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path: root/src/mesa/drivers/dri/i915
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* intel: Don't keep intel->pClipRects, and instead just calculate it when needed.Eric Anholt2008-10-284-2/+73
* i915: fix carsh in i830_emit_state. (bug #17766)Xiang, Haihao2008-10-211-1/+2
* i915: Texture instructions use r/t/oC/oD register as texture coordinate.Xiang, Haihao2008-10-131-0/+13
* i915: Accelerate depth textures with border color.Eric Anholt2008-10-081-4/+15
* i915: Refine the texture indirect lookup accounting.Eric Anholt2008-10-042-3/+25
* Unify ARB_depth_texture and SGIX_depth_textureIan Romanick2008-10-011-2/+0
* intel: Fix a number of memory leaks on context destroy.Eric Anholt2008-09-262-0/+14
* i915: fix crash in flush_prim -> wait_flips -> flush_batch -> flush_prim.Eric Anholt2008-09-231-17/+18
* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-1822-96/+95
* i915: fix himask constant init for 64-bit buildGuillaume Melquiond2008-09-131-1/+1
* intel: track move of bo_exec from drivers to bufmgr.Eric Anholt2008-09-108-10/+0
* intel: track bufmgr move to libdrm_intel and bufmgr_fake irq emit/wait change.Eric Anholt2008-09-103-2/+2
* intel: Fix depth_stencil texture.Xiang, Haihao2008-09-041-1/+1
* Revert "Revert "Merge branch 'drm-gem'""Dave Airlie2008-08-2412-261/+224
* Revert "Merge branch 'drm-gem'"Dave Airlie2008-08-2412-224/+261
* intel-gem: Update to new check_aperture API for classic mode.Eric Anholt2008-08-083-22/+34
* Merge branch 'master' into drm-gemIan Romanick2008-07-253-16/+4
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| * intel: Clean-up ARB_texture_env_crossbarIan Romanick2008-07-162-9/+0
| * i915: fall back to software rendering when shadow comparison isXiang, Haihao2008-07-091-7/+4
* | i915: fix build after previous commit.Eric Anholt2008-07-141-1/+1
* | intel: Replace sprinkled intel_batchbuffer_flush with MI_FLUSH or nothing.Eric Anholt2008-06-261-2/+0
* | Merge commit 'origin/master' into drm-gemEric Anholt2008-06-244-354/+5
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| * intel: Same pixel function init for everyone now.Eric Anholt2008-06-242-2/+0
| * i915: Add support for accelerated glBitmap, shared from 965.Eric Anholt2008-06-242-349/+2
* | i915: Accumulate the VB into a local buffer and subdata it in.Eric Anholt2008-06-234-24/+42
* | i915: Convert to using VBs instead of inline prims.Eric Anholt2008-06-237-212/+162
* | i915: Restore the accelerated PBO pixel path functions after GEM changes.Eric Anholt2008-06-184-16/+5
* | Merge commit 'origin/master' into drm-gemEric Anholt2008-06-181-1/+6
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| * i915: Fix GL_DEPTH_TEXTURE_MODE issue. (bug #16221)Xiang, Haihao2008-06-041-1/+6
* | [intel] Fix no_rast option on non-965.Eric Anholt2008-06-172-0/+6
* | [intel-gem] Chase domain flag renaming in the DRM.Eric Anholt2008-06-112-6/+6
* | [intel] Convert drivers to using libdrm bufmgr code.Eric Anholt2008-06-034-7/+1
* | Emit a flush after the swapbuffers blit, so contents end up on the screen.Eric Anholt2008-05-232-10/+0
* | GEM: Make dri_emit_reloc take GEM domain flags instead of TTM flags.Eric Anholt2008-05-074-6/+8
* | Add intel_bufmgr_gem.c to i915Keith Packard2008-05-051-0/+1
* | Temporarily disable intel pixel ops on i915 for GEMKeith Packard2008-05-053-5/+8
* | [intel] Fix build for GEM. TTM is now disabled, and fencing is gone.Eric Anholt2008-05-021-1/+1
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* [intel] Merge intel_ioctl.h. Not sure how this slipped by in the .c merge.Eric Anholt2008-05-021-44/+0
* i915: check for depth region before accounting its buffer sizeDave Airlie2008-04-181-1/+2
* intel: fix _mesa_error ctx I introduced at lsat minuteDave Airlie2008-04-162-1/+34
* intel/fake_bufmgr: Attempt to restrict references to objects in a batchbuffer...Dave Airlie2008-04-161-0/+31
* i915: texture object's lod bias. fix bug #15192Xiang, Haihao2008-03-314-5/+25
* [i915] don't use 4x4 filter for 1D shadowmapZou Nan hai2008-03-261-2/+7
* intel: fix the issue "VBO: Cannot allocate memory for a BO" onXiang, Haihao2008-03-252-0/+13
* [i915] GL_DEPTH_TEXTURE_MODE fixZou Nan hai2008-03-201-3/+4
* [i915] fix fragment.positionZou Nan hai2008-03-191-6/+21
* [i915] Bug #13634: Fix bugs in 945 cube mipmap layout.Eric Anholt2008-03-181-15/+18
* [i915] Add comments about how cube texture layout works.Eric Anholt2008-03-181-2/+107
* [i915] Move miptree layout code into separate functions per target.Eric Anholt2008-03-181-258/+285
* [945] Remove conditional in 945 3D mipmap layout checking for cube layout.Eric Anholt2008-03-181-4/+3