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path: root/src/mesa/drivers/dri/i915
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* mesa: s/FREE/free/Brian Paul2012-09-012-4/+4
* intel: Move RenderMode fallback func to i915 driver.Eric Anholt2012-08-282-0/+20
* mesa: Use a new, more specific hook for shader uniform changes.Kenneth Graunke2012-08-251-0/+8
* i915: Validate API and version in i915CreateContextIan Romanick2012-08-132-1/+36
* intel: Rename INTEL_DEBUG=fall to INTEL_DEBUG=perf.Eric Anholt2012-08-122-3/+3
* intel: use _mesa_meta_Clear with OpenGL ES 1.1 v2Tapani Pälli2012-08-081-3/+3
* mesa: Move DepthMode to texture objectPauli Nieminen2012-08-011-1/+1
* intel: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-262-2/+4
* i830: Fix stack corruptionChad Versace2012-07-201-1/+1
* intel: Add offset field to miptreeKristian Høgsberg2012-07-111-1/+1
* make: Fold ASM_CFLAGS into DEFINES.Eric Anholt2012-06-211-1/+0
* i830: Fix crash for GL_STENCIL_TEST in i830Enable()Kurt Roeckx2012-05-291-1/+1
* i965: Gut the separate OpenGL ES extension enabling.Kenneth Graunke2012-05-232-2/+0
* i915: Drop gen4+ code from the forked clear code.Eric Anholt2012-05-231-10/+1
* intel: Fork the intel_clear.c file between i915 and i965.Eric Anholt2012-05-231-1/+203
* intel: use _mesa_is_winsys/user_fbo() helpersBrian Paul2012-05-012-4/+6
* autoconf: pass -Wall to automakeDylan Noblesmith2012-04-291-2/+2
* i915: set SPRITE_POINT_ENABLE bit correctlyYuanhan Liu2012-04-094-12/+48
* intel: Drop the INTEL_STRICT_CONFORMANCE environment variable.Eric Anholt2012-03-201-11/+1
* Add Makefile.in to toplevel .gitignoreKenneth Graunke2012-03-201-1/+0
* Add .deps/, .libs/, and *.la to toplevel .gitignorePaul Berry2012-03-201-3/+0
* i915: fallback for NPOT cubemap textureYuanhan Liu2012-03-191-0/+22
* i915: remove occurances of _DD_NEW_x flagsBrian Paul2012-03-121-7/+5
* i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect checkYuanhan Liu2012-03-071-4/+3
* i915: fix wrong rendering of gl_PointSize on PineviewYuanhan Liu2012-03-051-0/+4
* i915: Fix i830 polygon stipple from PBOs.Kurt Roeckx2012-03-021-1/+7
* i915: Compute maximum number of verts using the actual batchbuffer size.Kurt Roeckx2012-03-021-3/+3
* i830: Compute initial number of vertices from remaining batch spaceChris Wilson2012-03-021-5/+11
* dri/i915: Fix off-by-one in i830 clip region size.Alban Browaeys2012-03-021-2/+2
* i915: Fix piglit fbo-nodepth-test on i830.Eric Anholt2012-03-022-3/+8
* mesa: remove last of MAX_WIDTH, MAX_HEIGHTBrian Paul2012-02-241-1/+0
* i915: Fix type of "specoffset" variable.Paul Berry2012-02-141-1/+1
* intel: Use libdrm's decode functionality instead of the gpu-tools copy.Eric Anholt2012-01-301-1/+0
* dri: don't link with DRICORE_LIB_DEPSMatt Turner2012-01-281-1/+0
* intel: Pass the gl_renderbuffer to render_target_supported() vtable method.Eric Anholt2012-01-272-2/+8
* dri: Move the compile of the common files to a convenience library.Eric Anholt2012-01-261-10/+3
* i915: Fix driver after automakeification.Eric Anholt2012-01-261-1/+9
* intel: use intel_rb_format() to get renderbuffer formatBrian Paul2012-01-242-6/+6
* automake: src/mesa/drivers/dri/i915Matt Turner2012-01-205-32/+70
* intel: Set depth to 6 for cubemapsIan Romanick2012-01-181-2/+2
* i915: Convert to use GLbitfield64 directly.Mathias Fröhlich2011-12-282-14/+12
* mesa: Make gl_program::InputsRead 64 bits.Mathias Fröhlich2011-11-291-2/+2
* android: pass -std=c99 by defaultChia-I Wu2011-11-261-4/+0
* i915: Fix complete texturing regression since 27505a105aEric Anholt2011-11-231-0/+2
* i915: Fix build since hiz merge.Eric Anholt2011-11-236-24/+29
* i915: Move the texture format setup for this driver out of shared code.Eric Anholt2011-11-222-0/+51
* intel: Add the context to the render_target_supported() vtbl method.Eric Anholt2011-11-222-2/+2
* intel: Remove unused HiZ functionsChad Versace2011-11-222-18/+0
* dri: Remove unused dri texmem.cKristian Høgsberg2011-11-022-4/+0
* i915: Move the always_flush_cache code to triangle emit.Eric Anholt2011-10-291-0/+8