment shaderKristian Høgsberg2014-08-151-0/+1
* i965: Skip IR annotations with INTEL_DEBUG=noann.Matt Turner2014-06-011-0/+1
* i965: Add envvar to debug the optimization passes.Matt Turner2014-06-011-0/+1
* i965: Delete the intel_regions.c code.Eric Anholt2014-05-011-1/+0
* i965: Expand INTEL_DEBUG to uint64_t.Matt Turner2014-04-151-1/+1
* i965: Move the remaining driver debug over to stderr.Eric Anholt2014-02-221-1/+1
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
* i965: remove unused DEBUG_IOCTLChris Forbes2013-11-251-1/+0
* i965: Add INTEL_DEBUG=perfmon support.Kenneth Graunke2013-11-211-0/+1
* i965/gs: If a DUAL_OBJECT gs would spill, fall back to DUAL_INSTANCED.Paul Berry2013-10-241-0/+1
* i965: Pull out INTEL_DEBUG handling into new intel_debug.[ch] files.Kenneth Graunke2013-10-131-0/+109