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src
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mesa
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drivers
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dri
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i965
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brw_nir.h
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Author
Age
Files
Lines
*
i965: Eliminate brw_nir_lower_{inputs,outputs,io} functions.
Kenneth Graunke
2016-02-26
1
-5
/
+15
*
i965: Apply VS attribute workarounds in NIR.
Kenneth Graunke
2016-02-09
1
-1
/
+6
*
nir: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
i965: Defer input lowering for tessellation stages until specialization.
Kenneth Graunke
2015-12-22
1
-4
/
+3
*
i965: Use nir_lower_tex for texture coordinate lowering
Jason Ekstrand
2015-11-23
1
-0
/
+6
*
i965/nir: Split shader optimization and lowering into three stages
Jason Ekstrand
2015-11-23
1
-0
/
+9
*
nir/nir_opt_peephole_ffma: Move this lowering pass to the i965 driver
Eduardo Lima Mitev
2015-11-10
1
-0
/
+2
*
i965/nir: Pull GLSL uniform handling into a common function
Jason Ekstrand
2015-10-02
1
-0
/
+6
*
i965/nir: Pull common ARB program uniform handling into a common function
Jason Ekstrand
2015-10-02
1
-0
/
+3
*
i965/nir: Add new utility method brw_glsl_base_type_for_nir_type()
Eduardo Lima Mitev
2015-08-03
1
-0
/
+2
*
i965/nir: Move brw_type_for_nir_type() to brw_nir to allow reuse
Eduardo Lima Mitev
2015-08-03
1
-0
/
+3
*
i965/nir: Pass a is_scalar boolean to brw_create_nir()
Eduardo Lima Mitev
2015-08-03
1
-1
/
+2
*
i965: Create NIR during LinkShader() and ProgramStringNotify().
Kenneth Graunke
2015-04-11
1
-0
/
+6
*
i965: Add a NIR analysis pass for determining when a boolean resolve is needed
Jason Ekstrand
2015-03-23
1
-0
/
+78