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i965
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brw_vec4_visitor.cpp
Commit message (
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Author
Age
Files
Lines
*
i965/vec4: Always split uniforms in array_access_to_pull_constants
Jason Ekstrand
2016-04-20
1
-1
/
+3
*
i965: Push everything if pull_param == NULL
Jason Ekstrand
2016-04-14
1
-0
/
+6
*
i965/vec4: Get rid of the uniform_size array
Jason Ekstrand
2016-04-14
1
-11
/
+0
*
i965/vec4: Use MOV_INDIRECT instead of reladdr for indirect push constants
Jason Ekstrand
2016-04-14
1
-45
/
+41
*
i965/vec4: Use UD rather than D for uniform indirects
Jason Ekstrand
2016-04-14
1
-5
/
+5
*
i965/vec4: Inline get_pull_constant_offset
Jason Ekstrand
2016-04-13
1
-23
/
+14
*
i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.
Kenneth Graunke
2016-03-31
1
-4
/
+10
*
i965/vec4/nir: remove emit_untyped_surface_read and emit_untyped_atomic at br...
Alejandro Piñeiro
2016-03-08
1
-55
/
+0
*
i965: Lower min/max after optimization on Gen4/5.
Matt Turner
2016-02-17
1
-12
/
+2
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
1
-0
/
+1
*
i965/vec4: Plumb separate surfaces and samplers through from NIR
Jason Ekstrand
2016-02-09
1
-4
/
+8
*
i965: Make uniform offsets be in terms of bytes
Jason Ekstrand
2015-12-07
1
-2
/
+1
*
i965/vec4: Use a stride of 1 and byte offsets for UBOs
Jason Ekstrand
2015-12-07
1
-10
/
+3
*
i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge
Jason Ekstrand
2015-12-07
1
-3
/
+3
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-2
/
+1
*
i965: Push down inclusion of brw_program.h.
Matt Turner
2015-11-24
1
-0
/
+1
*
i965: Use NIR for lowering texture swizzle
Jason Ekstrand
2015-11-23
1
-85
/
+8
*
i965: Enable EXT_shader_samples_identical
Ian Romanick
2015-11-19
1
-0
/
+7
*
i965/vec4: Replace src_reg(imm) constructors with brw_imm_*().
Matt Turner
2015-11-19
1
-47
/
+47
*
i965: Rename GRF to VGRF.
Matt Turner
2015-11-13
1
-8
/
+8
*
i965: Use brw_reg's nr field to store register number.
Matt Turner
2015-11-13
1
-20
/
+20
*
i965: Remove fixed_hw_reg field from backend_reg.
Matt Turner
2015-11-13
1
-2
/
+0
*
i965: Use immediate storage in inherited brw_reg.
Matt Turner
2015-11-13
1
-1
/
+1
*
i965: Make 'dw1' and 'bits' unnamed structures in brw_reg.
Matt Turner
2015-11-13
1
-1
/
+1
*
i965/vec4: Do not mark used direct surfaces in VS_OPCODE_PULL_CONSTANT_LOAD
Iago Toral Quiroga
2015-11-05
1
-2
/
+4
*
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
1
-2
/
+12
*
i965/vec4: Send from GRF in atomic operations.
Matt Turner
2015-11-03
1
-12
/
+18
*
i965/vec4: Initialize LOD to 0.0f for textureQueryLevels() and texture().
Matt Turner
2015-10-22
1
-0
/
+12
*
i965/vec4: Don't emit MOVs for unused URB slots.
Matt Turner
2015-10-21
1
-5
/
+13
*
i965: Use a const nir_shader in backend_shader
Jason Ekstrand
2015-10-19
1
-1
/
+1
*
i965: Define FIRST_SPILL_MRF and FIRST_PULL_LOAD_MRF only once and in one place
Iago Toral Quiroga
2015-10-08
1
-3
/
+0
*
i965: make pull constant loads in gen6 start at MRFs 16/17
Iago Toral Quiroga
2015-10-08
1
-1
/
+2
*
i965/vec4: Remove more dead visitor/vertex program code.
Matt Turner
2015-10-04
1
-10
/
+0
*
i965/shader: Get rid of the shader, prog, and shader_prog fields
Jason Ekstrand
2015-10-02
1
-5
/
+2
*
i965/fs,vec4: Get rid of the sanity_param_count
Jason Ekstrand
2015-10-02
1
-1
/
+0
*
i965/shader: Get rid of the setup_vec4_uniform_value helper
Jason Ekstrand
2015-10-02
1
-16
/
+0
*
i965/vec4: Get rid of the uniform_vector_size array
Jason Ekstrand
2015-10-02
1
-3
/
+0
*
i965/vec4: Delete the old ir_visitor code
Jason Ekstrand
2015-10-02
1
-1873
/
+0
*
mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks
Samuel Iglesias Gonsalvez
2015-09-29
1
-1
/
+1
*
glsl: Add parser/compiler support for unsized array's length()
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+8
*
i965: handle visiting of ir_var_shader_storage variables
Iago Toral Quiroga
2015-09-25
1
-2
/
+3
*
i965/vec4: Use MRF registers 21-23 for spilling in gen6
Iago Toral Quiroga
2015-09-21
1
-4
/
+6
*
i965: Maximum allowed size of SEND messages is 15 (4 bits)
Iago Toral Quiroga
2015-09-21
1
-2
/
+3
*
i965: add support for textureSamples function
Ilia Mirkin
2015-09-10
1
-1
/
+9
*
i965/nir/vec4: removed unneeded tex src swizzle set
Alejandro Piñeiro
2015-09-07
1
-1
/
+0
*
i965: Remove the brw_vue_prog_key base class.
Kenneth Graunke
2015-09-03
1
-3
/
+2
*
i965: Virtualize vec4_visitor::emit_urb_slot().
Kenneth Graunke
2015-09-03
1
-15
/
+0
*
i965: Store a key_tex pointer in vec4_visitor.
Kenneth Graunke
2015-09-03
1
-6
/
+7
*
i965: Move legacy clip plane handling to vec4_vs_visitor.
Kenneth Graunke
2015-09-03
1
-56
/
+0
*
i965: Delete the brw_vue_program_key::userclip_active flag.
Kenneth Graunke
2015-09-03
1
-3
/
+4
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