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mesa
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drivers
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dri
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i965
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brw_context.h
Commit message (
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Author
Age
Files
Lines
*
i965: Add lossless compression to surface format table
Ben Widawsky
2015-11-20
1
-0
/
+2
*
i965: Add INTEL_DEBUG=shader_time support for tessellation shaders.
Kenneth Graunke
2015-11-17
1
-0
/
+2
*
i965: Combine BRW_NEW_*_BINDING_TABLE dirty bits.
Kenneth Graunke
2015-11-11
1
-6
/
+2
*
i965: Setup pull constant state for compute programs
Jordan Justen
2015-11-01
1
-1
/
+1
*
i965: remove cache_aux_free_func array
Emil Velikov
2015-10-28
1
-5
/
+0
*
glsl: keep track of intra-stage indices for atomics
Timothy Arceri
2015-10-27
1
-1
/
+1
*
i965/vec4: print predicate control at brw_vec4 dump_instruction
Alejandro Piñeiro
2015-10-22
1
-0
/
+1
*
i965: Move the entire compiler API into a single file
Jason Ekstrand
2015-10-19
1
-355
/
+1
*
i965: Adapt SSBOs to work with their own separate index space
Iago Toral Quiroga
2015-10-14
1
-3
/
+1
*
i965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_context.h.
Kenneth Graunke
2015-10-10
1
-0
/
+2
*
i965/vs: Unify URB entry size/read length calculations between backends.
Kenneth Graunke
2015-10-10
1
-0
/
+2
*
i965: Use util_next_power_of_two() for brw_get_scratch_size()
Kristian Høgsberg Kristensen
2015-10-08
1
-1
/
+6
*
i965/cs: Split out helper for building local id payload
Kristian Høgsberg Kristensen
2015-10-08
1
-0
/
+1
*
i965: add EXT_polygon_offset_clamp support to gen4/gen5
Ilia Mirkin
2015-10-05
1
-0
/
+2
*
i965: Assert on the number of combined UBO and SSBO binding table entries
Iago Toral Quiroga
2015-10-05
1
-0
/
+3
*
i965: Reserve binding table space for SSBO surfaces
Iago Toral Quiroga
2015-10-05
1
-0
/
+1
*
i965: Define BRW_MAX_SSBO
Iago Toral Quiroga
2015-10-05
1
-0
/
+3
*
i965: Define BRW_MAX_UBO
Iago Toral Quiroga
2015-10-05
1
-1
/
+4
*
i965/cs: Upload UBO/SSBO surfaces
Jordan Justen
2015-09-30
1
-1
/
+1
*
i965: Get rid of prog_data compare functions
Jason Ekstrand
2015-09-30
1
-26
/
+1
*
i965/state_cache: Remove the aux_compare fields
Jason Ekstrand
2015-09-30
1
-7
/
+0
*
i965/cs: Setup surface binding for gl_NumWorkGroups
Jordan Justen
2015-09-29
1
-1
/
+4
*
i965/cs: Add a binding table entry for gl_NumWorkGroups
Jordan Justen
2015-09-29
1
-1
/
+10
*
i965/cs: Store compute invocation information in brw context
Jordan Justen
2015-09-29
1
-0
/
+11
*
i965: Implement "Static Vertex Count" geometry shader optimization.
Kenneth Graunke
2015-09-26
1
-0
/
+5
*
i965: Simplify handling of VUE map changes.
Kenneth Graunke
2015-09-26
1
-11
/
+1
*
i965: Don't re-layout varyings for separate shader programs.
Kenneth Graunke
2015-09-26
1
-1
/
+13
*
i965: Upload Shader Storage Buffer Object surfaces
Iago Toral Quiroga
2015-09-25
1
-0
/
+6
*
i965/cs: Enable barrier in MEDIA_INTERFACE_DESCRIPTOR
Jordan Justen
2015-09-10
1
-0
/
+1
*
i965/cs: Emit texture surfaces to enable CS sampling
Jordan Justen
2015-09-10
1
-1
/
+1
*
i965: Remove legacy clip plane handling from geometry shaders.
Kenneth Graunke
2015-09-03
1
-5
/
+0
*
i965/cs: Setup push constant data for uniforms
Jordan Justen
2015-09-02
1
-1
/
+1
*
i965/gen7-8: Set up early depth/stencil control appropriately for image load/...
Francisco Jerez
2015-08-11
1
-0
/
+1
*
i965: Hook up image state upload.
Francisco Jerez
2015-08-11
1
-2
/
+8
*
i965: Define and initialize image parameter structure.
Francisco Jerez
2015-08-11
1
-0
/
+54
*
i965: Implement surface state set-up for shader images.
Francisco Jerez
2015-08-11
1
-0
/
+2
*
i965: Change the type of max_{vs, hs, ...}_threads variables to unsigned
Anuj Phogat
2015-07-29
1
-6
/
+6
*
i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
2015-07-18
1
-0
/
+6
*
i965: Enable resource streamer for the batchbuffer
Abdiel Janulgue
2015-07-18
1
-0
/
+1
*
i965: Optimize batchbuffer macros.
Matt Turner
2015-07-15
1
-2
/
+3
*
i965: Set brw->batch.emit only #ifdef DEBUG.
Matt Turner
2015-07-09
1
-0
/
+2
*
i965: Move pipecontrol workaround bo to brw_pipe_control
Chris Wilson
2015-07-08
1
-4
/
+8
*
i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
Neil Roberts
2015-07-06
1
-0
/
+1
*
i965/bxt: Add basic Broxton infrastructure
Ben Widawsky
2015-06-24
1
-0
/
+1
*
i965: Rename intel_emit* to reflect their new location in brw_pipe_control
Chris Wilson
2015-06-24
1
-3
/
+3
*
i965: Transplant PIPE_CONTROL routines to brw_pipe_control
Chris Wilson
2015-06-24
1
-0
/
+11
*
i965: Use a single index per shader for shader_time.
Jason Ekstrand
2015-06-23
1
-11
/
+3
*
i965: Add compiler options to brw_compiler
Jason Ekstrand
2015-06-23
1
-1
/
+0
*
i965: Rename use_linear_1d_layout() and make it global
Anuj Phogat
2015-06-16
1
-0
/
+4
*
i965: Create a shader_dispatch_mode enum to replace VS/GS fields.
Kenneth Graunke
2015-06-01
1
-9
/
+7
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