| Commit message (Expand) | Author | Age | Files | Lines |
* | i965: Move contents of intel_clear.h to intel_context.h. | Kenneth Graunke | 2013-07-03 | 1 | -1/+0 |
* | i965/gen7+: Implement fast color clear operation in BLORP. | Paul Berry | 2013-06-12 | 1 | -1/+1 |
* | i965: Enable fast clears on non-8x4-aligned sizes. | Eric Anholt | 2013-05-03 | 1 | -13/+0 |
* | i965: Implement color clears using a simple shader in blorp. | Eric Anholt | 2013-04-30 | 1 | -0/+11 |
* | intel: Replace checks for hiz_mt with intel_has*hiz() | Chad Versace | 2013-04-10 | 1 | -1/+1 |
* | i965: Avoid unnecessary copy when depthstencil workaround invoked by clear. | Paul Berry | 2013-03-19 | 1 | -1/+3 |
* | i965: Apply depthstencil alignment workaround when doing fast clears. | Paul Berry | 2013-03-15 | 1 | -1/+5 |
* | i965: Allow fast depth clears if scissoring doesn't do anything. | Kenneth Graunke | 2012-09-25 | 1 | -1/+13 |
* | i965: don't clear resolve map when doing fast depth clears. | Paul Berry | 2012-08-24 | 1 | -4/+2 |
* | i965: Add performance debug for fast clear fallbacks. | Eric Anholt | 2012-08-12 | 1 | -1/+9 |
* | intel: use _mesa_meta_Clear with OpenGL ES 1.1 v2 | Tapani Pälli | 2012-08-08 | 1 | -1/+6 |
* | i965/gen6+: Add support for fast depth clears. | Eric Anholt | 2012-05-23 | 1 | -0/+130 |
* | i965: Rename the clear function for this driver. | Eric Anholt | 2012-05-23 | 1 | -2/+2 |
* | i965: Simplify the remaining clear logic by relying on the meta clear. | Eric Anholt | 2012-05-23 | 1 | -47/+11 |
* | i965: Switch blit color clears to tri clears on gen4/5. | Eric Anholt | 2012-05-23 | 1 | -28/+2 |
* | i965: Remove dead logic for non-tri depth/stencil clears. | Eric Anholt | 2012-05-23 | 1 | -26/+2 |
* | i965: We always have GLSL, so always use it for tri clears. | Eric Anholt | 2012-05-23 | 1 | -4/+1 |
* | intel: Fork the intel_clear.c file between i915 and i965. | Eric Anholt | 2012-05-23 | 1 | -0/+203 |