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path: root/src/mesa/drivers/dri/i965/gen7_vs_state.c
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* i965/gen7-8: Poke the 3DSTATE UAV access enable bits.Francisco Jerez2015-08-111-5/+8
* i965: Trivial formatting changes in gen7_vs_state.cIan Romanick2015-08-031-5/+5
* i965/gen9: Implement Push Constant Buffer workaroundBen Widawsky2015-06-221-7/+41
* i965/state: Don't use brw->state.dirty.brwJordan Justen2015-03-311-1/+1
* i965/skl: Force a BINDING_TABLE_POINTER_* after push constant commandNeil Roberts2015-01-301-0/+7
* i965: Drop BRW_NEW_VERTEX_PROGRAM from Gen7+ 3DSTATE_VS atoms.Kenneth Graunke2014-12-041-1/+0
* i965: Store floating point mode choice in brw_stage_prog_data.Kenneth Graunke2014-12-041-5/+1
* i965: Move BRW_NEW_*_PROG_DATA flags to .brw (not .cache).Kenneth Graunke2014-12-021-2/+2
* i965: Rename CACHE_NEW_*_PROG to BRW_NEW_*_PROG_DATA.Kenneth Graunke2014-12-021-1/+1
* i965: Alphabetize brw_tracked_state flags and use a consistent style.Kenneth Graunke2014-11-291-3/+3
* i965: Move curb_read_length/total_scratch to brw_stage_prog_data.Kenneth Graunke2014-09-031-2/+2
* i965: Move dispatch_grf_start_reg and first_curbe_grf into stage_prog_data.Eric Anholt2014-07-021-1/+1
* i965: Remove unneeded VS workaround stalls on Baytrail.Greg Hunt2014-06-261-1/+1
* i965: Move push constant state packets to push constant update time.Eric Anholt2014-05-021-6/+2
* i965: Merge gen8_upload_constant_state into gen7_upload_constant_state.Eric Anholt2014-05-021-3/+13
* i965: Refactor gen7_upload_constant_state to look more like gen8.Eric Anholt2014-05-021-25/+15
* i965: Drop unnecessary state flag for units on NEW_BINDING_TABLE.Eric Anholt2014-05-021-1/+0
* i965/gen7+: Move sampler state packets to the stage sampler state table update.Eric Anholt2014-05-021-7/+1
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-251-1/+1
* i965: Move binding table update packets to binding table setup time.Eric Anholt2014-03-101-6/+0
* i965: Only emit VS state pipe control workaround on IVB and BYT.Kenneth Graunke2014-02-271-1/+2
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-211-1/+1
* i965: Tell the unit states how many binding table entries we have.Eric Anholt2013-11-051-1/+3
* i965/gen7: Extract a function for setting up a shader stage's constants.Paul Berry2013-09-111-25/+36
* i965: Make sure constants re-sent after constant buffer reallocation.Paul Berry2013-08-311-1/+2
* i965: Move data from brw->vs into a base class if gs will also need it.Paul Berry2013-08-311-8/+10
* i965/vec4: Allow for dispatch_grf_start_reg to vary.Paul Berry2013-08-231-1/+2
* i965/gen7: Set MOCS L3 cacheability for IVB/BYT (v2)Ville Syrjälä2013-08-211-3/+1
* i965: Upload separate per-stage sampler state tables.Kenneth Graunke2013-08-191-1/+1
* i965: Split sampler count variable to be per-stage.Kenneth Graunke2013-08-191-1/+1
* i965/hsw: Change L3 MOCS of 3DSTATE_CONSTANT_VS/PSChad Versace2013-07-181-1/+3
* i965: Delete intel_context entirely.Kenneth Graunke2013-07-091-1/+1
* i965: Move intel_context::is_<platform> flags to brw_context.Kenneth Graunke2013-07-091-1/+1
* i965: Shorten context base class dereference chains.Kenneth Graunke2013-07-091-2/+2
* i965: Pass brw_context to functions rather than intel_context.Kenneth Graunke2013-07-091-1/+1
* i965/vs: split brw_vs_prog_data into generic and VS-specific parts.Paul Berry2013-04-111-3/+3
* i965: Update max VS/PS threads shift offsets for Haswell.Kenneth Graunke2012-03-301-1/+3
* i965: Split the VS binding table to a separate table.Eric Anholt2012-02-211-1/+2
* i965: Emit Ivybridge VS workaround flushes.Kenneth Graunke2012-02-151-0/+2
* i965: Remove BRW_NEW_CURBE_OFFSETS dirty bit from Gen7 atoms.Kenneth Graunke2012-01-091-2/+1
* i965: Remove BRW_NEW_URB_FENCE dirty bit from Gen6+ atoms.Kenneth Graunke2012-01-091-1/+0
* i965: Put a proper sampler count in 3DSTATE_VS.Kenneth Graunke2011-11-101-1/+2
* i965: Upload SAMPLER_STATE pointers for the VS on Ivybridge.Kenneth Graunke2011-11-101-1/+7
* i965: Use a single binding table for all pipeline stages.Kenneth Graunke2011-11-101-1/+1
* i965: Use 0 for the number of binding table entries in 3DSTATE_(VS|WM).Kenneth Graunke2011-11-101-4/+1
* i965/gen6+: Switch GLSL from ALT to IEEE floating point modePaul Berry2011-10-311-1/+8
* i965: Rename (vs|wm)_max_threads to max_(vs|wm)_threads for consistency.Kenneth Graunke2011-10-251-1/+1
* i965: Add remaining scratch space setup emit to unit states.Eric Anholt2011-08-161-1/+9
* i965: Use state streaming on programs, and state base address on gen5+.Eric Anholt2011-06-181-1/+1
* i965: Warnings cleanup.Eric Anholt2011-05-251-1/+0