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path: root/src/mesa/drivers/dri/i965/brw_vs.c
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* i965: Add shader cache support for vertex and fragment stagesTimothy Arceri2017-10-311-7/+13
* i965: Calculate thread_count in brw_alloc_stage_scratchJordan Justen2017-10-311-2/+1
* intel/compiler: Remove final_program_size from brw_compile_*Jordan Justen2017-10-311-6/+5
* intel: Allocate prog_data::[pull_]param deeper inside the compilerJason Ekstrand2017-10-121-12/+5
* intel/vs: Grow the param array for clip planesJason Ekstrand2017-10-121-5/+0
* i965: Store image_param in brw_context instead of prog_dataJason Ekstrand2017-10-121-5/+0
* intel: Rewrite the world of push/pull paramsJason Ekstrand2017-10-121-5/+2
* i965: Convert brw->*_program into a brw->programs[i] array.Kenneth Graunke2017-09-261-3/+4
* i965: Compute VS/GS output VUE map from the NIR info.Kenneth Graunke2017-09-211-1/+1
* i965: drop brw->is_haswell in favor of devinfo->is_haswellLionel Landwerlin2017-08-301-1/+1
* i965: drop brw->gen in favor of devinfo->genLionel Landwerlin2017-08-301-3/+5
* i965: Select ranges of UBO data to be uploaded as push constants.Kenneth Graunke2017-07-131-0/+2
* intel/compiler/vs: Move inputs_read handling to generic codeJason Ekstrand2017-05-091-2/+0
* i965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE mapJason Ekstrand2017-05-091-4/+0
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-1/+1
* i965/drm: Rename drm_bacon_bo to brw_bo.Kenneth Graunke2017-04-101-2/+2
* i965/drm: Use our internal libdrm (drm_bacon) rather than the real one.Kenneth Graunke2017-04-101-2/+2
* i965: Move the back-end compiler to src/intel/compilerJason Ekstrand2017-03-131-1/+1
* i965: Move select_clip_planes to brw_vs.cJason Ekstrand2017-03-011-0/+26
* st/mesa/i965: create link status enumTimothy Arceri2017-02-091-1/+1
* mesa/glsl: set {clip,cull}_distance_array_size directly in gl_programTimothy Arceri2017-01-231-1/+1
* i965: get outputs_written from gl_programTimothy Arceri2017-01-191-2/+2
* i965: Make a helper for finding an existing shader variant.Kenneth Graunke2017-01-171-17/+5
* i965: stop passing gl_shader_program to the precompile and codegen functionsTimothy Arceri2017-01-061-10/+4
* i965: make use of new is_arb_asm flagTimothy Arceri2017-01-061-6/+5
* i965: stop passing gl_shader_program to brw_nir_setup_glsl_uniforms()Timothy Arceri2017-01-061-1/+1
* i965: stop passing gl_shader_program to brw_assign_common_binding_table_offse...Timothy Arceri2017-01-061-3/+2
* i965: pass gl_program to the brw_*_debug_recompile() functionsTimothy Arceri2017-01-061-55/+54
* i965: Print VS output VUE map in Vulkan too.Kenneth Graunke2017-01-051-3/+0
* i965: get InfoLog and LinkStatus via the shader program data pointer in gl_pr...Timothy Arceri2017-01-031-2/+2
* i965: update brw_get_shader_time_index() not to take gl_shader_programTimothy Arceri2017-01-031-2/+5
* i965: move compiled_once flag to brw_programTimothy Arceri2016-12-301-7/+3
* i965: Don't force SSO layout for VS->TCS.Kenneth Graunke2016-12-061-3/+1
* i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.Kenneth Graunke2016-11-191-4/+0
* st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...Timothy Arceri2016-11-191-2/+2
* i965: get num_images from shader_info rather than gl_linked_shaderTimothy Arceri2016-11-171-2/+1
* i965: only try print GLSL IR once when using INTEL_DEBUG to dump irTimothy Arceri2016-11-171-1/+2
* i965/gen8: Fix vertex attrib upload for dvec3/4 shader inputsAntia Puentes2016-11-011-0/+1
* i965: replace brw_vertex_program with new generic brw_programTimothy Arceri2016-10-261-6/+4
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-261-22/+18
* i965: switch vs over to shared shader_infoTimothy Arceri2016-10-261-3/+2
* nir/i965/anv/radv/gallium: make shader info a pointerTimothy Arceri2016-10-261-4/+4
* i965: get inputs read from nir infoTimothy Arceri2016-10-061-1/+1
* i965: get outputs written from nir infoTimothy Arceri2016-10-061-6/+9
* i965: Eliminate brw->vs.prog_data pointer.Kenneth Graunke2016-10-051-5/+4
* i965: make vs and fs key generation helpers available to shader cacheCarl Worth2016-09-271-1/+1
* i965: get rid of duplicated values from gen_device_infoLionel Landwerlin2016-09-231-3/+4
* intel/i965: make gen_device_info mutableLionel Landwerlin2016-09-231-2/+2
* i965: Rename intelScreen to screen.Kenneth Graunke2016-09-201-3/+3
* i965: consolidate generation checkTimothy Arceri2016-07-071-6/+6