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drivers
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dri
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i965
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brw_shader.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.
Kenneth Graunke
2014-06-23
1
-2
/
+7
*
i965/fs: Add SHADER_OPCODE_LOAD_PAYLOAD.
Matt Turner
2014-06-17
1
-0
/
+3
*
i965: Add SHADER_OPCODE_SHADER_TIME_ADD to dump_instructions() decode.
Kenneth Graunke
2014-06-15
1
-0
/
+2
*
i965: Use brw->gen in some generation checks.
Matt Turner
2014-06-11
1
-2
/
+2
*
i965: Skip IR annotations with INTEL_DEBUG=noann.
Matt Turner
2014-06-01
1
-2
/
+4
*
i965: Give dump_instructions() a filename argument.
Matt Turner
2014-06-01
1
-2
/
+20
*
i965: Print disassembly after compaction.
Matt Turner
2014-05-24
1
-0
/
+54
*
i965: Relax accumulator dependency scheduling on Gen < 6
Iago Toral Quiroga
2014-05-13
1
-0
/
+10
*
i965: Add reads_accumulator_implicitly() function.
Matt Turner
2014-04-16
1
-0
/
+13
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
1
-1
/
+1
*
i965: Use EmitNoIndirect flags in lower_variable_index_to_cond_assign.
Kenneth Graunke
2014-04-11
1
-8
/
+7
*
i965: Remove stale comment.
Eric Anholt
2014-04-08
1
-1
/
+0
*
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
2014-04-08
1
-1
/
+2
*
i965: Mark is_tex() and friends as const.
Matt Turner
2014-04-05
1
-5
/
+5
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-2
/
+2
*
i965: Merge resolving of shader program source
Topi Pohjolainen
2014-03-05
1
-1
/
+4
*
i965: Merge initialisation of backend_visitor
Topi Pohjolainen
2014-03-05
1
-0
/
+12
*
i965: Don't try to dump shader source for fixed-function FS programs.
Kenneth Graunke
2014-02-26
1
-1
/
+1
*
i965: Stop lowering ir_triop_lrp.
Kenneth Graunke
2014-02-26
1
-2
/
+0
*
glsl/i965: move lower_offset_array up to GLSL compiler level.
Dave Airlie
2014-02-25
1
-1
/
+1
*
i965: Move compiler debugging output to stderr.
Eric Anholt
2014-02-22
1
-13
/
+12
*
glsl: Add a file argument to the IR printer.
Eric Anholt
2014-02-22
1
-1
/
+1
*
Revert "i965/fs: Make fs_reg's type an enum for better debugging."
Matt Turner
2014-02-21
1
-1
/
+1
*
i965/fs: Make fs_reg's type an enum for better debugging.
Matt Turner
2014-02-21
1
-1
/
+1
*
i965: support gl_InvocationID for gen7
Jordan Justen
2014-02-20
1
-0
/
+2
*
i965: Unify fs_generator:: and vec4_generator::mark_surface_used as a free fu...
Francisco Jerez
2014-02-19
1
-1
/
+1
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
i965: Add can_do_saturate() method to backend_instruction.
Matt Turner
2014-01-28
1
-0
/
+44
*
i965/fs: introduce blorp specific rt-write for fs_generator
Topi Pohjolainen
2014-01-23
1
-0
/
+2
*
i965/fs: introduce non-compressed equivalent of tex_cms
Topi Pohjolainen
2014-01-23
1
-0
/
+3
*
i965: rename tex_ms to tex_cms
Topi Pohjolainen
2014-01-23
1
-3
/
+3
*
mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
Paul Berry
2014-01-21
1
-1
/
+1
*
i965: Stop doing our optimization on a copy of the GLSL IR.
Eric Anholt
2014-01-17
1
-32
/
+23
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
1
-2
/
+3
*
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
2014-01-08
1
-0
/
+1
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-5
/
+5
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-2
/
+2
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-1
/
+1
*
glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Paul Berry
2013-12-09
1
-2
/
+0
*
glsl/loops: consolidate bounded loop handling into a lowering pass.
Paul Berry
2013-12-09
1
-0
/
+2
*
i965: Add shader opcode for sampling MCS surface
Chris Forbes
2013-12-07
1
-0
/
+3
*
i965: Add a 'has_side_effects' back-end instruction predicate.
Francisco Jerez
2013-11-04
1
-0
/
+11
*
i965/fs: Use the gen7 scratch read opcode when possible.
Eric Anholt
2013-10-30
1
-0
/
+2
*
i965: Merge together opcodes for SHADER_OPCODE_GEN4_SCRATCH_READ/WRITE
Eric Anholt
2013-10-30
1
-9
/
+5
*
i965: Implement ABO surface state emission.
Francisco Jerez
2013-10-29
1
-0
/
+7
*
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
2013-10-29
1
-0
/
+1
*
i965: Add lowering pass to fold offset into unnormalized coords
Chris Forbes
2013-10-26
1
-0
/
+1
*
i965: Add lowering pass for splitting textureGatherOffsets
Chris Forbes
2013-10-26
1
-0
/
+1
*
i965: relax brw_texture_offset assert
Chris Forbes
2013-10-26
1
-2
/
+7
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