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* i965: Avoid blending with destination alpha when RB format has no alpha bitsCarl Worth2013-01-141-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | The hardware does not support a render target without an alpha channel. So when the user creates a render buffer with no alpha channel, there actually is storage available for alpha internally. It requires special care to avoid these unwanted alpha bits from causing any problems. Specifically, when blending, and when the blend factors would read the destination alpha values, this commit coerces the blend factors to instead be either 0 or 1 as appropriate. A similar fix was made for pre-gen6 hardware in commit eadd9b8e and this commit shares the fixup function written by Ian then. This commit the following es3conform test: rgb8_rgba8_rgb As well as the following piglit (sub) tests: EXT_framebuffer_object/fbo-blending-formats/3 EXT_framebuffer_object/fbo-blending-formats/GL_RGB EXT_framebuffer_object/fbo-blending-formats/GL_RGB8 Reviewed-by: Ian Romanick <[email protected]>
* mesa: Create _mesa_bitcount_64() to replace i965's brw_count_bits()Paul Berry2011-10-061-8/+1
| | | | | | | | | | | | | | | | The i965 driver already had a function to count bits in a 64-bit uint (brw_count_bits()), but it was buggy (it only counted the bottom 32 bits) and it was clumsy (it had a strange and broken fallback for non-GCC-like compilers, which fortunately was never used). Since Mesa already has a _mesa_bitcount() function, it seems better to just create a _mesa_bitcount_64() function rather than special-case this in the i965 driver. This patch creates the new _mesa_bitcount_64() function and rewrites all of the old brw_count_bits() calls to refer to it. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Use compiler builtins when availableChris Wilson2011-02-211-1/+8
| | | | Signed-off-by: Chris Wilson <[email protected]>
* Merge branch 'outputswritten64'Ian Romanick2009-11-171-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h
* mesa: added "main/" prefix to includes, remove some -I paths from ↵Brian Paul2008-09-181-1/+1
| | | | Makefile.template
* Add Intel i965G/Q DRI driver.Eric Anholt2006-08-091-0/+45
This driver comes from Tungsten Graphics, with a few further modifications by Intel.