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drivers
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dri
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i965
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brw_shader.cpp
Commit message (
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Author
Age
Files
Lines
*
i965: Add support for constant evaluation on Q and UQ types
Ian Romanick
2017-01-20
1
-7
/
+19
*
i965: Avoid int64 induced warnings
Dave Airlie
2017-01-20
1
-0
/
+2
*
compiler: Merge shader_info's tcs and tes structs.
Kenneth Graunke
2017-01-10
1
-6
/
+6
*
i965: Move TES input VUE map calculation out a layer.
Kenneth Graunke
2017-01-07
1
-7
/
+4
*
i965: Pass NULL for gl_program when compiling TES.
Kenneth Graunke
2017-01-07
1
-1
/
+1
*
i965: Move TES spacing/domain/topology setup to brw_compile_tes().
Kenneth Graunke
2017-01-07
1
-0
/
+34
*
i965: Rework gl_TessLevel*[] handling to use NIR compact arrays.
Kenneth Graunke
2017-01-06
1
-60
/
+1
*
i965: pass gl_program directly to brw_compile_tes()
Timothy Arceri
2017-01-06
1
-4
/
+2
*
i965: stop passing gl_shader_program to brw_assign_common_binding_table_offse...
Timothy Arceri
2017-01-06
1
-7
/
+1
*
st/mesa/glsl/i965: set num_ssbos directly in shader_info
Timothy Arceri
2017-01-06
1
-4
/
+7
*
st/mesa/glsl/i965: set num_ubos directly in shader_info
Timothy Arceri
2017-01-06
1
-2
/
+2
*
i965/vec4: Rename DF to/from F generator opcodes
Iago Toral Quiroga
2017-01-03
1
-4
/
+4
*
i965/vec4: add VEC4_OPCODE_SET_{LOW,HIGH}_32BIT opcodes
Iago Toral Quiroga
2017-01-03
1
-0
/
+4
*
i965/vec4: add VEC4_OPCODE_PICK_{LOW,HIGH}_32BIT opcodes
Iago Toral Quiroga
2017-01-03
1
-0
/
+4
*
i965/vec4: add double/float conversion pseudo-opcodes
Iago Toral Quiroga
2017-01-03
1
-0
/
+4
*
nir: pass compiler rather than devinfo to functions that call nir_optimize
Timothy Arceri
2016-12-23
1
-2
/
+2
*
i965/fs: Remove the FS_OPCODE_SET_SIMD4X2_OFFSET virtual opcode.
Francisco Jerez
2016-12-14
1
-2
/
+0
*
i965: support constant gather offsets larger than 4 bits
Ilia Mirkin
2016-11-29
1
-6
/
+11
*
i965: Store a clip_distance_mask field similar to cull_distance_mask.
Kenneth Graunke
2016-11-19
1
-0
/
+2
*
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
Kenneth Graunke
2016-11-19
1
-0
/
+4
*
i965: get num_abos from shader_info rather than gl_linked_shader
Timothy Arceri
2016-11-17
1
-2
/
+2
*
i965: get num_images from shader_info rather than gl_linked_shader
Timothy Arceri
2016-11-17
1
-2
/
+2
*
i965: update gl_PrimitiveIDIn to be a system variable
Timothy Arceri
2016-11-11
1
-2
/
+1
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-11
/
+11
*
i965: get uses texture gather from nir info
Timothy Arceri
2016-10-06
1
-1
/
+1
*
i965: Enable ARB_shader_atomic_counter_ops
Ian Romanick
2016-10-04
1
-0
/
+16
*
i965: Refactor emission of atomic counter operations
Ian Romanick
2016-10-04
1
-0
/
+16
*
i965/vec4: Drop backend_reg::in_range() in favor of regions_overlap().
Francisco Jerez
2016-09-14
1
-9
/
+0
*
i965/ir: Remove backend_reg::reg_offset.
Francisco Jerez
2016-09-14
1
-2
/
+0
*
i965/fs: Replace fs_reg::reg_offset with fs_reg::offset expressed in bytes.
Francisco Jerez
2016-09-14
1
-2
/
+4
*
intel: s/brw_device_info/gen_device_info/
Jason Ekstrand
2016-09-03
1
-5
/
+5
*
i965/fs: Define logical framebuffer read opcode and lower it to physical reads.
Francisco Jerez
2016-08-25
1
-0
/
+2
*
i965/fs: Define framebuffer read virtual opcode.
Francisco Jerez
2016-08-25
1
-0
/
+2
*
i965: Allocate space in the binding table for non-coherent FB fetch.
Francisco Jerez
2016-08-25
1
-3
/
+4
*
util: Move _mesa_fsl/util_last_bit into util/bitscan.h
Mathias Fröhlich
2016-08-09
1
-1
/
+1
*
i965: Delete the FS_OPCODE_INTERPOLATE_AT_CENTROID virtual opcode.
Kenneth Graunke
2016-07-20
1
-2
/
+0
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-2
/
+2
*
i965/fs: Add FS_OPCODE_FB_WRITE_LOGICAL to has_side_effects().
Francisco Jerez
2016-05-29
1
-0
/
+1
*
i965/fs: Remove FS_OPCODE_PACK_STENCIL_REF virtual instruction.
Francisco Jerez
2016-05-27
1
-2
/
+0
*
i965/fs: Remove extract virtual opcodes.
Francisco Jerez
2016-05-27
1
-4
/
+0
*
i965/fs: Handle SAMPLEINFO consistently like other texturing instructions.
Francisco Jerez
2016-05-27
1
-0
/
+2
*
i965/fs: Rename Gen4 physical varying pull constant load opcode.
Francisco Jerez
2016-05-27
1
-2
/
+2
*
i965/fs: Hide varying pull constant load message setup behind logical opcode.
Francisco Jerez
2016-05-27
1
-0
/
+2
*
i965: Move brw_new_shader to brw_link.cpp
Jason Ekstrand
2016-05-26
1
-17
/
+0
*
i965: Support textures with multiple planes
Kristian Høgsberg Kristensen
2016-05-24
1
-0
/
+9
*
i965: Add infrastucture for sample lod-zero operations.
Matt Turner
2016-05-19
1
-0
/
+6
*
i965/blorp: Delete the old blorp shader emit code
Jason Ekstrand
2016-05-14
1
-2
/
+0
*
i965/fs: Stop setting dispatch_grf_start_reg from the visitor
Jason Ekstrand
2016-05-14
1
-0
/
+1
*
i965: Fix undefined df bits in brw_reg comparisons.
Kenneth Graunke
2016-05-14
1
-2
/
+1
*
i965: Handle BRW_OPCODE_DO on Gen6+ in brw_instruction_name().
Matt Turner
2016-05-10
1
-0
/
+6
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