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* mesa: move sampler state into new gl_sampler_object typeBrian Paul2011-04-102-31/+31
* intel: fix buildMarek Olšák2011-03-291-1/+1
* i915: Detect allocation failure of batch bufferChris Wilson2011-03-291-0/+4
* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-291-1/+1
* mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul2011-03-112-3/+5
* i915: Only invert wpos when rendering to the system framebuffer.Henri Verbeet2011-03-071-7/+15
* i915: Derive the gl_fragment_program from i915_fragment_program.Henri Verbeet2011-03-071-6/+5
* i915: And remember assign the new value to the state reg...Chris Wilson2011-02-231-0/+1
* i915: Emit a single relocation per vboChris Wilson2011-02-215-17/+45
* i915: Suppress emission of redundant stencil updatesChris Wilson2011-02-211-45/+55
* i915: Separate BLEND from general context state.Chris Wilson2011-02-213-22/+40
* i915: Only flag context changes if the actual state is changedChris Wilson2011-02-211-49/+105
* i915: suppress repeated sampler state emissionChris Wilson2011-02-212-0/+11
* i915: Eliminate redundant CONSTANTS updatesChris Wilson2011-02-211-25/+26
* intel: use pwrite for batchChris Wilson2011-02-214-33/+21
* i915: Force lowering of all types of indirect array accesses in the FSIan Romanick2011-02-101-3/+11
* i915: Calculate partial result to temp register firstIan Romanick2011-02-101-8/+8
* i915: Only mark a register as available if all components are writtenIan Romanick2011-02-011-3/+17
* intel: Fix typeos from 3d028024 and 790ff232Ian Romanick2011-01-201-10/+10
* i915: Set correct values for range/precision of fragment shader typesIan Romanick2011-01-201-0/+14
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-152-14/+14
* Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."Eric Anholt2011-01-101-11/+11
* i915: Drop old checks for the settexoffset hack.Eric Anholt2011-01-072-17/+6
* intel: Add a vtbl hook for determining if a format is renderable.Eric Anholt2011-01-072-36/+46
* i915: Fix build for previous commit.Eric Anholt2011-01-051-11/+11
* intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.Eric Anholt2011-01-052-3/+3
* i915: Enable LOD preclamping on 8xx like on 915/965.Eric Anholt2011-01-052-0/+3
* i915: Implement min/max lod clamping in hardware on 8xx.Eric Anholt2011-01-052-5/+23
* i915: Fix INTEL_DEBUG=wm segmentation faultShuang He2010-12-161-5/+5
* i965: Add support for using the BLT ring on gen6.Eric Anholt2010-12-132-4/+6
* i915: Correctly generate unconditional KIL instructionsIan Romanick2010-12-011-1/+5
* i915: Request that POW instructions be loweredIan Romanick2010-12-011-0/+1
* i965: Remove dead intel_structs.h file.Eric Anholt2010-11-031-132/+0
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-1317-104/+104
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-134-4/+4
* i915: Silence unused variable warning in non-debug builds.Vinson Lee2010-10-081-0/+1
* i915: Silence unused variable warning in non-debug builds.Vinson Lee2010-10-081-0/+1
* dri/i915: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
* Remove GL_EXT_cull_vertexIan Romanick2010-09-271-1/+0
* i915: Remove a dead if (0) block.Eric Anholt2010-09-231-3/+0
* intel: Remove noise opcode support from i915 and i965 driversIan Romanick2010-09-101-15/+0
* glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick2010-09-091-0/+1
* glsl: make compiler options per-targetLuca Barbieri2010-09-081-1/+5
* i915: Remove unnecessary header from i830_context.c.Vinson Lee2010-08-191-1/+0
* i915: Add support for SSG opcode.Eric Anholt2010-08-171-0/+35
* i915: Add support for reading output regs in the FS.Eric Anholt2010-08-171-0/+14
* i915: Add support for OPCODE_DP2.Eric Anholt2010-08-171-0/+12
* Merge branch 'glsl2'Ian Romanick2010-08-161-0/+2
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| * Merge branch 'master' into glsl2Ian Romanick2010-08-131-1/+1
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| * \ Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-261-5/+5
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