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path: root/src/mesa/drivers/dri/i915
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* i915: Fix GL_TEXTURE_MAX_LEVEL support (piglit levelclamp test).Eric Anholt2009-12-181-1/+6
* i915: Clean up some unnecessary x/y miptree code.Eric Anholt2009-12-181-10/+1
* Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-111-0/+1
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| * i915: Add missing break statement in i915_debug_packet.Vinson Lee2009-12-101-0/+1
* | intel: Remove ARGB internal_format == GL_RGB hacksIan Romanick2009-12-102-8/+2
* | intel: Axe intel_renderbuffer::texformatIan Romanick2009-12-102-4/+4
* | Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick2009-11-302-1/+32
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| * i915: Actually put i915PointParameterfv in the driver function table. Duh.Ian Romanick2009-11-301-0/+1
| * i915: Fallback bit define missed on previous commitIan Romanick2009-11-291-0/+1
| * i915: Round point sizes instead of truncate.Ian Romanick2009-11-291-1/+1
| * i915: Enable point sprite coordinate generationIan Romanick2009-11-291-0/+29
| * i915: Fix driver for the miptree x/y offset changes.Eric Anholt2009-10-272-6/+20
* | intel: Use PIPE_CONTROL on gen4 hardware for doing pipeline flushing.Eric Anholt2009-11-062-17/+0
* | intel: avoid unnecessary front buffer flushing/updatingBrian Paul2009-11-031-0/+1
* | intel: update intel_create_renderbuffer(format), add XRGB supportBrian Paul2009-10-294-0/+6
* | i915: Fix 1D texture mapping in the t coordinate.Eric Anholt2009-10-291-0/+6
* | i915: Correct and make use of the defines for 32-bit depth texture modes.Eric Anholt2009-10-292-4/+9
* | i915: Implement min/max LOD clamping with the hardware.Eric Anholt2009-10-291-4/+8
* | Merge branch 'texformat-rework'Brian Paul2009-10-285-14/+9
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| * | i915: replace MESA_FORMAT_Z24_S8 with MESA_FORMAT_S8_Z24Brian Paul2009-10-211-2/+2
| * | mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-1/+1
| * | drivers: don't include texformat.hBrian Paul2009-10-055-5/+0
| * | mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-304-8/+8
* | | i915: Fix driver for the miptree x/y offset changes.Eric Anholt2009-10-272-4/+20
* | | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-221-2/+6
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| * | intel: Fallback field is a bitmask, use GLbitfieldBrian Paul2009-10-221-2/+6
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* | mesa: lift default symlinks target into Makefile.templateBrian Paul2009-10-161-1/+0
* | intel: pass zslice to intel_miptree_image_offset()Brian Paul2009-10-122-6/+4
* | i915: Add optional support for ARB_fragment_shader under a driconf option.Eric Anholt2009-10-011-0/+1
* | i915: Add support or fallbacks for GLSL fragment shader opcodes.Eric Anholt2009-10-011-4/+158
* | i915: Add support for varying inputs.Eric Anholt2009-10-012-2/+23
* | i915: Enable ARB_vertex_shader for both i915 and i830.Eric Anholt2009-10-011-0/+2
* | i915: Increase maximum program size to the hardware limits.Eric Anholt2009-10-012-7/+16
* | i915: Update and translate the fragment program along with state updates.Eric Anholt2009-10-014-14/+26
* | Revert "i915: don't validate PS program when falling back to software"Eric Anholt2009-10-011-2/+1
* | i915: Bail when the fragment program has too many total instructions.Eric Anholt2009-10-011-0/+10
* | i915: Let i915_program_error take a format string, and don't use _mesa_problem.Eric Anholt2009-10-013-12/+24
* | intel: Drop my generatemipmap code in favor of the new shared code.Eric Anholt2009-09-282-2/+0
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* intel: Add support for ARB_sync.Eric Anholt2009-09-032-0/+2
* i915: Fix undefined symbol as of eabe12df44a41e97fb5736959e8864ddbd01be14Eric Anholt2009-08-271-0/+1
* ARB prog: Change handling of program parameter limitsIan Romanick2009-08-261-0/+3
* intel: Add support for EXT_provoking_vertex.Eric Anholt2009-08-049-20/+115
* i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.Eric Anholt2009-07-295-54/+113
* intel: Move note_unlock() implementation to the one place it's needed.Eric Anholt2009-06-292-15/+0
* intel: Make LOCK_HARDWARE recursive to avoid hand-rolling recursiveness.Eric Anholt2009-06-291-5/+2
* intel: Move intel_pixel_read.c to shared for use with i965.Eric Anholt2009-06-191-306/+1
* i915: Add an option for testing the effect of early Z in classic mode.Eric Anholt2009-06-092-0/+10
* intel: Add support for tiled textures.Eric Anholt2009-06-041-20/+27
* i915: Don't rely on fence regs when we don't have to.Eric Anholt2009-06-046-62/+39
* i915: Remove some long-dead i830 code.Eric Anholt2009-06-041-20/+0