index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_vs.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965: Move prog_data uniform setup to the codegen level
Jason Ekstrand
2015-10-02
1
-0
/
+9
*
i965: Move binding table setup to codegen time.
Jason Ekstrand
2015-10-02
1
-0
/
+5
*
i965: Pull stage_prog_data.nr_params out of the NIR shader
Jason Ekstrand
2015-10-02
1
-12
/
+7
*
i965/vs: Move lazy NIR creation to codegen_vs_prog
Jason Ekstrand
2015-10-02
1
-0
/
+13
*
i965: Get rid of prog_data compare functions
Jason Ekstrand
2015-09-30
1
-21
/
+0
*
i965: Simplify handling of VUE map changes.
Kenneth Graunke
2015-09-26
1
-15
/
+0
*
i965: Don't re-layout varyings for separate shader programs.
Kenneth Graunke
2015-09-26
1
-2
/
+5
*
i965: Move perf_debug code to brw_codegen_*_prog()
Kristian Høgsberg Kristensen
2015-09-14
1
-5
/
+24
*
i965: Optimize VUE map comparisons.
Kenneth Graunke
2015-09-03
1
-2
/
+2
*
i965: Don't do legacy userclipping in non-compatibility contexts.
Kenneth Graunke
2015-09-03
1
-0
/
+1
*
i965: Remove the brw_vue_prog_key base class.
Kenneth Graunke
2015-09-03
1
-11
/
+11
*
i965: Delete the brw_vue_program_key::userclip_active flag.
Kenneth Graunke
2015-09-03
1
-11
/
+6
*
i965: Remove legacy clip plane handling from geometry shaders.
Kenneth Graunke
2015-09-03
1
-17
/
+8
*
i965: Reserve enough parameter entries for all image uniforms used in the pro...
Francisco Jerez
2015-08-11
1
-1
/
+2
*
i965: Define and initialize image parameter structure.
Francisco Jerez
2015-08-11
1
-1
/
+4
*
i965/vs: Get rid of brw_vs_compile completely.
Kenneth Graunke
2015-07-09
1
-12
/
+8
*
i965/vec4: Move total_scratch calculation into the visitor.
Kenneth Graunke
2015-07-09
1
-4
/
+1
*
i965/vec4: Move perf_debug about register spilling into the visitor.
Kenneth Graunke
2015-07-09
1
-4
/
+0
*
i965: Split VUE map handling out of brw_vs.c into brw_vue_map.c.
Kenneth Graunke
2015-06-22
1
-102
/
+0
*
i965: Rename brw_compile to brw_codegen
Jason Ekstrand
2015-04-22
1
-3
/
+3
*
i965: Use device_info instead of the context for computing vue maps
Jason Ekstrand
2015-04-22
1
-3
/
+5
*
i965: Rename do_<stage>_prog to brw_compile_<stage>_prog (and export)
Carl Worth
2015-04-02
1
-9
/
+9
*
i965: Split out per-stage dirty-bit checking into separate functions
Carl Worth
2015-04-02
1
-9
/
+15
*
i965: Split out brw_<stage>_populate_key into their own functions
Carl Worth
2015-04-02
1
-23
/
+35
*
i965/state: Don't use brw->state.dirty.brw
Jordan Justen
2015-03-31
1
-2
/
+2
*
i965: Set nr_params to the number of uniform components in the VS/GS path.
Francisco Jerez
2015-03-20
1
-9
/
+1
*
i965: Perform program state upload outside of atom handling
Carl Worth
2015-02-23
1
-18
/
+13
*
i965: Rename brw_vec4_prog_data/key to brw_bue_prog_data/key
Kristian Høgsberg
2014-12-10
1
-6
/
+6
*
i965: Compute VS attribute WA bits earlier and check if they changed.
Kenneth Graunke
2014-12-04
1
-37
/
+4
*
i965: Store floating point mode choice in brw_stage_prog_data.
Kenneth Graunke
2014-12-04
1
-0
/
+4
*
i965/vs: Set brw_vs_prog_key::clamp_vertex_color to 0 when irrelevant.
Kenneth Graunke
2014-12-02
1
-3
/
+8
*
i965: Make vertex color clamp handling code VS specific.
Kenneth Graunke
2014-12-02
1
-2
/
+3
*
i965: Delete brw_state_flags::cache and related code.
Kenneth Graunke
2014-12-02
1
-1
/
+0
*
i965: Add _CACHE_ in brw_cache_id enum names.
Kenneth Graunke
2014-11-29
1
-3
/
+3
*
i965: Alphabetize brw_tracked_state flags and use a consistent style.
Kenneth Graunke
2014-11-29
1
-5
/
+8
*
i965: Pass gl_program pointers into precompile functions.
Kenneth Graunke
2014-11-24
1
-7
/
+5
*
i965/gen6/gs: Assign geometry shader VUE map properly.
Iago Toral Quiroga
2014-09-19
1
-1
/
+1
*
Revert 5 i965 patches: 8e27a4d2, 373143ed, c5bdf9be, 6f56e142, 88e3d404
Jordan Justen
2014-09-04
1
-2
/
+2
*
i965: Move curb_read_length/total_scratch to brw_stage_prog_data.
Kenneth Graunke
2014-09-03
1
-2
/
+3
*
i965: Create a macro for setting a dirty bit.
Paul Berry
2014-09-01
1
-2
/
+2
*
i965: Store uniform constant values in a gl_constant_value instead of float
Neil Roberts
2014-08-14
1
-2
/
+4
*
util: Move ralloc to a new src/util directory.
Kenneth Graunke
2014-08-04
1
-1
/
+1
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-2
/
+2
*
i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dyn...
Petri Latvala
2014-02-28
1
-0
/
+9
*
i965: Convert VUE map generation checks to if rather than switch.
Kenneth Graunke
2014-02-27
1
-11
/
+2
*
i965: Move compiler debugging output to stderr.
Eric Anholt
2014-02-22
1
-1
/
+1
*
i965: Move up duplicated fields from stage-specific prog_data to brw_stage_pr...
Francisco Jerez
2014-02-19
1
-14
/
+6
*
i965/vs: Fix typo in brw_compute_vue_map
Chris Forbes
2014-02-05
1
-1
/
+1
*
mesa: Fold long lines introduced by the previous patch.
Paul Berry
2014-01-21
1
-2
/
+3
*
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...
Paul Berry
2014-01-21
1
-2
/
+2
[next]