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path: root/src/mesa/drivers/dri/i965/brw_link.cpp
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* i965: Enable MESA_shader_integer_functions on all GLSL 1.30 platformsIan Romanick2016-07-191-6/+14
* i965: Don't lower uaddCarry and usubBorrow in both GLSL IR and NIRIan Romanick2016-07-191-3/+1
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-301-13/+11
* i965: Copy propagate before doing variable index lowering.Kenneth Graunke2016-06-231-0/+2
* i965: remove remaining tabs in brw_link.cppTimothy Arceri2016-06-161-13/+13
* mesa/glsl: stop using GL shader type internallyTimothy Arceri2016-06-161-3/+2
* i965: Move brw_new_shader to brw_link.cppJason Ekstrand2016-05-261-0/+17
* i965: Lower DFRACEXP/DLDEXPTopi Pohjolainen2016-05-101-0/+1
* i965/fs: stop inclinding glsl/ir.h in brw_fs.hJason Ekstrand2016-05-051-0/+1
* i965: Disable channel expressions for scalar GS, TCS, TES.Kenneth Graunke2016-04-221-1/+3
* i965: don't lower mod() in glsl irSamuel Iglesias Gonsálvez2016-04-221-1/+0
* i965: Switch to NIR for ldexp lowering.Kenneth Graunke2016-04-131-1/+0
* glsl: add transform feedback buffers to resource listTimothy Arceri2016-03-311-1/+1
* mesa: call build_program_resource_list inside Driver.LinkShaderMarek Olšák2016-02-111-0/+2
* i965/gen7+: Use NIR for lowering of pack/unpack opcodes.Matt Turner2016-02-011-19/+6
* i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 scalarizing.Matt Turner2016-02-011-11/+1
* glsl: move to compiler/Emil Velikov2016-01-261-1/+1
* glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.Kenneth Graunke2016-01-131-2/+0
* glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.cKristian Høgsberg Kristensen2016-01-081-1/+0
* i965: Add tessellation control shaders.Kenneth Graunke2015-12-221-0/+4
* i965: Add tessellation evaluation shadersKenneth Graunke2015-12-221-0/+4
* i965: Clean up #includes in the compiler.Matt Turner2015-11-241-4/+3
* i965: Push down inclusion of brw_program.h.Matt Turner2015-11-241-0/+1
* i965: Mark functions called from C as extern "C".Matt Turner2015-11-241-1/+1
* i965: Convert scalar_* flags to a scalar_stage array.Kenneth Graunke2015-11-161-4/+7
* glsl: Lower UBO and SSBO access in glsl linkerKristian Høgsberg Kristensen2015-11-101-2/+0
* glsl: Drop exec_list argument to lower_ubo_referenceKristian Høgsberg Kristensen2015-11-101-1/+1
* i965: Move brw_link_shader() and friends to new file brw_link.cppKristian Høgsberg Kristensen2015-10-081-0/+280