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drivers
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dri
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i965
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brw_link.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: don't crash when dumping shaders if some come from cache
Timothy Arceri
2016-09-28
1
-4
/
+10
*
i965: stop passing stage as a function parameter
Timothy Arceri
2016-09-26
1
-5
/
+3
*
i965: Rename intelScreen to screen.
Kenneth Graunke
2016-09-20
1
-2
/
+2
*
i965: release GLSL IR in LinkShader after it's not needed
Tapani Pälli
2016-09-09
1
-0
/
+11
*
i965: Enable GL_KHR_blend_equation_advanced on G45 and later.
Kenneth Graunke
2016-08-25
1
-0
/
+2
*
i965: Get rid of the do_lower_unnormalized_offsets pass
Jason Ekstrand
2016-07-22
1
-1
/
+0
*
i965: Enable MESA_shader_integer_functions on all GLSL 1.30 platforms
Ian Romanick
2016-07-19
1
-6
/
+14
*
i965: Don't lower uaddCarry and usubBorrow in both GLSL IR and NIR
Ian Romanick
2016-07-19
1
-3
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-13
/
+11
*
i965: Copy propagate before doing variable index lowering.
Kenneth Graunke
2016-06-23
1
-0
/
+2
*
i965: remove remaining tabs in brw_link.cpp
Timothy Arceri
2016-06-16
1
-13
/
+13
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
1
-3
/
+2
*
i965: Move brw_new_shader to brw_link.cpp
Jason Ekstrand
2016-05-26
1
-0
/
+17
*
i965: Lower DFRACEXP/DLDEXP
Topi Pohjolainen
2016-05-10
1
-0
/
+1
*
i965/fs: stop inclinding glsl/ir.h in brw_fs.h
Jason Ekstrand
2016-05-05
1
-0
/
+1
*
i965: Disable channel expressions for scalar GS, TCS, TES.
Kenneth Graunke
2016-04-22
1
-1
/
+3
*
i965: don't lower mod() in glsl ir
Samuel Iglesias Gonsálvez
2016-04-22
1
-1
/
+0
*
i965: Switch to NIR for ldexp lowering.
Kenneth Graunke
2016-04-13
1
-1
/
+0
*
glsl: add transform feedback buffers to resource list
Timothy Arceri
2016-03-31
1
-1
/
+1
*
mesa: call build_program_resource_list inside Driver.LinkShader
Marek Olšák
2016-02-11
1
-0
/
+2
*
i965/gen7+: Use NIR for lowering of pack/unpack opcodes.
Matt Turner
2016-02-01
1
-19
/
+6
*
i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 scalarizing.
Matt Turner
2016-02-01
1
-11
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Kenneth Graunke
2016-01-13
1
-2
/
+0
*
glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg Kristensen
2016-01-08
1
-1
/
+0
*
i965: Add tessellation control shaders.
Kenneth Graunke
2015-12-22
1
-0
/
+4
*
i965: Add tessellation evaluation shaders
Kenneth Graunke
2015-12-22
1
-0
/
+4
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-4
/
+3
*
i965: Push down inclusion of brw_program.h.
Matt Turner
2015-11-24
1
-0
/
+1
*
i965: Mark functions called from C as extern "C".
Matt Turner
2015-11-24
1
-1
/
+1
*
i965: Convert scalar_* flags to a scalar_stage array.
Kenneth Graunke
2015-11-16
1
-4
/
+7
*
glsl: Lower UBO and SSBO access in glsl linker
Kristian Høgsberg Kristensen
2015-11-10
1
-2
/
+0
*
glsl: Drop exec_list argument to lower_ubo_reference
Kristian Høgsberg Kristensen
2015-11-10
1
-1
/
+1
*
i965: Move brw_link_shader() and friends to new file brw_link.cpp
Kristian Høgsberg Kristensen
2015-10-08
1
-0
/
+280