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path: root/src/mesa/drivers/dri/i915/i915_state.c
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* mesa: Eliminate parameters to dd_function_table::DepthRangeIan Romanick2014-01-151-1/+1
* i915: Bring sanity to the Viewport functionIan Romanick2013-11-051-10/+0
* intel: Use accessor for stencil reference valuesChris Forbes2013-05-151-4/+5
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* intel: Move RenderMode fallback func to i915 driver.Eric Anholt2012-08-281-0/+10
* intel: use _mesa_is_winsys/user_fbo() helpersBrian Paul2012-05-011-3/+4
* i915: set SPRITE_POINT_ENABLE bit correctlyYuanhan Liu2012-04-091-12/+43
* dri: Remove unused dri texmem.cKristian Høgsberg2011-11-021-2/+0
* mesa: Replace _mesa_rgba_logicop_enabled(ctx) with ctx->Color.ColorLogicOpEna...Ian Romanick2011-09-191-1/+1
* i915: Fix incorrect depth scaling when enabling/disabling depth buffers.Eric Anholt2011-07-181-24/+19
* i915: Make stencil test for no-stencil handling match depth test.Eric Anholt2011-07-181-21/+11
* i915: Disable the depth test whenever we don't have a depth buffer.Eric Anholt2011-07-181-0/+7
* i915: Gut all remaining bits of hardware fogIan Romanick2011-04-211-86/+7
* i915: i915_context::vertex_fog is always I915_FOG_NONE, so kill itIan Romanick2011-04-211-2/+0
* i915: There's always a fragment programIan Romanick2011-04-211-26/+5
* i915: Delete disabled try_pixel_fog pathsIan Romanick2011-04-211-55/+0
* i915: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-211-2/+2
* mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul2011-03-111-1/+2
* i915: And remember assign the new value to the state reg...Chris Wilson2011-02-231-0/+1
* i915: Suppress emission of redundant stencil updatesChris Wilson2011-02-211-45/+55
* i915: Separate BLEND from general context state.Chris Wilson2011-02-211-11/+15
* i915: Only flag context changes if the actual state is changedChris Wilson2011-02-211-49/+105
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-151-6/+6
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-32/+32
* intel: Drop viewport hack when we canKristian Høgsberg2010-05-111-2/+0
* intel: Remove redundant fields from struct intel_contextKristian Høgsberg2010-03-301-1/+1
* i915: Remove unused initial and current state, now that there's nothing else.Eric Anholt2010-01-281-3/+0
* mesa: Replace CLAMP_SELF() macro with more obvious CLAMP() usage.Eric Anholt2009-12-221-2/+2
* i915: Actually put i915PointParameterfv in the driver function table. Duh.Ian Romanick2009-11-301-0/+1
* i915: Round point sizes instead of truncate.Ian Romanick2009-11-291-1/+1
* i915: Enable point sprite coordinate generationIan Romanick2009-11-291-0/+29
* intel: Add support for EXT_provoking_vertex.Eric Anholt2009-08-041-1/+34
* i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.Eric Anholt2009-07-291-47/+104
* i915: updated render to texture/fbo testBrian Paul2009-01-301-12/+3
* i915: Only call CalcViewport from DrawBuffers instead of Viewport.Eric Anholt2009-01-301-1/+2
* i915: rename some functionsBrian Paul2009-01-261-4/+4
* intel: move some driver functions aroundBrian Paul2009-01-261-0/+70
* mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-071-1/+1
* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-181-5/+5
* [intel] Clean up references to screen buffer metrics.Kristian Høgsberg2008-01-221-41/+2
* [915] Make polygon stipple use pre-unpacked pixel data.Eric Anholt2007-12-181-1/+7
* Move i915tex driver into place as just i915.Eric Anholt2007-09-241-0/+1014
* Remove the old i915 driver now that i915tex works without TTM.Eric Anholt2007-09-241-970/+0
* Replace initInitState() with _mesa_init_driver_state().Brian2007-05-221-8/+3
* just clean-upsBrian2007-04-161-23/+24
* Restore the UseTexEnvProgram logic.Brian2007-03-271-1/+1
* merge from masterBrian2007-03-211-1/+1
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| * fix off-by-one in load_state_immediateKeith Whitwell2007-03-181-1/+1
* | Update DRI drivers for new glsl compiler.Brian2007-02-231-1/+1
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* Fix fd.o #9686, when fall into vertex fog,Zou Nan hai2007-02-021-4/+6