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path: root/src/mesa/drivers/dri/i915/i915_fragprog.c
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* i915: Add support for gl_FragData[0] reads.Henri Verbeet2013-12-221-0/+1
* mesa: Remove PROGRAM_ENV_PARAM enum.Eric Anholt2013-11-151-8/+0
* mesa: Remove PROGRAM_LOCAL_PARAM enum.Eric Anholt2013-11-151-3/+0
* i915: Optimize SEQ and SNE when two operands are uniformsIan Romanick2013-08-261-12/+70
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-32/+32
* mesa: Remove support for named parameters.Kenneth Graunke2012-10-161-1/+0
* mesa: Remove Mesa IR opcodes that existed only for NV_vertex_program.Eric Anholt2012-10-151-1/+0
* mesa: Use a new, more specific hook for shader uniform changes.Kenneth Graunke2012-08-251-0/+8
* i915: fix wrong rendering of gl_PointSize on PineviewYuanhan Liu2012-03-051-0/+4
* mesa: Make gl_program::InputsRead 64 bits.Mathias Fröhlich2011-11-291-2/+2
* intel: Convert from GLboolean to 'bool' from stdbool.h.Kenneth Graunke2011-10-181-2/+2
* i915: out-of-bounds write in calc_live_regs()Chris Wilson2011-09-301-4/+4
* intel: Fix warnings from gl_constant_parameter changes.Eric Anholt2011-08-051-4/+2
* i915: Fail without crashing if a Mesa IR program uses too many registersIan Romanick2011-08-021-2/+13
* i915: Simplify intel_wpos_* with a helper function.Eric Anholt2011-07-181-6/+3
* i915: Include gl_FragCoord.w data, not just xyz.Eric Anholt2011-07-181-3/+3
* i915: Add support for gl_FragData[0] for output color.Eric Anholt2011-07-121-0/+1
* i915: i915_context::vertex_fog is always I915_FOG_NONE, so kill itIan Romanick2011-04-211-1/+1
* i915: gl_fragment_program::FogOption is always GL_NONE so don't check itIan Romanick2011-04-211-9/+0
* intel: fix buildMarek Olšák2011-03-291-1/+1
* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-291-1/+1
* i915: Derive the gl_fragment_program from i915_fragment_program.Henri Verbeet2011-03-071-6/+5
* i915: Emit a single relocation per vboChris Wilson2011-02-211-0/+4
* i915: Calculate partial result to temp register firstIan Romanick2011-02-101-8/+8
* i915: Only mark a register as available if all components are writtenIan Romanick2011-02-011-3/+17
* i915: Fix INTEL_DEBUG=wm segmentation faultShuang He2010-12-161-5/+5
* i915: Correctly generate unconditional KIL instructionsIan Romanick2010-12-011-1/+5
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-7/+7
* intel: Remove noise opcode support from i915 and i965 driversIan Romanick2010-09-101-15/+0
* i915: Add support for SSG opcode.Eric Anholt2010-08-171-0/+35
* i915: Add support for reading output regs in the FS.Eric Anholt2010-08-171-0/+14
* i915: Add support for OPCODE_DP2.Eric Anholt2010-08-171-0/+12
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-5/+5
* i915: Add debugging for just prorgam compile under INTEL_DEBUG=wmEric Anholt2010-04-271-0/+11
* i915: Provide counts in the error messages for program limits.Eric Anholt2010-04-271-3/+4
* i915: Map sampler indices to texture units correctly for fragment shaders.Eric Anholt2010-04-201-1/+3
* i915: Add missing break; after handling the stub NOISE instructions.Eric Anholt2010-04-201-0/+1
* mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul2010-02-041-2/+5
* i915: Fix use of uninitialized variable in OPCODE_NOISE stub.Eric Anholt2009-12-221-1/+1
* tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]Eric Anholt2009-11-191-1/+1
* i915: Add optional support for ARB_fragment_shader under a driconf option.Eric Anholt2009-10-011-0/+1
* i915: Add support or fallbacks for GLSL fragment shader opcodes.Eric Anholt2009-10-011-4/+158
* i915: Add support for varying inputs.Eric Anholt2009-10-011-1/+22
* i915: Update and translate the fragment program along with state updates.Eric Anholt2009-10-011-10/+22
* i915: Let i915_program_error take a format string, and don't use _mesa_problem.Eric Anholt2009-10-011-7/+10
* Merge branch 'register-negate'Brian Paul2009-04-161-5/+5
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| * mesa: merge the prog_src_register::NegateBase and NegateAbs fieldsBrian Paul2009-04-141-5/+5
* | i915: Use DEBUG_WM (like 965) for printing the fragment program out.Eric Anholt2009-04-151-4/+2
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* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-281-2/+2
* i915: Add decode for PS in batchbuffers.Eric Anholt2009-01-211-0/+4