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i965
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brw_wm_surface_state.c
Commit message (
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Author
Age
Files
Lines
*
mesa: fixup inconsistent naming of RG16 formats
Marek Olšák
2013-02-06
1
-2
/
+2
*
i965: Fix segfaults from 45a28a927ab7f29ff325b9326d386a39ba538c18
Eric Anholt
2013-02-04
1
-1
/
+2
*
i965: Account for offsets when updating SURFACE_STATE.
Abdiel Janulgue
2013-02-01
1
-1
/
+11
*
i965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for unsized formats.
Kenneth Graunke
2013-01-25
1
-2
/
+16
*
i965: Use swizzles to force R, G, and B to 0.0 for ALPHA textures.
Carl Worth
2013-01-23
1
-3
/
+10
*
i965: Use swizzles to force alpha to 1.0 for RED, RG, or RGB textures.
Carl Worth
2013-01-23
1
-0
/
+12
*
i965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.
Eric Anholt
2013-01-18
1
-1
/
+1
*
intel: Make intel_region's pitch be bytes instead of pixels.
Eric Anholt
2013-01-18
1
-2
/
+2
*
i965: Consistently use nr_pull_params instead of NumParameters.
Eric Anholt
2012-12-28
1
-1
/
+1
*
i965: Add various plumbing for cubemap arrays
Chris Forbes
2012-12-14
1
-0
/
+1
*
intel: Enable ETC2 support on intel hardware
Anuj Phogat
2012-12-07
1
-0
/
+15
*
i965: Add a debug flag for counting cycles spent in each compiled shader.
Eric Anholt
2012-12-05
1
-0
/
+7
*
i965: Add comments for each of the surface state table's columns.
Kenneth Graunke
2012-11-12
1
-0
/
+11
*
i965: Make a helper function for the renderbuffer temporary mt workaround.
Eric Anholt
2012-10-16
1
-22
/
+1
*
i965: Refactor texture swizzle generation into a helper.
Kenneth Graunke
2012-09-26
1
-0
/
+56
*
i965: Fix out-of-order sampler unit usage in ARB fragment programs.
Kenneth Graunke
2012-09-12
1
-1
/
+1
*
i965: Use linker-assigned sampler IDs in instruction encoding.
Kenneth Graunke
2012-08-25
1
-13
/
+38
*
i965: Un-hardcode WM binding table from update_texture_surface.
Kenneth Graunke
2012-08-25
1
-10
/
+14
*
i965: add ARB_texture_rgb10_a2ui support
Jordan Justen
2012-08-14
1
-0
/
+1
*
i965: Bind UBOs as surfaces like we do for pull constants.
Eric Anholt
2012-08-07
1
-0
/
+59
*
i965: Add an offset argument to constant buffer setup.
Eric Anholt
2012-08-07
1
-3
/
+4
*
mesa: Move DepthMode to texture object
Pauli Nieminen
2012-08-01
1
-1
/
+1
*
i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPLES=0.
Paul Berry
2012-08-01
1
-2
/
+2
*
i965: Add support for GL_SKIP_DECODE_EXT on other SRGB formats.
Eric Anholt
2012-07-31
1
-8
/
+3
*
i965: Support MESA_FORMAT_SIGNED_RGBA_16.
Kenneth Graunke
2012-07-30
1
-1
/
+1
*
i965: Remove unused param conversion code.
Eric Anholt
2012-07-25
1
-2
/
+1
*
i965/msaa: Work around problems with null render targets on Gen6.
Paul Berry
2012-07-24
1
-4
/
+43
*
i965: Set width, height, and tiling properly for null render targets.
Paul Berry
2012-07-24
1
-2
/
+31
*
intel: Enable GL_OES_compressed_ETC1_RGB8_texture
Chad Versace
2012-07-16
1
-0
/
+5
*
i965/msaa: Add an enum to describe MSAA layout.
Paul Berry
2012-07-11
1
-1
/
+1
*
intel: Add offset field to miptree
Kristian Høgsberg
2012-07-11
1
-2
/
+3
*
i965: Re-enable rendering to SNORM formats.
Kenneth Graunke
2012-07-02
1
-6
/
+1
*
i965/msaa: Disable unsupported formats.
Paul Berry
2012-06-20
1
-0
/
+13
*
i965: Implement texture buffer objects on Gen6.
Kenneth Graunke
2012-06-02
1
-0
/
+57
*
i965/msaa: Properly handle sliced layout for Gen7.
Paul Berry
2012-05-25
1
-1
/
+2
*
i965/gen6: Initial implementation of MSAA.
Paul Berry
2012-05-15
1
-2
/
+14
*
i965: Expose surface setup internals for use by blits.
Paul Berry
2012-05-15
1
-1
/
+1
*
i965: Add a comment about the state flag for sRGBEnabled.
Eric Anholt
2012-05-04
1
-2
/
+5
*
i965: Support Android RGBX8888 format for EGL generated images
Sean V Kelley
2012-04-30
1
-0
/
+2
*
i965: Rename BRW_MAX_SURFACES to BRW_MAX_WM_SURFACES.
Kenneth Graunke
2012-04-18
1
-2
/
+2
*
i965: fix typo
Dylan Noblesmith
2012-04-13
1
-1
/
+1
*
i965: Add real support for texturing/rendering with MESA_FORMAT_RGBA8888_REV.
Eric Anholt
2012-04-09
1
-5
/
+1
*
i965: Rename the original binding table to mention that it's the WM now.
Eric Anholt
2012-02-21
1
-14
/
+14
*
i965: Split the VS binding table to a separate table.
Eric Anholt
2012-02-21
1
-3
/
+5
*
intel: Fix rendering from textures after RenderTexture().
Eric Anholt
2012-02-17
1
-1
/
+37
*
i965: Don't allow rendering to non-GL_RED/RG/RGBA integer textures.
Eric Anholt
2012-01-27
1
-0
/
+11
*
intel: Pass the gl_renderbuffer to render_target_supported() vtable method.
Eric Anholt
2012-01-27
1
-4
/
+4
*
i965/gen6: Fix segfault in transform feedback to DYNAMIC_DRAW buffers.
Paul Berry
2012-01-25
1
-1
/
+4
*
intel: use intel_rb_format() to get renderbuffer format
Brian Paul
2012-01-24
1
-5
/
+6
*
i965: Add support for Z16 depth formats.
Eric Anholt
2012-01-18
1
-0
/
+1
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