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path: root/src/mesa/drivers/dri/i915
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* fix compiler warningsKeith Whitwell2006-11-011-0/+1
* Patch from <[email protected]> -- pass program stringKeith Whitwell2006-11-011-0/+2
* remove obsolete intelBufferSize(), bump driver dateBrian Paul2006-10-171-23/+2
* Init _UseTexEnvProgram to fix failed assertion in i915_render_start() - this ...Brian Paul2006-10-161-0/+1
* Updates to intelWindowMoved():Brian Paul2006-10-161-6/+8
* minor clean-up: s/intel->driDrawable/dPriv/Brian Paul2006-10-151-1/+1
* Remove a bunch of "ctx->Driver.function = _swrast_Function" lines sinceBrian Paul2006-10-152-13/+0
* Remove Driver.ResizeBuffers = _mesa_resize_framebuffer lines.Brian Paul2006-10-151-1/+0
* Use the mesa-provided texenv program rather than rolling our own.Keith Whitwell2006-10-104-1/+21
* i915: Fix wait for scheduled swap on secondary display.Michel Dänzer2006-09-291-0/+5
* Synchronize drawable to the pipe where the bigger part can be visible.Michel Dänzer2006-09-281-0/+30
* Add new I830 SAREA fields.Michel Dänzer2006-09-281-0/+15
* i915: Handle DRM_VBLANK_SECONDARY when scheduling buffer swaps.Michel Dänzer2006-09-281-0/+4
* i915: Attempt to schedule buffer swap on target vertical blank when possible.Michel Dänzer2006-09-282-79/+122
* Make driDrawableInitVBlank() initialize the sequence number.Michel Dänzer2006-09-281-1/+2
* fix the broken fallback string/debug stuffBrian Paul2006-09-221-19/+44
* remove extra indentationBrian Paul2006-09-221-98/+98
* Fix a leak of the screen's option cache on cleanup (copied from radeon).Eric Anholt2006-09-071-0/+3
* fix the presumably broken check for the allow_large_textures and vblank_mode ...Roland Scheidegger2006-09-013-3/+3
* remove unused varBrian Paul2006-08-281-1/+0
* fix the check for force_s3tc_enable (bug 8042)Brian Paul2006-08-281-1/+1
* Fix bug 8010 - locking issues.Alan Hourihane2006-08-261-4/+2
* Fix writemasks on texture arb fp instructions.Alan Hourihane2006-08-1811-38/+64
* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-203-10/+10
* Call _mesa_resize_framebuffer() within intelWindowMoved(). FixesKeith Whitwell2006-06-151-0/+6
* fire vertices before context destruction.Alan Hourihane2006-06-121-0/+1
* Add const qualifiers in a number of places.Brian Paul2006-05-231-1/+1
* prototype i915_udpate_fog() to silence warningBrian Paul2006-05-231-0/+1
* updates to dri drivers for recent stencil changesKeith Whitwell2006-05-081-1/+1
* remove temporary code from keithw, this in theory isn't used at the momentDave Airlie2006-05-051-5/+0
* Fix i915 driver after stencil changes in Mesa 6.5Dave Airlie2006-05-051-1/+1
* More GLSL code:Michal Krol2006-04-113-31/+37
* Fix some warnings on x86_64Alan Hourihane2006-04-078-10/+16
* update a couple MESA_FORMAT_Zxxx occurancesBrian Paul2006-04-061-2/+2
* Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul2006-04-061-1/+1
* add tiling/fence support for the miniglx driverDave Airlie2006-04-052-20/+292
* don't waste the reserved memory, take an approximation of the poolDave Airlie2006-04-051-19/+89
* We always have a back buffer. Fixes visual problems.Alan Hourihane2006-04-041-1/+1
* add miniglx sources to i915Dave Airlie2006-04-031-1/+2
* add pitch support and use new WidthDave Airlie2006-04-031-2/+19
* Don't index box by the box's index within numClipRects; just dereference it.mesa_6_5Eric Anholt2006-04-011-4/+4
* Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,Eric Anholt2006-04-011-0/+2
* Dave Reveman's patch for GLX_MESA_copy_sub_buffer supportBrian Paul2006-03-315-17/+71
* The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.Eric Anholt2006-03-301-3/+3
* Fix up some incorrect pointers and clear screenDave Airlie2006-03-301-5/+5
* add initial miniglx files for i915, not integrated yetDave Airlie2006-03-302-0/+1251
* Fix STENCIL_WRITE_MASK defn for bug 5902Keith Whitwell2006-02-172-2/+2
* Check DDX for 1.5.0Alan Hourihane2006-02-081-1/+1
* add vblank support to i915 driverDave Airlie2006-02-066-16/+150
* replace the texture level hack used in radeon/r200 to allow larger textures w...Roland Scheidegger2006-02-033-7/+12