index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
i965
/
gen6_sf_state.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965/gen6: Initial implementation of MSAA.
Paul Berry
2012-05-15
1
-2
/
+13
*
intel: use _mesa_is_winsys/user_fbo() helpers
Brian Paul
2012-05-01
1
-1
/
+2
*
i965: Move VUE map computation to once at VS compile time.
Eric Anholt
2012-02-21
1
-5
/
+5
*
i965: Make the userclip flag for the VUE map come from VS prog data.
Eric Anholt
2012-02-21
1
-9
/
+3
*
i965: Rewrite the HiZ op
Chad Versace
2012-02-07
1
-13
/
+3
*
i965: fix inverted point sprite origin when rendering to FBO
Yuanhan Liu
2012-01-28
1
-2
/
+11
*
i965: Annotate the use of _NEW_PROGRAM in Gen6+ SF state atoms.
Kenneth Graunke
2012-01-09
1
-1
/
+1
*
i965/gen6: Manipulate state batches for HiZ meta-ops [v4]
Chad Versace
2011-11-22
1
-3
/
+15
*
i965/gen6+: Add support for noperspective interpolation.
Paul Berry
2011-10-27
1
-11
/
+10
*
intel: Convert from GLboolean to 'bool' from stdbool.h.
Kenneth Graunke
2011-10-18
1
-1
/
+1
*
i965: Make brw_compute_vue_map's userclip dependency a boolean.
Paul Berry
2011-10-06
1
-3
/
+3
*
mesa: Create _mesa_bitcount_64() to replace i965's brw_count_bits()
Paul Berry
2011-10-06
1
-2
/
+2
*
i965: Allow clip distances to be read back in fragment shaders.
Paul Berry
2011-09-23
1
-5
/
+1
*
i965: fix the constant interp bitmask for flat mode
Yuanhan Liu
2011-09-23
1
-6
/
+13
*
i965/gen6+: When only BFC is written, use BFC as the color.
Eric Anholt
2011-09-21
1
-0
/
+9
*
i965/gen6+: Respect the VERTEX_PROGRAM_TWO_SIDE flag for shaders.
Eric Anholt
2011-09-21
1
-2
/
+3
*
mesa: put _mesa_ prefix on vert_result_to_frag_attrib()
Brian Paul
2011-09-06
1
-1
/
+1
*
i965: Remove two_side_color from brw_compute_vue_map().
Paul Berry
2011-09-06
1
-2
/
+1
*
i965: SF: Change gen{6,7}_sf_state.c to compute URB read length based on VUE ...
Paul Berry
2011-09-06
1
-4
/
+12
*
i965: SF: Move outputs_written to a local variable for clarity.
Paul Berry
2011-09-06
1
-2
/
+3
*
i965: SF: New implementation of get_attr_override using the VUE map.
Paul Berry
2011-09-06
1
-42
/
+66
*
Refactor code that converts between gl_vert_result and gl_frag_attrib.
Paul Berry
2011-09-06
1
-11
/
+4
*
i965/gen6: Add support for gl_PointCoord.
Eric Anholt
2011-06-09
1
-0
/
+3
*
i965/gen6: Fix point sprite texture coordinate overrides.
Eric Anholt
2011-06-09
1
-7
/
+7
*
i965/gen6: Refactor SF setup a bit to handle overrides in one place.
Eric Anholt
2011-06-09
1
-19
/
+24
*
i965/gen6: Add support for point min/max size from ARB_point_parameters.
Eric Anholt
2011-05-18
1
-2
/
+7
*
i965: Make gen6_sf_state.c's get_attr_override non-static.
Kenneth Graunke
2011-05-17
1
-1
/
+1
*
i965: Increase Sandybridge point size clamp.
Kenneth Graunke
2011-02-22
1
-1
/
+1
*
i965: Fix shaders that write to gl_PointSize on Sandybridge.
Kenneth Graunke
2011-02-22
1
-0
/
+2
*
i965: Rename various gen6 #defines to match the documentation.
Kenneth Graunke
2011-01-06
1
-1
/
+1
*
i965: support for two-sided lighting on Sandybridge
Xiang, Haihao
2010-12-10
1
-3
/
+29
*
i965: fix for flat shading on Sandybridge
Xiang, Haihao
2010-12-06
1
-2
/
+9
*
i965: Update gen6 SF state on fragment program change too.
Eric Anholt
2010-12-04
1
-1
/
+3
*
i965: add support for polygon mode on Sandybridge.
Xiang, Haihao
2010-12-02
1
-0
/
+42
*
i965: Update gen6 SF state when point state (sprite or attenuation) changes.
Eric Anholt
2010-10-28
1
-0
/
+1
*
i965: Add user clip planes support to gen6.
Eric Anholt
2010-10-28
1
-2
/
+10
*
i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver.
Eric Anholt
2010-10-19
1
-2
/
+0
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
i965: Enable attribute swizzling (repositioning) in the gen6 SF.
Eric Anholt
2010-10-08
1
-1
/
+2
*
i965: Fix gen6 pointsize handling to match pre-gen6.
Eric Anholt
2010-10-06
1
-1
/
+2
*
i965: fix point sprite on sandybridge
Zhenyu Wang
2010-09-28
1
-3
/
+11
*
i965: enable polygon offset on sandybridge
Zhenyu Wang
2010-09-28
1
-0
/
+3
*
i965: Set up inputs to the fragment shader according to FP InputsRead.
Eric Anholt
2010-09-28
1
-12
/
+17
*
i965: Don't set up VUE space for the disabled user clip distances on gen6.
Eric Anholt
2010-07-19
1
-1
/
+1
*
i965: Fix gen6 front cull mode.
Eric Anholt
2010-06-12
1
-1
/
+1
*
i965: Try to assign SNB SF inputs to outputs.
Eric Anholt
2010-03-05
1
-2
/
+41
*
i965: Fix the SNB SF input size.
Eric Anholt
2010-03-05
1
-1
/
+1
*
i965: Remove unnecessary headers.
Vinson Lee
2010-02-25
1
-1
/
+0
*
i965: Untested Sandybridge SF setup.
Eric Anholt
2010-02-25
1
-0
/
+149