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path: root/src/mesa/drivers/dri/i915
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* intel: Remove noise opcode support from i915 and i965 driversIan Romanick2010-09-101-15/+0
* glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick2010-09-091-0/+1
* glsl: make compiler options per-targetLuca Barbieri2010-09-081-1/+5
* i915: Remove unnecessary header from i830_context.c.Vinson Lee2010-08-191-1/+0
* i915: Add support for SSG opcode.Eric Anholt2010-08-171-0/+35
* i915: Add support for reading output regs in the FS.Eric Anholt2010-08-171-0/+14
* i915: Add support for OPCODE_DP2.Eric Anholt2010-08-171-0/+12
* Merge branch 'glsl2'Ian Romanick2010-08-161-0/+2
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| * Merge branch 'master' into glsl2Ian Romanick2010-08-131-1/+1
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| * \ Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-261-5/+5
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| * | | i915: Ask the compiler to flatten out all the if statements that it can.Eric Anholt2010-07-191-0/+2
* | | | dri: Add missing header m_xform.h.Vinson Lee2010-08-071-0/+2
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* | | intel: Remove unused intel/server filesKristian Høgsberg2010-07-271-1/+1
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* | mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-5/+5
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* intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.Eric Anholt2010-06-087-21/+21
* i915: Only emit a MI_FLUSH when the drawing rectangle offset changes.Chris Wilson2010-06-052-8/+24
* i915: Fix off-by-one for drawing rectangle.Chris Wilson2010-06-051-2/+2
* i915: Inhibit render cache flush when changing drawing rectangle offset.Chris Wilson2010-06-051-1/+1
* i915: Clamp minimum lod to maximum texture level too.Eric Anholt2010-06-041-1/+3
* intel: Drop viewport hack when we canKristian Høgsberg2010-05-112-4/+0
* i915: Drop intelFlush().Vinson Lee2010-05-101-1/+1
* Merge branch 'gles2-2'Kristian Høgsberg2010-05-025-4/+8
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| * intel: Only register ES2 extensions for ES2 contextsKristian Høgsberg2010-04-282-0/+2
| * dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-283-4/+6
* | i965: Fix cube map layouts on Ironlake.Eric Anholt2010-04-291-1/+1
* | i915: Add debugging for just prorgam compile under INTEL_DEBUG=wmEric Anholt2010-04-271-0/+11
* | i915: Provide counts in the error messages for program limits.Eric Anholt2010-04-272-10/+19
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* i915: Map sampler indices to texture units correctly for fragment shaders.Eric Anholt2010-04-201-1/+3
* i915: Add missing break; after handling the stub NOISE instructions.Eric Anholt2010-04-201-0/+1
* i915: Fix comments about cube layoutsJakob Bornecrantz2010-04-131-2/+3
* intel: Remove redundant fields from struct intel_contextKristian Høgsberg2010-03-302-7/+7
* Merge branch '7.8'Brian Paul2010-03-221-2/+2
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| * intel: Use bit-wise not instead of logical not (i830 path)Ian Romanick2010-03-181-1/+1
| * Use bit-wise not instead of logical not.Ian Romanick2010-03-181-1/+1
* | intel: Replace mt->pitch with mt->region->pitch.Eric Anholt2010-03-173-19/+16
* | dri: drop MINIGLX_SOURCES (2)George Sapountzis2010-03-061-1/+0
* | dri: drop MINIGLX_SOURCESGeorge Sapountzis2010-03-061-2/+0
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* intel: Remove support for the DRI1 TFP extension.Eric Anholt2010-03-052-63/+22
* i915: Fix up i830 for tiled drawing offsets.Eric Anholt2010-03-042-10/+36
* Remove stray defines of HAVE_RGBAIan Romanick2010-03-031-1/+0
* i915: Use x,y drawing offsets instead of changing buffer offsets.Eric Anholt2010-03-033-12/+41
* i915: Fix logic !gen >= 3Chris Wilson2010-02-221-1/+1
* i915: Remove superfluous MI_NOOP from vertex emissionChris Wilson2010-02-221-2/+1
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-195-138/+134
* i915: update render buffers at prepare_render timeJesse Barnes2010-02-181-0/+1
* mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul2010-02-041-2/+5
* i915: Remove unnecessary headers.Vinson Lee2010-01-302-2/+0
* i915: Remove unused initial and current state, now that there's nothing else.Eric Anholt2010-01-286-22/+10
* intel: Remove long-disabled meta readpixels, and associated meta support.Eric Anholt2010-01-289-1042/+20
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-255-13/+0
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