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mesa
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drivers
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dri
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i965
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brw_context.c
Commit message (
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Author
Age
Files
Lines
*
i965: Remove early release of DRI2 miptree
Chris Wilson
2015-09-30
1
-1
/
+0
*
i965: Set MaxShaderStorageBuffers for compute shaders
Iago Toral Quiroga
2015-09-25
1
-0
/
+3
*
i965: set ARB_shader_storage_buffer_object related constant values
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+12
*
i965: Use 64-byte offset alignment for shader storage buffers
Iago Toral Quiroga
2015-09-25
1
-0
/
+9
*
i965: Advertise 65536 for GL_MAX_UNIFORM_BLOCK_SIZE.
Kenneth Graunke
2015-09-10
1
-0
/
+9
*
mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...
Francisco Jerez
2015-08-20
1
-1
/
+1
*
i965: Define implementation constants for ARB_shader_image_load_store.
Francisco Jerez
2015-08-11
1
-0
/
+12
*
i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
2015-07-18
1
-0
/
+4
*
i965: Enable resource streamer for the batchbuffer
Abdiel Janulgue
2015-07-18
1
-0
/
+4
*
i965: Move pipecontrol workaround bo to brw_pipe_control
Chris Wilson
2015-07-08
1
-0
/
+7
*
i965/bxt: Add basic Broxton infrastructure
Ben Widawsky
2015-06-24
1
-0
/
+1
*
i965: Add compiler options to brw_compiler
Jason Ekstrand
2015-06-23
1
-43
/
+3
*
i965: Move INTEL_DEBUG variable parsing to screen creation time
Jason Ekstrand
2015-06-23
1
-1
/
+3
*
i965: enable ARB_framebuffer_no_attachments for Gen7+
Kevin Rogovin
2015-06-17
1
-0
/
+6
*
Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."
Kenneth Graunke
2015-06-11
1
-5
/
+1
*
i965: do not round line width when multisampling or antialiaing are enabled
Iago Toral Quiroga
2015-06-11
1
-0
/
+7
*
i965: Set max texture buffer size to hardware limit
Chris Forbes
2015-06-06
1
-0
/
+1
*
i965: Make NIR non-optional for scalar shaders
Jason Ekstrand
2015-05-28
1
-5
/
+2
*
i965: Use NIR by default for vertex shaders on GEN8+
Jason Ekstrand
2015-05-18
1
-1
/
+1
*
i965: Use predicate enable bit for conditional rendering w/o stalling
Neil Roberts
2015-05-12
1
-0
/
+4
*
i965/gen6: setup limits for ARB_viewport_array
Chris Forbes
2015-05-06
1
-2
/
+2
*
i965: Fix missing type in local variable declaration.
Kenneth Graunke
2015-05-05
1
-1
/
+1
*
i965: Implement DispatchCompute() back-end
Paul Berry
2015-05-02
1
-0
/
+1
*
i965/cs: Set invocation counts based on max_cs_threads
Jordan Justen
2015-05-02
1
-0
/
+24
*
i965/cs: Add max_cs_threads
Jordan Justen
2015-05-02
1
-0
/
+1
*
i965/fs: Support compute programs in fs_visitor
Jordan Justen
2015-05-02
1
-0
/
+2
*
Fix a few typos
Zoë Blade
2015-04-27
1
-2
/
+2
*
i965/device_info: Add a supports_simd16_3src flag
Jason Ekstrand
2015-04-22
1
-24
/
+0
*
i965: replace __FUNCTION__ with __func__
Marius Predut
2015-04-14
1
-2
/
+2
*
i965: Remove useless null check.
Matt Turner
2015-04-11
1
-4
/
+0
*
nir: split out lower_sub from lower_negate
Rob Clark
2015-04-11
1
-0
/
+1
*
i965: Use NIR by default for fragment shaders
Jason Ekstrand
2015-04-10
1
-1
/
+1
*
i965: Don't set NirOptions for stages that will use the vec4 backend.
cros-mesa-10.6-vanilla
chadv/cros-mesa-10.6-vanilla
chadv/cros-gerrit-262788-base
Kenneth Graunke
2015-04-10
1
-9
/
+6
*
i965: Check the INTEL_USE_NIR environment variable once at context creation
Jason Ekstrand
2015-04-03
1
-1
/
+9
*
i965: Use the same nir options for all gens
Jason Ekstrand
2015-04-01
1
-10
/
+2
*
i965/nir: Run the ffma peephole after the rest of the optimizations
Jason Ekstrand
2015-04-01
1
-0
/
+5
*
i965/nir: Use NIR lowering for ffma for gen < 6
Jason Ekstrand
2015-03-23
1
-2
/
+10
*
i965: define I915_PARAM_REVISION
Dave Airlie
2015-03-23
1
-0
/
+5
*
i965: Store the GPU revision number in brw_context
Neil Roberts
2015-03-20
1
-0
/
+19
*
i965: Defer the throttle until we submit new commands
Chris Wilson
2015-03-18
1
-34
/
+0
*
i965: Throttle to the previous frame
Chris Wilson
2015-03-18
1
-7
/
+12
*
i965: Throttle rendering to an fbo
Chris Wilson
2015-03-18
1
-4
/
+12
*
nir: Add native_integers to nir_shader_compiler_options.
Kenneth Graunke
2015-03-08
1
-1
/
+3
*
nir: Try to make sense of the nir_shader_compiler_options code.
Kenneth Graunke
2015-03-08
1
-0
/
+5
*
i965: free scratch buffers when destroying the context
Iago Toral Quiroga
2015-03-06
1
-0
/
+6
*
i965: Fix non-AA wide line rendering with fractional line widths
Iago Toral Quiroga
2015-02-24
1
-2
/
+2
*
i965: Add device limits for tess threads & URB entries
Chris Forbes
2015-02-17
1
-0
/
+4
*
i965: Sets missing vertex shader constant values for HighInt format
Eduardo Lima Mitev
2015-01-13
1
-0
/
+6
*
i965/skl: Report more accurate number of samples for format
Kristian Høgsberg
2015-01-07
1
-0
/
+2
*
i965: Generate vs code using scalar backend for BDW+
Kristian Høgsberg
2014-12-10
1
-0
/
+13
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