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path: root/src/mesa/drivers/dri/i915tex
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* Add register defines for hw binningKeith Packard2007-08-281-0/+25
* i915tex: Unreference texture buffers on context destruction.Michel Dänzer2007-08-162-0/+20
* i915tex: Make sure pitch is aligned properly for render-to-texture.Michel Dänzer2007-08-131-1/+11
* Make it easier to compare against the pipe driver debug code.Keith Whitwell2007-08-112-129/+131
* Improve debugging further.Keith Whitwell2007-08-113-24/+430
* Better debuggingKeith Whitwell2007-08-116-262/+760
* i965/i915tex: applying right alignment to compressed texture,Xiang, Haihao2007-08-101-2/+7
* move code to prevent NULL ptr dereference (bug 11810)Brian2007-08-021-2/+2
* fix range reduction for sin/cos in i915tex (#11609)Roland Scheidegger2007-07-291-4/+4
* fix fallback crashes when driver can't handle frag prog for i915 driver too (...Roland Scheidegger2007-07-291-6/+0
* Fix crashes when the frag prog can't be handled in hardware (#11131)Roland Scheidegger2007-07-294-1/+16
* fix mesa fb bindingRoland Scheidegger2007-07-191-1/+1
* increase MAX_RELOCS so never run out before batch buffer is full (fixes xdemo...Roland Scheidegger2007-07-191-1/+1
* fix segfault with i915 drivers in swrast drawpixels path when resizing windowsRoland Scheidegger2007-07-161-0/+6
* i915tex: Better procedure for dropping batchbuffer on virtual resolution change.Michel Dänzer2007-07-101-20/+10
* i915tex: Only wait for vblank when really necessary.Michel Dänzer2007-07-102-10/+27
* Add case for GL_QUADS in i915_reduced_primitive_state().Brian2007-07-061-0/+1
* Another round of fixing attribute interpolation for glDraw/CopyPixels.Brian2007-06-211-3/+6
* Effectively disable _TexEnvProgram before calling _swrast_DrawPixels().Brian2007-06-201-1/+13
* i915tex: Missing piece of SetTexOffset hook implementation for I830 generation.Michel Dänzer2007-06-151-5/+7
* Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian2007-06-111-1/+1
* Add PCI IDs for the G33, Q33, and Q35 chipsets.Wang Zhenyu2007-06-054-0/+18
* i915tex: Better attempt to release miptree when overriding texture image.Michel Dänzer2007-06-051-3/+3
* i915tex: Add support for 945GMEWang Zhenyu2007-05-314-0/+6
* Replace initInitState() with _mesa_init_driver_state().Brian2007-05-224-97/+6
* i915tex: Implement SetTexOffset hook.Michel Dänzer2007-05-228-28/+103
* i915/i915tex: minor cleanup (remove unneeded function callRoland Scheidegger2007-05-221-8/+0
* unbreak 3d textures (typo when setting tex layout)Roland Scheidegger2007-05-221-1/+1
* fix miptree layout (i915) for small compressed mipmapsRoland Scheidegger2007-05-191-3/+1
* fix miptree comparison with compressed texturesRoland Scheidegger2007-05-191-7/+10
* Clean-up in I830AllocVidMem(), s/int/unsigned long/ for ret variable.Brian2007-05-091-13/+14
* i915/miniglx: remove unused codeDave Airlie2007-05-081-28/+0
* Defer buffer pool creation to the first context creation.Thomas Hellstrom2007-04-173-43/+55
* just clean-upsBrian2007-04-161-32/+24
* remove _tnl_arb_vertex_program_stageBrian2007-04-161-1/+0
* Make sure we are locked when creating drm buffer objects.Thomas Hellstrom2007-04-164-1/+27
* use _mesa_reference_renderbuffer(), fix typoBrian2007-04-111-2/+2
* i915tex: Fix some mismatches between texels or bytes for pitch/stride.Michel Dänzer2007-04-092-1/+2
* i915tex: Make sure texture format fetch hooks are initialized.Michel Dänzer2007-04-091-19/+1
* i915tex: Clean up resizing of renderbuffers.Michel Dänzer2007-04-082-17/+31
* include points.h to fix warningsBrian2007-04-051-0/+1
* i810/i915/i915tex: reinitialize the context point stateXiang, Haihao2007-04-041-0/+5
* i915tex compile fix (account for moved _UseTexEnvProgram var)Roland Scheidegger2007-03-271-1/+1
* Restore the UseTexEnvProgram logic.Brian2007-03-272-2/+2
* merge of glsl-compiler-1 branchBrian2007-03-264-13/+11
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| * merge from masterBrian2007-03-214-8/+8
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| * \ Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Brian2007-03-1013-305/+628
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| * \ \ Merge branch 'origin' into glsl-compiler-1Brian2007-03-095-11/+30
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| * | | | Update DRI drivers for new glsl compiler.Brian2007-02-234-13/+11
* | | | | i915tex: Make sure renderbuffers don't get deleted when flipping them.Michel Dänzer2007-03-262-6/+21
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