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i965
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Commit message (
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Author
Age
Files
Lines
*
i965: Get rid of the do_lower_unnormalized_offsets pass
Jason Ekstrand
2016-07-22
1
-1
/
+0
*
i965: Get rid of gen6_surface_state.c
Jason Ekstrand
2016-07-15
1
-1
/
+0
*
i965: Move contents of brw_tex.c into intel_tex_validate.c.
Kenneth Graunke
2016-06-24
1
-1
/
+0
*
i965: Add nir based intrinsic lowering and thread ID uniform
Jordan Justen
2016-06-01
1
-0
/
+1
*
i965: Move brw_nir_lower_uniforms.cpp to i965_FILES
Jason Ekstrand
2016-05-26
1
-1
/
+1
*
i965: Use ISL for surface format introspection
Jason Ekstrand
2016-05-23
1
-2
/
+1
*
i965: Combine Gen4-7 and Gen8+ state base address emitters.
Kenneth Graunke
2016-05-16
1
-1
/
+0
*
i965: Use blorp for all clears
Jason Ekstrand
2016-05-14
1
-1
/
+0
*
i965: Use blorp for all stencil blits
Jason Ekstrand
2016-05-14
1
-1
/
+0
*
i965: Use blorp for all updownsample blits
Jason Ekstrand
2016-05-14
1
-1
/
+0
*
i965/blorp: Delete the old blorp shader emit code
Jason Ekstrand
2016-05-14
1
-2
/
+0
*
i965/fs: rename our lower_d2f pass to lower_d2x
Iago Toral Quiroga
2016-05-10
1
-1
/
+1
*
i965/fs: add a pass for legalizing d2f
Connor Abbott
2016-05-10
1
-0
/
+1
*
i965/fs: add a pass for lowering PACK opcodes
Connor Abbott
2016-05-10
1
-0
/
+1
*
i965: Reimplement ARB_transform_feedback2 on Haswell and later.
Kenneth Graunke
2016-05-09
1
-0
/
+1
*
i965: Implement ARB_query_buffer_object for HSW+
Jordan Justen
2016-05-04
1
-0
/
+1
*
i965/blorp: Convert state setup to C
Jason Ekstrand
2016-04-26
1
-3
/
+3
*
i965/blorp: Convert brw_blorp.cpp to a C file
Jason Ekstrand
2016-04-26
1
-1
/
+1
*
i965: add build rule for brw_nir_trig_workarounds.c on Android
Rob Herring
2016-04-21
1
-1
/
+3
*
i965/blorp: Re-introduce clear programs
Topi Pohjolainen
2016-04-21
1
-0
/
+1
*
i965/blorp: Pipeline upload support for gen8
Topi Pohjolainen
2016-04-21
1
-0
/
+1
*
i965: Expose the surface format table
Jason Ekstrand
2016-04-14
1
-0
/
+1
*
i965: Port INTEL_PRECISE_TRIG=1 to NIR.
Kenneth Graunke
2016-04-11
1
-0
/
+1
*
i965: Add boilerplate function for QueryInternalFormat driver hook
Eduardo Lima Mitev
2016-03-03
1
-0
/
+1
*
i965: Extract push constant state to a new file
Ben Widawsky
2016-02-17
1
-0
/
+1
*
i965: Apply VS attribute workarounds in NIR.
Kenneth Graunke
2016-02-09
1
-0
/
+1
*
i965: Move brw_compiler_create() to new brw_compiler.c.
Matt Turner
2016-02-01
1
-0
/
+1
*
i965: adding missing headers to the dist tarball
Emil Velikov
2016-01-18
1
-0
/
+2
*
i965: Move GLSL lowering passes out of libi965_compiler.la
Kristian Høgsberg Kristensen
2016-01-08
1
-5
/
+5
*
i965: Port tessellation evaluation shaders to vec4 mode.
Kenneth Graunke
2015-12-28
1
-0
/
+1
*
i965: Add tessellation control shaders.
Kenneth Graunke
2015-12-22
1
-0
/
+2
*
i965: Add tessellation evaluation shaders
Kenneth Graunke
2015-12-22
1
-0
/
+1
*
i965: Add tessellation shader surface support.
Kenneth Graunke
2015-12-11
1
-0
/
+2
*
i965: Import tables enumerating the set of validated L3 configurations.
Francisco Jerez
2015-12-09
1
-0
/
+1
*
i965: Create new files for HS/DS/TE state upload code.
Kenneth Graunke
2015-12-07
1
-1
/
+5
*
i965: Remove useless gen6_blorp.h/gen7_blorp.h headers.
Matt Turner
2015-11-24
1
-2
/
+0
*
i965: Add initial assembly validation pass.
Matt Turner
2015-11-12
1
-0
/
+1
*
nir/nir_opt_peephole_ffma: Move this lowering pass to the i965 driver
Eduardo Lima Mitev
2015-11-10
1
-0
/
+1
*
i965/vec4: adding vec4_cmod_propagation optimization
Alejandro Piñeiro
2015-10-22
1
-0
/
+1
*
i965: Move the entire compiler API into a single file
Jason Ekstrand
2015-10-19
1
-0
/
+1
*
i965: Break out backend compiler to its own library
Kristian Høgsberg Kristensen
2015-10-08
1
-75
/
+77
*
i965: Move brw_link_shader() and friends to new file brw_link.cpp
Kristian Høgsberg Kristensen
2015-10-08
1
-0
/
+1
*
i965: Generalize predicated break pass for use in vec4 backend.
Matt Turner
2015-10-05
1
-1
/
+1
*
i965/nir: Pull common ARB program uniform handling into a common function
Jason Ekstrand
2015-10-02
1
-0
/
+1
*
i965/vec4: Delete the old vec4_vp code
Jason Ekstrand
2015-10-02
1
-1
/
+0
*
i965/vec4: Import helpers to convert vectors into arrays and back.
Francisco Jerez
2015-09-25
1
-0
/
+2
*
i965/vec4: Introduce VEC4 IR builder.
Francisco Jerez
2015-09-25
1
-0
/
+1
*
i965/fs: Add a very basic validation pass
Jason Ekstrand
2015-09-15
1
-0
/
+1
*
i965: Move compute shader code around
Kristian Høgsberg Kristensen
2015-09-14
1
-1
/
+2
*
i965/nir/gs: Handle geometry shaders inputs
Iago Toral Quiroga
2015-08-03
1
-0
/
+1
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