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path: root/src/mesa/drivers/dri/i965/brw_vs.h
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* i965/vs: split brw_vs_prog_data into generic and VS-specific parts.Paul Berry2013-04-111-0/+3
* i965/vs: split brw_vs_prog_key into generic and VS-specific parts.Paul Berry2013-04-111-10/+15
* i965/vs: split brw_vs_compile into generic and VS-specific parts.Paul Berry2013-04-111-2/+6
* i965/vs: Remove brw_vs_prog_data pointer from brw_vs_compile.Paul Berry2013-04-111-1/+1
* i965: Consign COORD_REPLACE VS hacks to Pre-Gen6.Paul Berry2013-02-201-0/+10
* i965/vs: Move struct brw_compile (p) entirely inside vec4_generator.Kenneth Graunke2012-11-281-1/+0
* i965/vs: Move uses of brw_compile from do_vs_prog to brw_vs_emit.Kenneth Graunke2012-11-281-4/+5
* i965/vs: Rework memory contexts for shader compilation data.Kenneth Graunke2012-11-281-1/+2
* i965/vs: Pass the brw_context pointer into vec4_visitor and do_vs_prog.Kenneth Graunke2012-11-281-1/+3
* i965: Generalize GL_FIXED VS w/a supportChris Forbes2012-11-261-3/+14
* i965/vs: Remove brw_vs_compile::constant_map.Kenneth Graunke2012-11-011-1/+0
* i965/vs: Delete the old vertex shader backend.Kenneth Graunke2012-11-011-24/+0
* i965/vs: Fix unit mismatch in scratch base_offset parameter.Kenneth Graunke2012-10-101-1/+1
* i965/vp: Remove support for reading destination registers.Eric Anholt2012-09-271-1/+0
* i965: Make the param pointer arrays for the VS dynamically sized.Eric Anholt2012-09-071-0/+1
* i965: Add functions for comparing two brw_wm/vs_prog_data structs.Eric Anholt2012-09-071-0/+2
* i965/vs: Add VS program key dumping to INTEL_DEBUG=perf.Kenneth Graunke2012-08-271-0/+3
* i965: Remove vestiges of function call support from the old VS backend.Kenneth Graunke2012-04-091-3/+0
* i965: Move VUE map computation to once at VS compile time.Eric Anholt2012-02-211-1/+0
* i965/vs: Add texture related data to brw_vs_prog_key.Kenneth Graunke2011-12-191-0/+3
* intel: Convert from GLboolean to 'bool' from stdbool.h.Kenneth Graunke2011-10-181-2/+2
* i965 Gen6+: De-compact clip planes.Paul Berry2011-10-061-6/+9
* i965 VS: Change nr_userclip to nr_userclip_planes.Paul Berry2011-10-061-2/+3
* i965: Make brw_compute_vue_map's userclip dependency a boolean.Paul Berry2011-10-061-0/+6
* i965: Move ClipPlanesEnabled state to VS cache key.Paul Berry2011-10-061-0/+6
* i965: Rearrange VS cache key struct.Paul Berry2011-10-061-1/+11
* i965: Fix a hardcoded user clip plane count.Paul Berry2011-09-281-1/+1
* i965: Don't upload clip planes when gl_ClipDistance is in use.Paul Berry2011-09-231-0/+1
* i965: Remove two_side_color from brw_compute_vue_map().Paul Berry2011-09-061-1/+0
* i965: old VS: use the VUE map to compute the URB entry size.Paul Berry2011-09-061-1/+0
* i965: old VS: Use brw_vue_map instead of implicit assumptions about VUE struc...Paul Berry2011-09-061-1/+1
* i965/vs: Run the shader backend at link time and return compile failures.Eric Anholt2011-08-161-1/+2
* i965: Set up allocation of a VS scratch space if required.Eric Anholt2011-08-161-0/+1
* i965: Start adding the VS visitor and codegen.Eric Anholt2011-08-161-1/+2
* i965: Add support for GL_FIXED vertex attributes.Eric Anholt2011-06-101-0/+4
* intel: Add support for ARB_color_buffer_float.Eric Anholt2011-04-201-0/+1
* i965: support for two-sided lighting on SandybridgeXiang, Haihao2010-12-101-0/+1
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* i965: Fix point coordinate replacement after airlied's ffvertex changes.Eric Anholt2010-05-171-1/+1
* i965: Upload as many VS constants as possible through the push constants.Eric Anholt2010-01-191-0/+1
* i965: Only set up the stack register if it's going to get used.Eric Anholt2010-01-181-0/+2
* i965: first attempt at handling URB overflow when there's too many vs outputsBrian Paul2009-06-301-0/+1
* i965: only upload constant buffer data when we actually need the const bufferBrian Paul2009-04-271-2/+0
* i965: checkpoint commit: VS constant buffersBrian Paul2009-04-141-0/+7
* i965: Delete old metaops code now that there are no remaining consumers.Eric Anholt2009-02-021-1/+0
* Remove TNL-to-VP tracking from i965Ian Romanick2008-09-281-4/+0
* Merge branch '965-glsl'Zou Nan hai2007-10-261-0/+6
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| * support branch and loop in pixel shaderZou Nan hai2007-06-211-0/+5
| * support nested function callZou Nan hai2007-04-301-1/+1
| * Initial 965 GLSL supportZou Nan hai2007-04-121-0/+1