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i965
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gen7_gs_state.c
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Author
Age
Files
Lines
*
i965/gen7-8: Poke the 3DSTATE UAV access enable bits.
Francisco Jerez
2015-08-11
1
-1
/
+3
*
i965: Create a shader_dispatch_mode enum to replace VS/GS fields.
Kenneth Graunke
2015-06-01
1
-1
/
+1
*
i965: Rename brw_vec4_prog_data/key to brw_bue_prog_data/key
Kristian Høgsberg
2014-12-10
1
-1
/
+1
*
i965: Move BRW_NEW_*_PROG_DATA flags to .brw (not .cache).
Kenneth Graunke
2014-12-02
1
-2
/
+2
*
i965: Rename CACHE_NEW_*_PROG to BRW_NEW_*_PROG_DATA.
Kenneth Graunke
2014-12-02
1
-2
/
+2
*
i965: Alphabetize brw_tracked_state flags and use a consistent style.
Kenneth Graunke
2014-11-29
1
-3
/
+3
*
i965/gs: Reuse gen6 constant push buffers setup code in gen7+.
Samuel Iglesias Gonsalvez
2014-09-19
1
-33
/
+0
*
i965/gs: Use single dispatch mode as fallback to dual object mode when possible.
Iago Toral Quiroga
2014-09-19
1
-3
/
+1
*
i965: Move curb_read_length/total_scratch to brw_stage_prog_data.
Kenneth Graunke
2014-09-03
1
-2
/
+2
*
i965/gen6+: Merge VS/GS and WM push constant buffer upload paths.
Eric Anholt
2014-07-02
1
-3
/
+3
*
i965: Move dispatch_grf_start_reg and first_curbe_grf into stage_prog_data.
Eric Anholt
2014-07-02
1
-1
/
+1
*
i965: Move push constant state packets to push constant update time.
Eric Anholt
2014-05-02
1
-14
/
+15
*
i965: Drop unnecessary state flag for units on NEW_BINDING_TABLE.
Eric Anholt
2014-05-02
1
-1
/
+0
*
i965/gen7+: Move sampler state packets to the stage sampler state table update.
Eric Anholt
2014-05-02
1
-7
/
+1
*
i965: Move binding table update packets to binding table setup time.
Eric Anholt
2014-03-10
1
-6
/
+0
*
i965: support instanced GS on gen7
Jordan Justen
2014-02-20
1
-0
/
+2
*
i965/gen7: Emit workaround flush when changing GS enable state.
Paul Berry
2013-11-18
1
-0
/
+16
*
i965: Tell the unit states how many binding table entries we have.
Eric Anholt
2013-11-05
1
-1
/
+3
*
i965/gs: Add the ability to compile a DUAL_INSTANCED geometry shader.
Paul Berry
2013-10-24
1
-1
/
+3
*
i965/gs: Set the REORDER bit in 3DSTATE_GS.
Paul Berry
2013-10-15
1
-0
/
+28
*
i965/gs: Fix incorrect numbering of DWORDs in 3DSTATE_GS
Paul Berry
2013-10-01
1
-3
/
+4
*
i965/gs: Implement basic gl_PrimitiveIDIn functionality.
Paul Berry
2013-09-17
1
-0
/
+2
*
i965/gs: Set control data header size/format appropriately for EndPrimitive().
Paul Berry
2013-09-11
1
-14
/
+27
*
i965/gs: Add a state atom to set up geometry shader state.
Paul Berry
2013-09-11
1
-0
/
+144