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* i915: Fix 945 cube map layout for the small mipmaps along the bottom.Steinar H. Gunderson2009-05-151-2/+14
* i915: Only use the new 945 cube layout for compressed textures.Eric Anholt2009-05-151-1/+4
* i915: Fix driver after HW glGenerateMipmap commit.Eric Anholt2009-05-121-0/+1
* intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps.Eric Anholt2009-05-081-0/+1
* Merge branch 'const-buffer-changes'Brian Paul2009-05-011-1/+1
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| * i915: check the new _NEW_PROGRAM_CONSTANT flagBrian Paul2009-04-221-1/+1
* | i915: fix fix for anisotropic filteringRoland Scheidegger2009-04-231-2/+7
* | intel: fix max anisotropy supportedRoland Scheidegger2009-04-222-0/+4
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* Merge branch 'register-negate'Brian Paul2009-04-161-5/+5
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| * mesa: merge the prog_src_register::NegateBase and NegateAbs fieldsBrian Paul2009-04-141-5/+5
* | i915: Remove dead i830TexEnv and i915TexEnv.Eric Anholt2009-04-165-182/+0
* | intel: Add support for argb1555, argb4444 FBOs and fix rgb565 fbo readpixels.Eric Anholt2009-04-162-11/+47
* | i915: Use DEBUG_WM (like 965) for printing the fragment program out.Eric Anholt2009-04-151-4/+2
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* dri: use BorderColor instead of _BorderChanBrian Paul2009-04-012-12/+24
* Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.Eric Anholt2009-03-202-6/+15
* i915: move declarations before codeBrian Paul2009-03-122-4/+4
* i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison2009-03-041-2/+2
* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-281-2/+2
* intel: Clean up several 965 memory leaks on context destroy.Eric Anholt2009-02-172-0/+4
* i915: updated render to texture/fbo testBrian Paul2009-01-301-12/+3
* i915: Only call CalcViewport from DrawBuffers instead of Viewport.Eric Anholt2009-01-301-1/+2
* Remove stale symlinks to intel/intel_depthstencil.cIan Romanick2009-01-301-1/+0
* intel: Fix up some extension string issuesIan Romanick2009-01-281-13/+0
* Make GL_ARB_draw_buffers mandatoryIan Romanick2009-01-282-0/+4
* i915: rename some functionsBrian Paul2009-01-261-4/+4
* intel: replace i915/intel_state.c and i965/intel_state.c with shared fileBrian Paul2009-01-261-233/+1
* intel: whitespace changesBrian Paul2009-01-261-13/+13
* intel: move some driver functions aroundBrian Paul2009-01-262-64/+70
* intel: move intelInitExtensions() and related code into new intel_extensions.cBrian Paul2009-01-262-1/+3
* intel: move glClear-related code into new intel_clear.c fileBrian Paul2009-01-262-0/+2
* intel: Move swap-related functions from intel_buffers.c to new intel_swapbuff...Brian Paul2009-01-262-0/+2
* intel: remove/disable the "paired depth/stencil" codeBrian Paul2009-01-221-2/+1
* i915: Add decode for PS in batchbuffers.Eric Anholt2009-01-211-0/+4
* [intel] Remove remaining references to intel_wait_flips().Kristian Høgsberg2009-01-211-5/+1
* mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-072-2/+1
* intel: disable ATI_texture_env_combine3 for i830( and related device).Xiang, Haihao2008-12-301-0/+1
* i915: separate the fog term from the specular color term.Xiang, Haihao2008-12-241-19/+3
* i915: check WRAP_T instead of WRAP_R for cube map texture.Xiang, Haihao2008-12-181-1/+1
* i915: fix abort issue. (bug #19147)Xiang, Haihao2008-12-182-4/+24
* i915: fallback for cube map texture.Xiang, Haihao2008-12-111-0/+7
* intel: restore old vertex submit paths for i8xx hardware.Dave Airlie2008-12-022-4/+119
* i915: Don't overwrite i915's Viewport function from generic code.Eric Anholt2008-11-211-0/+2
* intel: fix i830 comment + backwards VB offsets.airlied2008-11-201-1/+1
* intel: Don't keep intel->pClipRects, and instead just calculate it when needed.Eric Anholt2008-10-284-2/+73
* i915: fix carsh in i830_emit_state. (bug #17766)Xiang, Haihao2008-10-211-1/+2
* i915: Texture instructions use r/t/oC/oD register as texture coordinate.Xiang, Haihao2008-10-131-0/+13
* i915: Accelerate depth textures with border color.Eric Anholt2008-10-081-4/+15
* i915: Refine the texture indirect lookup accounting.Eric Anholt2008-10-042-3/+25
* Unify ARB_depth_texture and SGIX_depth_textureIan Romanick2008-10-011-2/+0
* intel: Fix a number of memory leaks on context destroy.Eric Anholt2008-09-262-0/+14