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path: root/src/mesa/drivers/dri/i965/brw_context.c
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* intel: Fix typeos from 3d028024 and 790ff232Ian Romanick2011-01-201-5/+5
* i965: Set correct values for range/precision of fragment shader typesIan Romanick2011-01-201-0/+9
* i965: Use last vertex convention for quad provoking vertex on sandybridgeZhenyu Wang2011-01-041-0/+7
* i965: Enable IF statements in the VS.Eric Anholt2010-12-011-3/+0
* i965: re-enable gen6 IF statements in the fragment shader.Eric Anholt2010-11-101-1/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-131-1/+1
* i965: Disable emitting if () statements on gen6 until we really fix them.Eric Anholt2010-10-071-0/+3
* intel: Fix GL_ARB_shading_language_120 commitKristian Høgsberg2010-09-221-11/+0
* mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul2010-09-211-0/+10
* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-171-0/+7
* i965: Request that returns be lowered in shader mainIan Romanick2010-09-131-0/+1
* glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick2010-09-091-0/+1
* glsl: make compiler options per-targetLuca Barbieri2010-09-081-2/+5
* i965: Set the maximum number of threads on Sandybridge.Zhenyu Wang2010-08-201-1/+5
* i965: Sandybridge doesn't have Compr4 mode, since it's not needed any more.Zhenyu Wang2010-08-201-1/+2
* Merge branch 'shader-file-reorg'Brian Paul2010-06-231-1/+0
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| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
| * i965: remove UseProgram driver callbackBrian Paul2010-06-101-10/+0
* | i965: Remove unnecessary header.Vinson Lee2010-06-121-1/+0
* | i965: Set the CC VP state immediately on state change.Eric Anholt2010-06-111-0/+8
* | i965: remove UseProgram driver callbackBrian Paul2010-06-101-10/+0
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* i965: Avoid calloc/free in the CURBE upload process.Eric Anholt2010-06-091-0/+3
* i965: Remove the half-baked code for multiple OQs at the same time.Eric Anholt2010-05-161-2/+0
* intel: Drop viewport hack when we canKristian Høgsberg2010-05-111-2/+0
* dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-281-2/+3
* intel: Clean up chipset name and gen num for IronlakeZhenyu Wang2010-04-211-2/+2
* i965: Use the PLN instruction when possible in interpolation.Eric Anholt2010-03-101-0/+1
* i965: Don't include SNB in has_negative_rhw_bug.Eric Anholt2010-02-251-1/+1
* i965: Fix up the VF stats packet header.Eric Anholt2010-02-251-1/+1
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-2/+2
* i965: Fix build after merge of mesa stable branch.Eric Anholt2010-01-251-0/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-9/+0
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| * i965: Remove unnecessary headers.Vinson Lee2010-01-221-9/+0
* | Remove leftover __DRI{screen,drawable,context}Private referencesKristian Høgsberg2010-01-041-1/+1
* | intel: Replace IS_965 checks with context structure usage.Eric Anholt2009-12-221-2/+2
* | intel: Replace IS_G4X() across the driver with context structure usage.Eric Anholt2009-12-221-0/+32
* | intel: Attempt to fix up after "Update vertex texture code."Eric Anholt2009-12-101-1/+3
* | mesa: Update vertex texture code after gallium changes.Michal Krol2009-12-011-0/+1
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* i965: define, use BRW_MAX_DRAW_BUFFERSBrian Paul2009-10-291-0/+1
* i965: Emit zero initialization for NV VP temporaries as required.Eric Anholt2009-09-241-0/+1
* Revert "i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buf...Eric Anholt2009-09-021-2/+0
* i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buffer_range.Eric Anholt2009-08-281-0/+2
* i965: Increase assmebly shader program parameter limitsIan Romanick2009-08-261-2/+2
* ARB prog: Change handling of program parameter limitsIan Romanick2009-08-261-1/+26
* intel: fix max anisotropy supportedRoland Scheidegger2009-04-221-0/+2
* i965: tell GLSL compiler to emit code using condition codesBrian Paul2009-02-161-0/+3
* i965: Remove brw->attribs now that we can just always look in the GLcontext.Eric Anholt2009-02-021-25/+0
* i965: Delete old metaops code now that there are no remaining consumers.Eric Anholt2009-02-021-1/+0
* i965: bump texture limit to 4kx4kKeith Packard2009-01-301-4/+3