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drivers
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dri
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i965
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brw_wm.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965: Get a ralloc context into brw_compile.
Kenneth Graunke
2011-05-17
1
-7
/
+8
*
i965: Remove dead entrypoints to state cache, rename the one that's left.
Eric Anholt
2011-04-29
1
-8
/
+5
*
i965/fs: Add initial support for 16-wide dispatch on gen6.
Eric Anholt
2011-04-26
1
-9
/
+4
*
intel: Add support for ARB_sampler_objects.
Eric Anholt
2011-04-23
1
-4
/
+6
*
intel: Add support for ARB_color_buffer_float.
Eric Anholt
2011-04-20
1
-0
/
+4
*
i965/fs: Add gen6 register spilling support.
Eric Anholt
2011-04-17
1
-0
/
+15
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-4
/
+4
*
i965: Fix alpha testing when there is no color buffer in the FBO.
Eric Anholt
2011-03-15
1
-0
/
+1
*
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-14
1
-1
/
+2
*
i965: Remove dead assignment
Chad Versace
2011-03-14
1
-2
/
+0
*
i965: Drop the dead tracking of color_regions[].
Eric Anholt
2011-02-04
1
-1
/
+2
*
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2010-12-09
1
-0
/
+4
*
i965: Nuke brw_wm_glsl.c.
Eric Anholt
2010-12-06
1
-14
/
+7
*
i965: Move payload reg setup to compile, not lookup time.
Eric Anholt
2010-12-06
1
-53
/
+61
*
i965: Fix gl_FragCoord inversion when drawing to an FBO.
Eric Anholt
2010-11-14
1
-0
/
+1
*
intel: Annotate debug printout checks with unlikely().
Eric Anholt
2010-11-03
1
-1
/
+1
*
i965: Correct scratch space allocation.
Eric Anholt
2010-10-21
1
-8
/
+13
*
i965: Tell the shader compiler when we expect depth writes for gen6.
Eric Anholt
2010-10-19
1
-0
/
+6
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
i965: Fix glean/texSwizzle regression in previous commit.
Eric Anholt
2010-10-03
1
-18
/
+18
*
i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.
Eric Anholt
2010-10-02
1
-1
/
+32
*
i965: Add support for attribute interpolation on Sandybridge.
Eric Anholt
2010-09-28
1
-6
/
+45
*
i965: Track the windowizer's dispatch for kill pixel, promoted, and OQ
Eric Anholt
2010-09-21
1
-1
/
+3
*
i965: DP2 produces a scalar result like DP3, DP4, etc.
Eric Anholt
2010-09-01
1
-0
/
+1
*
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
2010-08-26
1
-11
/
+13
*
intel: Remove include of texmem.h, since we haven't used it in ages.
Eric Anholt
2010-08-13
1
-1
/
+1
*
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
Eric Anholt
2010-06-08
1
-2
/
+2
*
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
1
-4
/
+4
*
i965: Fix fp fragment.position handling and enable HW part of ARB_fcc.
Eric Anholt
2010-01-26
1
-5
/
+1
*
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-25
1
-1
/
+0
|
\
|
*
i965: Remove unnecessary headers.
Vinson Lee
2010-01-22
1
-1
/
+0
*
|
i965: Allow for variable-sized auxdata in the state cache.
Eric Anholt
2010-01-19
1
-6
/
+7
|
/
*
i965: Fix several memory leaks on exit.
Eric Anholt
2009-11-21
1
-1
/
+0
*
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
1
-2
/
+2
*
i965: avoid memsetting all the BRW_WM_MAX_INSN arrays for every compile.
Eric Anholt
2009-11-10
1
-0
/
+14
*
i965: avoid shader translation on window resize
Brian Paul
2009-10-29
1
-6
/
+11
*
i965: don't use context state in emit_fb_write()
Brian Paul
2009-10-29
1
-0
/
+2
*
drivers: don't include texformat.h
Brian Paul
2009-10-05
1
-1
/
+0
*
mesa: replace gl_texture_format with gl_format
Brian Paul
2009-09-30
1
-1
/
+1
*
i965: Correct brw_wm_nr_args for WM_DELTAXY and WM_PIXELXY.
Eric Anholt
2009-08-12
1
-2
/
+2
*
i965: Store the dispatch width in the WM compile struct.
Eric Anholt
2009-08-12
1
-0
/
+2
*
i965: Fix source depth reg setting for FSes reading and writing to depth.
Eric Anholt
2009-08-05
1
-0
/
+2
*
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-16
1
-1
/
+1
|
\
|
*
i965: fix bugs in projective texture coordinates
Brian Paul
2009-06-16
1
-1
/
+1
*
|
i965: interpolate colors with perspective correction by default
Brian Paul
2009-06-12
1
-0
/
+4
*
|
i965: Fix register allocation of GLSL fp inputs.
Eric Anholt
2009-05-14
1
-1
/
+4
*
|
i965: fix segfault on low memory conditions
Robert Ellison
2009-05-08
1
-0
/
+7
|
/
*
i965: comments
Brian Paul
2009-04-03
1
-0
/
+5
*
i965: Fix glFrontFacing in twoside GLSL demo.
Eric Anholt
2009-03-23
1
-0
/
+2
*
i965: avoid unnecessary calls to brw_wm_is_glsl()
Brian Paul
2009-03-06
1
-1
/
+4
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