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path: root/src/mesa/drivers/dri/i965/brw_shader.cpp
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* i965: Remove brw_shader_program wrapper struct.Kenneth Graunke2012-11-151-5/+4
* i965: Complain about variable index lowering when INTEL_DEBUG=perf.Kenneth Graunke2012-09-291-2/+8
* i965: Dump linked shaders on MESA_GLSL=dump.Kenneth Graunke2012-09-291-0/+9
* intel: Mark some file-local code as static.Eric Anholt2012-09-271-1/+1
* i965: Make VS programs obey the shader_precompile driconf option.Kenneth Graunke2012-08-271-1/+1
* i965: Fix brw_link_shader to return false rather than NULL.Kenneth Graunke2012-08-251-1/+1
* i965/fs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2012-08-071-0/+3
* mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.Paul Berry2012-07-201-25/+0
* i965: Add a lowering pass to convert TXD to TXL by computing the LOD.Kenneth Graunke2012-07-121-0/+1
* i965: Fix refcount leak of the gl_program structure.Eric Anholt2012-01-181-0/+2
* i965: Don't use _mesa_ir_link_shader to do our dirty workIan Romanick2012-01-111-7/+85
* i965/fs: Factor out texture offset bitfield computation.Kenneth Graunke2011-12-191-0/+23
* i965: Don't perform the precompile on fragment shaders by default.Eric Anholt2011-11-301-1/+3
* i965: Make brw_type_for_base_type return the element type for arrays.Eric Anholt2011-11-091-0/+1
* i965: Move _mesa_ir_link_shader call before device-specific linkingIan Romanick2011-11-071-3/+3
* glsl: Add uniform_locations_assigned parameter to do_dead_code opt passIan Romanick2011-10-251-1/+2
* intel: Convert from GLboolean to 'bool' from stdbool.h.Kenneth Graunke2011-10-181-3/+3
* i965: Stop lowering integer division to multiply and reciprocal.Kenneth Graunke2011-10-021-1/+0
* i965/fs: Implement integer quotient and remainder math operations.Kenneth Graunke2011-10-021-0/+4
* glsl: Use a separate div_to_mul_rcp lowering flag for integers.Bryan Cain2011-08-311-0/+1
* i965/vs: Don't lower uniform array indexing.Eric Anholt2011-08-301-1/+1
* i965: Fix Android build by removing relative includesChad Versace2011-08-301-2/+2
* i965/vs: Run the shader backend at link time and return compile failures.Eric Anholt2011-08-161-0/+4
* i965/vs: Enable variable array indexing in the VS.Eric Anholt2011-08-161-5/+7
* i965: Start adding the VS visitor and codegen.Eric Anholt2011-08-161-0/+26
* i965: Generate driver-specific IR for non-fragment shaders as well.Eric Anholt2011-08-161-5/+12
* i965/fs: Do a FS compile up front at link time to produce link errors.Eric Anholt2011-05-271-0/+17
* i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp.Eric Anholt2011-05-271-0/+50
* i965: Move non-FS-specific shader support to brw_shader.cpp.Eric Anholt2011-05-271-0/+127