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drivers
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dri
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i965
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brw_context.h
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Author
Age
Files
Lines
...
*
i965: Add state bit to trigger re-emission of color calculator state.
Francisco Jerez
2016-01-14
1
-0
/
+2
*
i965: Add support for gl_DrawIDARB and enable extension
Kristian Høgsberg Kristensen
2015-12-29
1
-0
/
+9
*
i965: Add support for gl_BaseVertexARB and gl_BaseInstanceARB
Kristian Høgsberg Kristensen
2015-12-29
1
-2
/
+7
*
i965: Upload HS push constants whenever default tess. levels change.
Kenneth Graunke
2015-12-22
1
-0
/
+2
*
i965: Consolidate BRW_NEW_TESS_{CTRL,EVAL}_PROGRAM flags.
Kenneth Graunke
2015-12-22
1
-4
/
+2
*
i965: Add tessellation control shaders.
Kenneth Graunke
2015-12-22
1
-0
/
+6
*
i965: Add tessellation evaluation shaders
Kenneth Graunke
2015-12-22
1
-0
/
+6
*
i965: Allocate URB space for HS and DS stages when required.
Chris Forbes
2015-12-15
1
-2
/
+19
*
i965: Add tessellation shader push constant support.
Kenneth Graunke
2015-12-11
1
-1
/
+1
*
i965: Add tessellation shader sampler support.
Kenneth Graunke
2015-12-11
1
-1
/
+1
*
i965: Add tessellation shader surface support.
Kenneth Graunke
2015-12-11
1
-1
/
+5
*
i965: Document inconsistent units the URB size is represented in.
Francisco Jerez
2015-12-09
1
-1
/
+7
*
i965: Hook up L3 partitioning state atom.
Francisco Jerez
2015-12-09
1
-2
/
+2
*
i965: Implement L3 state atom.
Francisco Jerez
2015-12-09
1
-0
/
+6
*
i965: Define state flag to signal that the URB size has been altered.
Francisco Jerez
2015-12-09
1
-0
/
+2
*
i965: Keep track of whether LRI is allowed in the context struct.
Francisco Jerez
2015-12-09
1
-0
/
+5
*
i965/state: Get rid of dword_pitch arguments to buffer functions
Jason Ekstrand
2015-12-07
1
-6
/
+3
*
i965: Add state bits for tess stages
Chris Forbes
2015-12-07
1
-0
/
+10
*
i965: Add backend structures for tess stages
Chris Forbes
2015-12-07
1
-0
/
+44
*
i965: Create new files for HS/DS/TE state upload code.
Kenneth Graunke
2015-12-07
1
-1
/
+1
*
i965: De-duplicate key_debug() function.
Kenneth Graunke
2015-12-02
1
-0
/
+10
*
i965: Increase BRW_MAX_UBO to 14.
Kenneth Graunke
2015-12-01
1
-1
/
+1
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-6
/
+0
*
i965: Add lossless compression to surface format table
Ben Widawsky
2015-11-20
1
-0
/
+2
*
i965: Add INTEL_DEBUG=shader_time support for tessellation shaders.
Kenneth Graunke
2015-11-17
1
-0
/
+2
*
i965: Combine BRW_NEW_*_BINDING_TABLE dirty bits.
Kenneth Graunke
2015-11-11
1
-6
/
+2
*
i965: Setup pull constant state for compute programs
Jordan Justen
2015-11-01
1
-1
/
+1
*
i965: remove cache_aux_free_func array
Emil Velikov
2015-10-28
1
-5
/
+0
*
glsl: keep track of intra-stage indices for atomics
Timothy Arceri
2015-10-27
1
-1
/
+1
*
i965/vec4: print predicate control at brw_vec4 dump_instruction
Alejandro Piñeiro
2015-10-22
1
-0
/
+1
*
i965: Move the entire compiler API into a single file
Jason Ekstrand
2015-10-19
1
-355
/
+1
*
i965: Adapt SSBOs to work with their own separate index space
Iago Toral Quiroga
2015-10-14
1
-3
/
+1
*
i965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_context.h.
Kenneth Graunke
2015-10-10
1
-0
/
+2
*
i965/vs: Unify URB entry size/read length calculations between backends.
Kenneth Graunke
2015-10-10
1
-0
/
+2
*
i965: Use util_next_power_of_two() for brw_get_scratch_size()
Kristian Høgsberg Kristensen
2015-10-08
1
-1
/
+6
*
i965/cs: Split out helper for building local id payload
Kristian Høgsberg Kristensen
2015-10-08
1
-0
/
+1
*
i965: add EXT_polygon_offset_clamp support to gen4/gen5
Ilia Mirkin
2015-10-05
1
-0
/
+2
*
i965: Assert on the number of combined UBO and SSBO binding table entries
Iago Toral Quiroga
2015-10-05
1
-0
/
+3
*
i965: Reserve binding table space for SSBO surfaces
Iago Toral Quiroga
2015-10-05
1
-0
/
+1
*
i965: Define BRW_MAX_SSBO
Iago Toral Quiroga
2015-10-05
1
-0
/
+3
*
i965: Define BRW_MAX_UBO
Iago Toral Quiroga
2015-10-05
1
-1
/
+4
*
i965/cs: Upload UBO/SSBO surfaces
Jordan Justen
2015-09-30
1
-1
/
+1
*
i965: Get rid of prog_data compare functions
Jason Ekstrand
2015-09-30
1
-26
/
+1
*
i965/state_cache: Remove the aux_compare fields
Jason Ekstrand
2015-09-30
1
-7
/
+0
*
i965/cs: Setup surface binding for gl_NumWorkGroups
Jordan Justen
2015-09-29
1
-1
/
+4
*
i965/cs: Add a binding table entry for gl_NumWorkGroups
Jordan Justen
2015-09-29
1
-1
/
+10
*
i965/cs: Store compute invocation information in brw context
Jordan Justen
2015-09-29
1
-0
/
+11
*
i965: Implement "Static Vertex Count" geometry shader optimization.
Kenneth Graunke
2015-09-26
1
-0
/
+5
*
i965: Simplify handling of VUE map changes.
Kenneth Graunke
2015-09-26
1
-11
/
+1
*
i965: Don't re-layout varyings for separate shader programs.
Kenneth Graunke
2015-09-26
1
-1
/
+13
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