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path: root/src/mesa/drivers/dri/i965/brw_vs.c
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* i965: Move prog_data uniform setup to the codegen levelJason Ekstrand2015-10-021-0/+9
* i965: Move binding table setup to codegen time.Jason Ekstrand2015-10-021-0/+5
* i965: Pull stage_prog_data.nr_params out of the NIR shaderJason Ekstrand2015-10-021-12/+7
* i965/vs: Move lazy NIR creation to codegen_vs_progJason Ekstrand2015-10-021-0/+13
* i965: Get rid of prog_data compare functionsJason Ekstrand2015-09-301-21/+0
* i965: Simplify handling of VUE map changes.Kenneth Graunke2015-09-261-15/+0
* i965: Don't re-layout varyings for separate shader programs.Kenneth Graunke2015-09-261-2/+5
* i965: Move perf_debug code to brw_codegen_*_prog()Kristian Høgsberg Kristensen2015-09-141-5/+24
* i965: Optimize VUE map comparisons.Kenneth Graunke2015-09-031-2/+2
* i965: Don't do legacy userclipping in non-compatibility contexts.Kenneth Graunke2015-09-031-0/+1
* i965: Remove the brw_vue_prog_key base class.Kenneth Graunke2015-09-031-11/+11
* i965: Delete the brw_vue_program_key::userclip_active flag.Kenneth Graunke2015-09-031-11/+6
* i965: Remove legacy clip plane handling from geometry shaders.Kenneth Graunke2015-09-031-17/+8
* i965: Reserve enough parameter entries for all image uniforms used in the pro...Francisco Jerez2015-08-111-1/+2
* i965: Define and initialize image parameter structure.Francisco Jerez2015-08-111-1/+4
* i965/vs: Get rid of brw_vs_compile completely.Kenneth Graunke2015-07-091-12/+8
* i965/vec4: Move total_scratch calculation into the visitor.Kenneth Graunke2015-07-091-4/+1
* i965/vec4: Move perf_debug about register spilling into the visitor.Kenneth Graunke2015-07-091-4/+0
* i965: Split VUE map handling out of brw_vs.c into brw_vue_map.c.Kenneth Graunke2015-06-221-102/+0
* i965: Rename brw_compile to brw_codegenJason Ekstrand2015-04-221-3/+3
* i965: Use device_info instead of the context for computing vue mapsJason Ekstrand2015-04-221-3/+5
* i965: Rename do_<stage>_prog to brw_compile_<stage>_prog (and export)Carl Worth2015-04-021-9/+9
* i965: Split out per-stage dirty-bit checking into separate functionsCarl Worth2015-04-021-9/+15
* i965: Split out brw_<stage>_populate_key into their own functionsCarl Worth2015-04-021-23/+35
* i965/state: Don't use brw->state.dirty.brwJordan Justen2015-03-311-2/+2
* i965: Set nr_params to the number of uniform components in the VS/GS path.Francisco Jerez2015-03-201-9/+1
* i965: Perform program state upload outside of atom handlingCarl Worth2015-02-231-18/+13
* i965: Rename brw_vec4_prog_data/key to brw_bue_prog_data/keyKristian Høgsberg2014-12-101-6/+6
* i965: Compute VS attribute WA bits earlier and check if they changed.Kenneth Graunke2014-12-041-37/+4
* i965: Store floating point mode choice in brw_stage_prog_data.Kenneth Graunke2014-12-041-0/+4
* i965/vs: Set brw_vs_prog_key::clamp_vertex_color to 0 when irrelevant.Kenneth Graunke2014-12-021-3/+8
* i965: Make vertex color clamp handling code VS specific.Kenneth Graunke2014-12-021-2/+3
* i965: Delete brw_state_flags::cache and related code.Kenneth Graunke2014-12-021-1/+0
* i965: Add _CACHE_ in brw_cache_id enum names.Kenneth Graunke2014-11-291-3/+3
* i965: Alphabetize brw_tracked_state flags and use a consistent style.Kenneth Graunke2014-11-291-5/+8
* i965: Pass gl_program pointers into precompile functions.Kenneth Graunke2014-11-241-7/+5
* i965/gen6/gs: Assign geometry shader VUE map properly.Iago Toral Quiroga2014-09-191-1/+1
* Revert 5 i965 patches: 8e27a4d2, 373143ed, c5bdf9be, 6f56e142, 88e3d404Jordan Justen2014-09-041-2/+2
* i965: Move curb_read_length/total_scratch to brw_stage_prog_data.Kenneth Graunke2014-09-031-2/+3
* i965: Create a macro for setting a dirty bit.Paul Berry2014-09-011-2/+2
* i965: Store uniform constant values in a gl_constant_value instead of floatNeil Roberts2014-08-141-2/+4
* util: Move ralloc to a new src/util directory.Kenneth Graunke2014-08-041-1/+1
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-251-2/+2
* i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dyn...Petri Latvala2014-02-281-0/+9
* i965: Convert VUE map generation checks to if rather than switch.Kenneth Graunke2014-02-271-11/+2
* i965: Move compiler debugging output to stderr.Eric Anholt2014-02-221-1/+1
* i965: Move up duplicated fields from stage-specific prog_data to brw_stage_pr...Francisco Jerez2014-02-191-14/+6
* i965/vs: Fix typo in brw_compute_vue_mapChris Forbes2014-02-051-1/+1
* mesa: Fold long lines introduced by the previous patch.Paul Berry2014-01-211-2/+3
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-211-2/+2