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path: root/src/mesa/drivers/dri/i965/brw_shader.cpp
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* glsl: Add uniform_locations_assigned parameter to do_dead_code opt passIan Romanick2011-10-251-1/+2
* intel: Convert from GLboolean to 'bool' from stdbool.h.Kenneth Graunke2011-10-181-3/+3
* i965: Stop lowering integer division to multiply and reciprocal.Kenneth Graunke2011-10-021-1/+0
* i965/fs: Implement integer quotient and remainder math operations.Kenneth Graunke2011-10-021-0/+4
* glsl: Use a separate div_to_mul_rcp lowering flag for integers.Bryan Cain2011-08-311-0/+1
* i965/vs: Don't lower uniform array indexing.Eric Anholt2011-08-301-1/+1
* i965: Fix Android build by removing relative includesChad Versace2011-08-301-2/+2
* i965/vs: Run the shader backend at link time and return compile failures.Eric Anholt2011-08-161-0/+4
* i965/vs: Enable variable array indexing in the VS.Eric Anholt2011-08-161-5/+7
* i965: Start adding the VS visitor and codegen.Eric Anholt2011-08-161-0/+26
* i965: Generate driver-specific IR for non-fragment shaders as well.Eric Anholt2011-08-161-5/+12
* i965/fs: Do a FS compile up front at link time to produce link errors.Eric Anholt2011-05-271-0/+17
* i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp.Eric Anholt2011-05-271-0/+50
* i965: Move non-FS-specific shader support to brw_shader.cpp.Eric Anholt2011-05-271-0/+127