| Commit message (Expand) | Author | Age | Files | Lines |
* | i965: Enable ARB_gpu_shader_int64 on Gen8+ | Ian Romanick | 2017-01-20 | 1 | -0/+5 |
* | i965: Make unify_interfaces not spread VARYING_BIT_TESS_LEVEL_*. | Kenneth Graunke | 2017-01-06 | 1 | -2/+5 |
* | st/mesa/glsl: set SamplersUsed directly in gl_program | Timothy Arceri | 2017-01-06 | 1 | -1/+0 |
* | i965: stop passing gl_shader_program to the precompile and codegen functions | Timothy Arceri | 2017-01-06 | 1 | -4/+4 |
* | mesa/glsl/i965: remove Driver.NewShader() | Timothy Arceri | 2016-12-30 | 1 | -11/+0 |
* | i965: move compiled_once flag to brw_program | Timothy Arceri | 2016-12-30 | 1 | -5/+3 |
* | i965: make use of nir_lower_returns() for GL | Timothy Arceri | 2016-12-23 | 1 | -6/+0 |
* | i965: use nir_lower_indirect_derefs() for GLSL | Timothy Arceri | 2016-12-23 | 1 | -15/+0 |
* | i965: remove brw_lower_texture_gradients | Iago Toral Quiroga | 2016-12-13 | 1 | -1/+0 |
* | i965: delay adding built-in uniforms to Parameters list | Timothy Arceri | 2016-12-09 | 1 | -23/+19 |
* | i965: Unify shader interfaces explicitly. | Kenneth Graunke | 2016-12-06 | 1 | -0/+29 |
* | Revert "i965: use nir_lower_indirect_derefs() for GLSL" | Jason Ekstrand | 2016-12-05 | 1 | -0/+13 |
* | i965: use nir_lower_indirect_derefs() for GLSL | Timothy Arceri | 2016-12-05 | 1 | -13/+0 |
* | glsl: create gl_program at the start of linking rather than the end | Timothy Arceri | 2016-11-19 | 1 | -9/+1 |
* | st/mesa/i965: simplify gl_program references and stop leaking | Timothy Arceri | 2016-11-19 | 1 | -3/+2 |
* | i965: only try print GLSL IR once when using INTEL_DEBUG to dump ir | Timothy Arceri | 2016-11-17 | 1 | -0/+10 |
* | glsl/lower_if: don't lower branches touching tess control outputs | Marek Olšák | 2016-11-15 | 1 | -1/+1 |
* | i965: use nir_shader_gather_info() over do_set_program_inouts() | Timothy Arceri | 2016-11-11 | 1 | -2/+0 |
* | glsl: add temporary copy_shader_info() function | Timothy Arceri | 2016-10-26 | 1 | -4/+4 |
* | mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shader | Timothy Arceri | 2016-10-26 | 1 | -3/+4 |
* | i965: Silence unused parameter warnings | Ian Romanick | 2016-10-17 | 1 | -2/+1 |
* | glsl: don't crash when dumping shaders if some come from cache | Timothy Arceri | 2016-09-28 | 1 | -4/+10 |
* | i965: stop passing stage as a function parameter | Timothy Arceri | 2016-09-26 | 1 | -5/+3 |
* | i965: Rename intelScreen to screen. | Kenneth Graunke | 2016-09-20 | 1 | -2/+2 |
* | i965: release GLSL IR in LinkShader after it's not needed | Tapani Pälli | 2016-09-09 | 1 | -0/+11 |
* | i965: Enable GL_KHR_blend_equation_advanced on G45 and later. | Kenneth Graunke | 2016-08-25 | 1 | -0/+2 |
* | i965: Get rid of the do_lower_unnormalized_offsets pass | Jason Ekstrand | 2016-07-22 | 1 | -1/+0 |
* | i965: Enable MESA_shader_integer_functions on all GLSL 1.30 platforms | Ian Romanick | 2016-07-19 | 1 | -6/+14 |
* | i965: Don't lower uaddCarry and usubBorrow in both GLSL IR and NIR | Ian Romanick | 2016-07-19 | 1 | -3/+1 |
* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 1 | -13/+11 |
* | i965: Copy propagate before doing variable index lowering. | Kenneth Graunke | 2016-06-23 | 1 | -0/+2 |
* | i965: remove remaining tabs in brw_link.cpp | Timothy Arceri | 2016-06-16 | 1 | -13/+13 |
* | mesa/glsl: stop using GL shader type internally | Timothy Arceri | 2016-06-16 | 1 | -3/+2 |
* | i965: Move brw_new_shader to brw_link.cpp | Jason Ekstrand | 2016-05-26 | 1 | -0/+17 |
* | i965: Lower DFRACEXP/DLDEXP | Topi Pohjolainen | 2016-05-10 | 1 | -0/+1 |
* | i965/fs: stop inclinding glsl/ir.h in brw_fs.h | Jason Ekstrand | 2016-05-05 | 1 | -0/+1 |
* | i965: Disable channel expressions for scalar GS, TCS, TES. | Kenneth Graunke | 2016-04-22 | 1 | -1/+3 |
* | i965: don't lower mod() in glsl ir | Samuel Iglesias Gonsálvez | 2016-04-22 | 1 | -1/+0 |
* | i965: Switch to NIR for ldexp lowering. | Kenneth Graunke | 2016-04-13 | 1 | -1/+0 |
* | glsl: add transform feedback buffers to resource list | Timothy Arceri | 2016-03-31 | 1 | -1/+1 |
* | mesa: call build_program_resource_list inside Driver.LinkShader | Marek Olšák | 2016-02-11 | 1 | -0/+2 |
* | i965/gen7+: Use NIR for lowering of pack/unpack opcodes. | Matt Turner | 2016-02-01 | 1 | -19/+6 |
* | i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 scalarizing. | Matt Turner | 2016-02-01 | 1 | -11/+1 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -1/+1 |
* | glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes. | Kenneth Graunke | 2016-01-13 | 1 | -2/+0 |
* | glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c | Kristian Høgsberg Kristensen | 2016-01-08 | 1 | -1/+0 |
* | i965: Add tessellation control shaders. | Kenneth Graunke | 2015-12-22 | 1 | -0/+4 |
* | i965: Add tessellation evaluation shaders | Kenneth Graunke | 2015-12-22 | 1 | -0/+4 |
* | i965: Clean up #includes in the compiler. | Matt Turner | 2015-11-24 | 1 | -4/+3 |
* | i965: Push down inclusion of brw_program.h. | Matt Turner | 2015-11-24 | 1 | -0/+1 |