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drivers
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dri
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i965
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brw_nir_uniforms.cpp
Commit message (
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Author
Age
Files
Lines
*
i965: Drop mark_surface_used mechanism.
Kenneth Graunke
2019-01-13
1
-4
/
+0
*
i965: Drop assert about number of uniforms in ARB handling.
Kenneth Graunke
2018-10-15
1
-3
/
+2
*
intel/compiler: rename brw_nir_lower_glsl_images
Alejandro Piñeiro
2018-09-05
1
-2
/
+2
*
intel/compiler: remove unused variable num_images
Alejandro Piñeiro
2018-09-05
1
-2
/
+0
*
intel/compiler: Remove surface_idx from brw_image_param
Jason Ekstrand
2018-08-29
1
-3
/
+0
*
anv,i965: Lower away image derefs in the driver
Jason Ekstrand
2018-08-29
1
-0
/
+130
*
i965: Combine both gl_PatchVerticesIn lowering passes.
Kenneth Graunke
2018-07-26
1
-28
/
+0
*
intel/nir: Fixup deref modes after lowering patch vertices
Jason Ekstrand
2018-06-22
1
-0
/
+2
*
i965: Setup glsl uniforms by index rather than name matching
Neil Roberts
2018-06-21
1
-13
/
+37
*
i965: account for NIR uniforms without name
Eduardo Lima Mitev
2018-06-21
1
-1
/
+1
*
i965: Add gl_state_index casts for PATCH_VERTICES_IN
Jason Ekstrand
2018-02-14
1
-1
/
+2
*
i965: fix tessellation regressions with gl_state_index16
Dave Airlie
2018-02-12
1
-1
/
+1
*
mesa,glsl,nir: reduce gl_state_index size to 2 bytes
Marek Olšák
2018-02-13
1
-1
/
+1
*
i965/nir: add a helper to lower gl_PatchVerticesIn to a uniform
Iago Toral Quiroga
2018-01-10
1
-0
/
+25
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
1
-2
/
+2
*
intel/compiler: Allocate pull_param in assign_constant_locations
Jason Ekstrand
2017-10-12
1
-2
/
+0
*
intel: Allocate prog_data::[pull_]param deeper inside the compiler
Jason Ekstrand
2017-10-12
1
-2
/
+14
*
intel: Rewrite the world of push/pull params
Jason Ekstrand
2017-10-12
1
-34
/
+35
*
i965: Don't allocate uniform space for samplers
Timothy Arceri
2017-05-01
1
-1
/
+1
*
i965: make brw_setup_image_uniform_values static
Emil Velikov
2017-03-22
1
-1
/
+1
*
i965: Move the back-end compiler to src/intel/compiler
Jason Ekstrand
2017-03-13
1
-2
/
+1
*
i965: Reduce cross-pollination between the DRI driver and compiler
Jason Ekstrand
2017-03-01
1
-1
/
+1
*
i965: Move image uniform setup to brw_nir_uniforms.cpp
Jason Ekstrand
2017-03-01
1
-0
/
+51
*
i965: Enable uploading 64-bit integer uniforms
Ian Romanick
2017-01-20
1
-1
/
+3
*
i965: stop passing gl_shader_program to brw_nir_setup_glsl_uniforms()
Timothy Arceri
2017-01-06
1
-8
/
+6
*
i965/nir: double/dvec2 uniforms only need to be padded to a single vec4 slot
Samuel Iglesias Gonsálvez
2017-01-03
1
-1
/
+2
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-2
/
+3
*
i965, anv: Use NIR FragCoord re-center and y-transform passes.
Kenneth Graunke
2016-05-20
1
-11
/
+5
*
i965: fixup uniform setup for doubles
Connor Abbott
2016-05-10
1
-1
/
+6
*
i965: fix struct type in comment
Timothy Arceri
2016-04-11
1
-1
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
i965: Make uniform offsets be in terms of bytes
Jason Ekstrand
2015-12-07
1
-4
/
+2
*
i965/nir_uniforms: Replace comps_per_unit with an is_scalar boolean
Jason Ekstrand
2015-12-07
1
-13
/
+15
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-1
/
+0
*
i965: add support for image AoA
Timothy Arceri
2015-11-04
1
-0
/
+2
*
i965: Use nir_foreach_variable
Jason Ekstrand
2015-10-02
1
-1
/
+1
*
i965/nir: Pull GLSL uniform handling into a common function
Jason Ekstrand
2015-10-02
1
-0
/
+121
*
i965/nir: Pull common ARB program uniform handling into a common function
Jason Ekstrand
2015-10-02
1
-0
/
+61