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path: root/src/mesa/drivers/dri/i965/brw_shader.cpp
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* i965/fs: Add FS_OPCODE_FB_WRITE_LOGICAL to has_side_effects().Francisco Jerez2016-05-291-0/+1
* i965/fs: Remove FS_OPCODE_PACK_STENCIL_REF virtual instruction.Francisco Jerez2016-05-271-2/+0
* i965/fs: Remove extract virtual opcodes.Francisco Jerez2016-05-271-4/+0
* i965/fs: Handle SAMPLEINFO consistently like other texturing instructions.Francisco Jerez2016-05-271-0/+2
* i965/fs: Rename Gen4 physical varying pull constant load opcode.Francisco Jerez2016-05-271-2/+2
* i965/fs: Hide varying pull constant load message setup behind logical opcode.Francisco Jerez2016-05-271-0/+2
* i965: Move brw_new_shader to brw_link.cppJason Ekstrand2016-05-261-17/+0
* i965: Support textures with multiple planesKristian Høgsberg Kristensen2016-05-241-0/+9
* i965: Add infrastucture for sample lod-zero operations.Matt Turner2016-05-191-0/+6
* i965/blorp: Delete the old blorp shader emit codeJason Ekstrand2016-05-141-2/+0
* i965/fs: Stop setting dispatch_grf_start_reg from the visitorJason Ekstrand2016-05-141-0/+1
* i965: Fix undefined df bits in brw_reg comparisons.Kenneth Graunke2016-05-141-2/+1
* i965: Handle BRW_OPCODE_DO on Gen6+ in brw_instruction_name().Matt Turner2016-05-101-0/+6
* i965/fs: add PACK opcodeConnor Abbott2016-05-101-0/+2
* i965: fix brw_abs_immediate() for doublesIago Toral Quiroga2016-05-101-2/+4
* i965: fix brw_saturate_immediate() for doublesIago Toral Quiroga2016-05-101-6/+27
* i965: fix is_zero(), is_one() and is_negative_one() for doublesConnor Abbott2016-05-101-4/+24
* i965: fix brw_negate_immediate() for doublesConnor Abbott2016-05-101-2/+4
* i965: Tell backend register about double precision typeTopi Pohjolainen2016-05-101-1/+2
* i965: Rework passthrough TCS checks.Kenneth Graunke2016-05-051-0/+2
* i965/disasm: Wrap opcode_desc look-up in a function.Francisco Jerez2016-05-031-2/+2
* i965: Pass devinfo pointer to is_3src() helpers.Francisco Jerez2016-05-031-2/+2
* i965: Pass devinfo pointer to brw_instruction_name().Francisco Jerez2016-05-031-1/+1
* i965/fs: Properly report regs_written from SAMPLEINFOJason Ekstrand2016-04-261-1/+2
* i965: Mark URB reads as volatile.Kenneth Graunke2016-04-251-0/+3
* i965: Make a few tessellation related functions non-static.Kenneth Graunke2016-04-251-0/+47
* i965: Make bblock_t::next and friends return NULL at sentinels.Kenneth Graunke2016-04-041-1/+1
* i965: Assert that an instruction is not inserted around itself.Matt Turner2016-03-301-0/+4
* i965: Remove useless IR self-destruct backend_shader method.Francisco Jerez2016-03-131-7/+0
* i965: Avoid recalculating the tessellation VUE map for IO lowering.Kenneth Graunke2016-02-261-7/+8
* i965: Eliminate brw_nir_lower_{inputs,outputs,io} functions.Kenneth Graunke2016-02-261-1/+2
* glsl/types: Add support for function typesJason Ekstrand2016-02-131-0/+1
* i965: Apply VS attribute workarounds in NIR.Kenneth Graunke2016-02-091-1/+1
* i965/fs: Implement support for extract_word.Matt Turner2016-02-011-0/+4
* i965: Move brw_compiler_create() to new brw_compiler.c.Matt Turner2016-02-011-130/+0
* i965/fs/generator: Take an actual shader stage rather than a stringJason Ekstrand2016-01-151-1/+1
* nir: Lower bitfield_extract.Matt Turner2016-01-141-0/+1
* i965: Mark TCS URB writes as having side effects.Kenneth Graunke2016-01-121-0/+1
* glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.cKristian Høgsberg Kristensen2016-01-081-1/+0
* i965/compiler: Enable more lowering in NIRJason Ekstrand2016-01-071-0/+7
* nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.Kenneth Graunke2016-01-051-0/+1
* i965: Don't set interleave or complete on TCS EOT message.Kenneth Graunke2015-12-281-0/+2
* i965: Relase input URB Handles on Gen7/7.5 when TCS threads finish.Kenneth Graunke2015-12-281-0/+5
* i965: Port tessellation evaluation shaders to vec4 mode.Kenneth Graunke2015-12-281-2/+23
* i965: Handle mix-and-match TCS/TES with separate shader objects.Kenneth Graunke2015-12-221-0/+2
* i965: Defer input lowering for tessellation stages until specialization.Kenneth Graunke2015-12-221-0/+1
* i965: Add tessellation control shaders.Kenneth Graunke2015-12-221-0/+17
* i965: Add tessellation evaluation shadersKenneth Graunke2015-12-221-0/+94
* i965: Lower shared variable references to intrinsic callsJordan Justen2015-12-091-0/+3
* i965: Clean up #includes in the compiler.Matt Turner2015-11-241-6/+3