aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_wm.c
Commit message (Expand)AuthorAgeFilesLines
* i965: Get a ralloc context into brw_compile.Kenneth Graunke2011-05-171-7/+8
* i965: Remove dead entrypoints to state cache, rename the one that's left.Eric Anholt2011-04-291-8/+5
* i965/fs: Add initial support for 16-wide dispatch on gen6.Eric Anholt2011-04-261-9/+4
* intel: Add support for ARB_sampler_objects.Eric Anholt2011-04-231-4/+6
* intel: Add support for ARB_color_buffer_float.Eric Anholt2011-04-201-0/+4
* i965/fs: Add gen6 register spilling support.Eric Anholt2011-04-171-0/+15
* mesa: move sampler state into new gl_sampler_object typeBrian Paul2011-04-101-4/+4
* i965: Fix alpha testing when there is no color buffer in the FBO.Eric Anholt2011-03-151-0/+1
* i965: Fix tex_swizzle when depth mode is GL_REDChad Versace2011-03-141-1/+2
* i965: Remove dead assignmentChad Versace2011-03-141-2/+0
* i965: Drop the dead tracking of color_regions[].Eric Anholt2011-02-041-1/+2
* intel: Set the swizzling for depth textures using the GL_RED depth mode.Eric Anholt2010-12-091-0/+4
* i965: Nuke brw_wm_glsl.c.Eric Anholt2010-12-061-14/+7
* i965: Move payload reg setup to compile, not lookup time.Eric Anholt2010-12-061-53/+61
* i965: Fix gl_FragCoord inversion when drawing to an FBO.Eric Anholt2010-11-141-0/+1
* intel: Annotate debug printout checks with unlikely().Eric Anholt2010-11-031-1/+1
* i965: Correct scratch space allocation.Eric Anholt2010-10-211-8/+13
* i965: Tell the shader compiler when we expect depth writes for gen6.Eric Anholt2010-10-191-0/+6
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* i965: Fix glean/texSwizzle regression in previous commit.Eric Anholt2010-10-031-18/+18
* i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.Eric Anholt2010-10-021-1/+32
* i965: Add support for attribute interpolation on Sandybridge.Eric Anholt2010-09-281-6/+45
* i965: Track the windowizer's dispatch for kill pixel, promoted, and OQEric Anholt2010-09-211-1/+3
* i965: DP2 produces a scalar result like DP3, DP4, etc.Eric Anholt2010-09-011-0/+1
* i965: Start building direct GLSL2 IR to 965 assembly codegen.Eric Anholt2010-08-261-11/+13
* intel: Remove include of texmem.h, since we haven't used it in ages.Eric Anholt2010-08-131-1/+1
* intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.Eric Anholt2010-06-081-2/+2
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-4/+4
* i965: Fix fp fragment.position handling and enable HW part of ARB_fcc.Eric Anholt2010-01-261-5/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-1/+0
|\
| * i965: Remove unnecessary headers.Vinson Lee2010-01-221-1/+0
* | i965: Allow for variable-sized auxdata in the state cache.Eric Anholt2010-01-191-6/+7
|/
* i965: Fix several memory leaks on exit.Eric Anholt2009-11-211-1/+0
* Merge branch 'outputswritten64'Ian Romanick2009-11-171-2/+2
* i965: avoid memsetting all the BRW_WM_MAX_INSN arrays for every compile.Eric Anholt2009-11-101-0/+14
* i965: avoid shader translation on window resizeBrian Paul2009-10-291-6/+11
* i965: don't use context state in emit_fb_write()Brian Paul2009-10-291-0/+2
* drivers: don't include texformat.hBrian Paul2009-10-051-1/+0
* mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-1/+1
* i965: Correct brw_wm_nr_args for WM_DELTAXY and WM_PIXELXY.Eric Anholt2009-08-121-2/+2
* i965: Store the dispatch width in the WM compile struct.Eric Anholt2009-08-121-0/+2
* i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt2009-08-051-0/+2
* Merge branch 'mesa_7_5_branch'Brian Paul2009-06-161-1/+1
|\
| * i965: fix bugs in projective texture coordinatesBrian Paul2009-06-161-1/+1
* | i965: interpolate colors with perspective correction by defaultBrian Paul2009-06-121-0/+4
* | i965: Fix register allocation of GLSL fp inputs.Eric Anholt2009-05-141-1/+4
* | i965: fix segfault on low memory conditionsRobert Ellison2009-05-081-0/+7
|/
* i965: commentsBrian Paul2009-04-031-0/+5
* i965: Fix glFrontFacing in twoside GLSL demo.Eric Anholt2009-03-231-0/+2
* i965: avoid unnecessary calls to brw_wm_is_glsl()Brian Paul2009-03-061-1/+4