Commit message (Expand) | Author | Age | Files | Lines | |
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* | i965/gen7: Emit workaround flush when changing GS enable state. | Paul Berry | 2013-11-18 | 1 | -0/+16 |
* | i965: Tell the unit states how many binding table entries we have. | Eric Anholt | 2013-11-05 | 1 | -1/+3 |
* | i965/gs: Add the ability to compile a DUAL_INSTANCED geometry shader. | Paul Berry | 2013-10-24 | 1 | -1/+3 |
* | i965/gs: Set the REORDER bit in 3DSTATE_GS. | Paul Berry | 2013-10-15 | 1 | -0/+28 |
* | i965/gs: Fix incorrect numbering of DWORDs in 3DSTATE_GS | Paul Berry | 2013-10-01 | 1 | -3/+4 |
* | i965/gs: Implement basic gl_PrimitiveIDIn functionality. | Paul Berry | 2013-09-17 | 1 | -0/+2 |
* | i965/gs: Set control data header size/format appropriately for EndPrimitive(). | Paul Berry | 2013-09-11 | 1 | -14/+27 |
* | i965/gs: Add a state atom to set up geometry shader state. | Paul Berry | 2013-09-11 | 1 | -0/+144 |