| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
| |
Set ctx->Const.MaxTextureLevels = GAMMA_TEX_MAXLEVELS = 12
Remove bogus WRITE(level 12).
Max gamma texture size is 2kx2k (note: 2k = 1 << (MaxLevels - 1))
|
|
|
|
| |
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
|
| |
|
|
|
|
|
| |
functions. Don't allocate the driver-specific data during texture object
creation but do it later as needed (as code originally was).
|
|
|
|
|
|
|
|
|
|
| |
by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
|
| |
|
| |
|
| |
|
|
(build tested, not physically tested)
|