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path: root/src/mesa/drivers/dri/i915
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* Call _mesa_resize_framebuffer() within intelWindowMoved(). FixesKeith Whitwell2006-06-151-0/+6
* fire vertices before context destruction.Alan Hourihane2006-06-121-0/+1
* Add const qualifiers in a number of places.Brian Paul2006-05-231-1/+1
* prototype i915_udpate_fog() to silence warningBrian Paul2006-05-231-0/+1
* updates to dri drivers for recent stencil changesKeith Whitwell2006-05-081-1/+1
* remove temporary code from keithw, this in theory isn't used at the momentDave Airlie2006-05-051-5/+0
* Fix i915 driver after stencil changes in Mesa 6.5Dave Airlie2006-05-051-1/+1
* More GLSL code:Michal Krol2006-04-113-31/+37
* Fix some warnings on x86_64Alan Hourihane2006-04-078-10/+16
* update a couple MESA_FORMAT_Zxxx occurancesBrian Paul2006-04-061-2/+2
* Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul2006-04-061-1/+1
* add tiling/fence support for the miniglx driverDave Airlie2006-04-052-20/+292
* don't waste the reserved memory, take an approximation of the poolDave Airlie2006-04-051-19/+89
* We always have a back buffer. Fixes visual problems.Alan Hourihane2006-04-041-1/+1
* add miniglx sources to i915Dave Airlie2006-04-031-1/+2
* add pitch support and use new WidthDave Airlie2006-04-031-2/+19
* Don't index box by the box's index within numClipRects; just dereference it.mesa_6_5Eric Anholt2006-04-011-4/+4
* Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,Eric Anholt2006-04-011-0/+2
* Dave Reveman's patch for GLX_MESA_copy_sub_buffer supportBrian Paul2006-03-315-17/+71
* The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.Eric Anholt2006-03-301-3/+3
* Fix up some incorrect pointers and clear screenDave Airlie2006-03-301-5/+5
* add initial miniglx files for i915, not integrated yetDave Airlie2006-03-302-0/+1251
* Fix STENCIL_WRITE_MASK defn for bug 5902Keith Whitwell2006-02-172-2/+2
* Check DDX for 1.5.0Alan Hourihane2006-02-081-1/+1
* add vblank support to i915 driverDave Airlie2006-02-066-16/+150
* replace the texture level hack used in radeon/r200 to allow larger textures w...Roland Scheidegger2006-02-033-7/+12
* use front.size instead of sPriv->fbSizeAlan Hourihane2006-01-241-1/+1
* use screen->front.map instead of pFB from libdriAlan Hourihane2006-01-241-1/+1
* Add Intel 945GM supportAlan Hourihane2006-01-2330-305/+1612
* recalculate state on drawable changesKeith Whitwell2005-12-302-3/+26
* Use correct enums for program output variables. FixesKeith Whitwell2005-11-221-2/+2
* s/Saturate/SaturateMode/Brian Paul2005-11-201-1/+1
* Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul2005-11-201-1/+1
* remove #include arbfragparse.h, s/PI/M_PI/Brian Paul2005-11-191-9/+4
* Move stuff common to vertex/fragment_program into the base class, including:Brian Paul2005-11-122-7/+7
* s/TexSrcIdx/TexSrcTarget/Brian Paul2005-11-051-2/+2
* Unify vertex/fragment program instuctions.Brian Paul2005-11-051-40/+40
* Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul2005-11-012-9/+26
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-054-13/+12
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-133-25/+40
* Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,Brian Paul2005-09-1011-66/+58
* add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...Roland Scheidegger2005-09-091-0/+1
* remove the redundant textureSize field, use tex.size instead, it's always the...Brian Paul2005-09-097-8/+6
* Treat NegateBase as a bitfield, not a boolean.Keith Whitwell2005-09-081-1/+5
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-041-15/+25
* Use InitPointers helperBrian Paul2005-09-041-28/+8
* SetBuffer, renderbuffer changesBrian Paul2005-09-034-147/+32
* use char* instead of GLubyte* in i915_program_error() to silence warningsBrian Paul2005-09-012-2/+2
* silence fprintf and casting warningsBrian Paul2005-08-301-3/+3
* remove stray references to ctx->Depth.OcclusionTestBrian Paul2005-08-252-4/+2