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path: root/src/mesa/drivers/dri/i965/Makefile.sources
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* i965: Split gen6 depth hiz state out from brwJordan Justen2014-08-151-0/+1
* i965: Split gen6 renderbuffer surface state from gen5 and olderJordan Justen2014-08-151-0/+1
* i965: Implement fast color clears using meta operationsKristian Høgsberg2014-08-151-1/+1
* android: dri/i9*5: remove used _INCLUDES variableEmil Velikov2014-08-131-6/+1
* i965: Delete the Gen8 code generators.Kenneth Graunke2014-08-121-4/+0
* i965: Add support for ARB_copy_imageJason Ekstrand2014-08-111-0/+1
* i965: Stop using gen7_update_sampler_state; rm gen7_sampler_state.c.Kenneth Graunke2014-08-021-1/+0
* i965: Rename brw_wm_sampler_state.c to brw_sampler_state.c.Kenneth Graunke2014-08-021-1/+1
* i965/vec4: Add basic common subexpression elimination.Kenneth Graunke2014-07-061-0/+1
* i965: Rename intel_asm_printer -> intel_asm_annotation.Matt Turner2014-07-051-1/+1
* i965/disasm: Delete gen8_disasm.c.Kenneth Graunke2014-06-301-1/+0
* i965: Add annotation data structure and support code.Matt Turner2014-05-241-0/+1
* i965/meta: Stencil blitsTopi Pohjolainen2014-05-151-0/+1
* i965/blorp: Expose coordinate scissoring and mirroringTopi Pohjolainen2014-05-121-0/+1
* i965: Delete the intel_regions.c code.Eric Anholt2014-05-011-1/+0
* i965/fs: Reimplement dead_code_elimination().Matt Turner2014-04-151-0/+1
* i965/fs: Split fs_visitor::register_coalesce() into its own file.Matt Turner2014-04-051-0/+1
* i965/gen8: Change the winsys MSAA blits from blorp to meta.Eric Anholt2014-03-241-0/+1
* glsl/i965: move lower_offset_array up to GLSL compiler level.Dave Airlie2014-02-251-1/+0
* i965: Update GS state for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Update multisampling state for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Update 3DSTATE_{DEPTH,STENCIL,...}_BUFFER and such for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Update SF_CLIP_VIEWPORT for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Rework SURFACE_STATE entries for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Update SOL state for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Update the code that disables unused shader stages for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Rework vertex uploads for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Update STATE_BASE_ADDRESS for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965: Update 3DSTATE_PS, 3DSTATE_WM, and add 3DSTATE_PS_EXTRA.Kenneth Graunke2014-01-311-0/+1
* i965: Rework 3DSTATE_VS for Broadwell.Kenneth Graunke2014-01-311-1/+2
* i965: Add the new 3DSTATE_PS_BLEND state packet.Kenneth Graunke2014-01-311-0/+1
* i965: Replace DEPTH_STENCIL_STATE with Gen8's 3DSTATE_WM_DEPTH_STENCIL.Kenneth Graunke2014-01-311-0/+1
* i965: Update SF, SBE, and RASTER state for Broadwell.Kenneth Graunke2014-01-311-0/+1
* i965/fs: Add a saturation propagation optimization pass.Matt Turner2014-01-281-0/+1
* i965/blorp: introduce separate eu-emitter for blit compilerTopi Pohjolainen2014-01-231-0/+1
* i965: Create a new fragment shader backend for Broadwell.Kenneth Graunke2014-01-181-0/+1
* i965: Create a new vec4 backend for Broadwell.Kenneth Graunke2014-01-181-0/+1
* i965: Add a new infrastructure for generating Broadwell shader assembly.Kenneth Graunke2014-01-181-0/+1
* i965: Implement a disassembler for Broadwell's new instruction encoding.Kenneth Graunke2014-01-181-0/+1
* i965: Add a new representation for Broadwell shader instructions.Kenneth Graunke2014-01-181-0/+1
* i965/fs: New peephole optimization to flatten IF/BREAK/ENDIF.Matt Turner2013-12-041-0/+1
* i965/fs: New peephole optimization to generate SEL.Matt Turner2013-12-041-0/+1
* i965: Add basic driver hooks and plumbing for AMD_performance_monitor.Kenneth Graunke2013-11-211-0/+1
* i965: Add a pass to remove dead control flow.Matt Turner2013-11-201-0/+1
* i965: Add function to query the GPU reset status for a contextIan Romanick2013-11-071-0/+1
* Revert "i965: Add support for GL_AMD_performance_monitor on Ironlake."Kenneth Graunke2013-11-071-1/+0
* i965: Combine gen6_clip_state.c and gen7_clip_state.c.Kenneth Graunke2013-11-041-1/+0
* i965: Add lowering pass to fold offset into unnormalized coordsChris Forbes2013-10-261-0/+1
* i965: Add lowering pass for splitting textureGatherOffsetsChris Forbes2013-10-261-0/+1
* i965: Fold brwInitVtbl() into brwCreateContext().Kenneth Graunke2013-10-171-1/+0