summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_context.c
Commit message (Expand)AuthorAgeFilesLines
* i965: Set the maximum number of threads on Sandybridge.Zhenyu Wang2010-08-201-1/+5
* i965: Sandybridge doesn't have Compr4 mode, since it's not needed any more.Zhenyu Wang2010-08-201-1/+2
* Merge branch 'shader-file-reorg'Brian Paul2010-06-231-1/+0
|\
| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
| * i965: remove UseProgram driver callbackBrian Paul2010-06-101-10/+0
* | i965: Remove unnecessary header.Vinson Lee2010-06-121-1/+0
* | i965: Set the CC VP state immediately on state change.Eric Anholt2010-06-111-0/+8
* | i965: remove UseProgram driver callbackBrian Paul2010-06-101-10/+0
|/
* i965: Avoid calloc/free in the CURBE upload process.Eric Anholt2010-06-091-0/+3
* i965: Remove the half-baked code for multiple OQs at the same time.Eric Anholt2010-05-161-2/+0
* intel: Drop viewport hack when we canKristian Høgsberg2010-05-111-2/+0
* dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-281-2/+3
* intel: Clean up chipset name and gen num for IronlakeZhenyu Wang2010-04-211-2/+2
* i965: Use the PLN instruction when possible in interpolation.Eric Anholt2010-03-101-0/+1
* i965: Don't include SNB in has_negative_rhw_bug.Eric Anholt2010-02-251-1/+1
* i965: Fix up the VF stats packet header.Eric Anholt2010-02-251-1/+1
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-2/+2
* i965: Fix build after merge of mesa stable branch.Eric Anholt2010-01-251-0/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-9/+0
|\
| * i965: Remove unnecessary headers.Vinson Lee2010-01-221-9/+0
* | Remove leftover __DRI{screen,drawable,context}Private referencesKristian Høgsberg2010-01-041-1/+1
* | intel: Replace IS_965 checks with context structure usage.Eric Anholt2009-12-221-2/+2
* | intel: Replace IS_G4X() across the driver with context structure usage.Eric Anholt2009-12-221-0/+32
* | intel: Attempt to fix up after "Update vertex texture code."Eric Anholt2009-12-101-1/+3
* | mesa: Update vertex texture code after gallium changes.Michal Krol2009-12-011-0/+1
|/
* i965: define, use BRW_MAX_DRAW_BUFFERSBrian Paul2009-10-291-0/+1
* i965: Emit zero initialization for NV VP temporaries as required.Eric Anholt2009-09-241-0/+1
* Revert "i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buf...Eric Anholt2009-09-021-2/+0
* i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buffer_range.Eric Anholt2009-08-281-0/+2
* i965: Increase assmebly shader program parameter limitsIan Romanick2009-08-261-2/+2
* ARB prog: Change handling of program parameter limitsIan Romanick2009-08-261-1/+26
* intel: fix max anisotropy supportedRoland Scheidegger2009-04-221-0/+2
* i965: tell GLSL compiler to emit code using condition codesBrian Paul2009-02-161-0/+3
* i965: Remove brw->attribs now that we can just always look in the GLcontext.Eric Anholt2009-02-021-25/+0
* i965: Delete old metaops code now that there are no remaining consumers.Eric Anholt2009-02-021-1/+0
* i965: bump texture limit to 4kx4kKeith Packard2009-01-301-4/+3
* i965: allow larger AA points on fallback pathBrian Paul2009-01-141-0/+3
* i965: increase number of texture samplers to 16Brian Paul2009-01-011-2/+4
* i915: Don't overwrite i915's Viewport function from generic code.Eric Anholt2008-11-211-0/+2
* i965: Fix check_aperture calls to cover everything needed for the prim at once.Eric Anholt2008-10-281-0/+1
* i965: Add ARB_occlusion_query support.Eric Anholt2008-10-071-0/+4
* Remove TNL-to-VP tracking from i965Ian Romanick2008-09-281-2/+0
* i965: Adapt to new TNL program tracking semanticsIan Romanick2008-09-221-1/+2
* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-181-4/+5
* Revert "Revert "Merge branch 'drm-gem'""Dave Airlie2008-08-241-1/+0
* Revert "Merge branch 'drm-gem'"Dave Airlie2008-08-241-0/+1
* Merge branch 'master' into drm-gemIan Romanick2008-07-251-1/+1
|\
| * set ctx->Const.MaxVertexTextureImageUnits = 0Brian Paul2008-07-021-1/+1
* | Remove redundant initalization of MaxTextureUnitsIan Romanick2008-07-161-1/+0
|/
* intel: Same pixel function init for everyone now.Eric Anholt2008-06-241-8/+0