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* DRI interface changes and DRI2 direct rendering support.Kristian Høgsberg2008-03-311-49/+36
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
* Use __DRIextension mechanism providing loader functionality to the driver.Kristian Høgsberg2008-02-291-4/+5
| | | | | | | Instead of passing in a fixed struct, the loader now passes in a list of __DRIextension structs, to advertise the functionality it can provide to the driver. Each extension is individually versioned and can be extended or phased out as the interface develops.
* Remove GetMSC DriverAPI function.Kristian Høgsberg2008-02-251-1/+0
| | | | | | | | | | | The DriverAPI is internal to the DRI drivers and GetDrawableMSC obsoletes GetMSC. Also, since the DRI driver interface has not yet been released, just drop the getMSC function from the DRI interface instead using the ABI preserving version mechanism. Finally, using void pointer privates in the DRI interface is not allowed, always pass the actual types around (__DRIdrawable in this case) to enhance type safety and readability of the code.
* Refactor and fix core vblank supportJesse Barnes2007-10-291-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Consolidate support for synchronizing to and retrieving vblank counters. Also fix the core vblank code to return monotonic MSC counters, which are required by some GLX extensions. Adding support for multiple pipes to a low level driver is fairly easy, the Intel 965 driver provides simple example code (see intel_buffers.c:intelWindowMoved()). The new code bumps the media stream counter extension version to 2 and adds a new getDrawableMSC callback. This callback takes a drawablePrivate pointer, which is used to calculate the MSC value seen by clients based on the actual vblank counter(s) returned from the kernel. The new drawable private fields are as follows: - vblSeq - used for tracking vblank counts for buffer swapping - vblFlags - flags (e.g. current pipe), updated by low level driver - msc_base - MSC counter from the last time the current pipe changed - vblank_base - kernel DRM vblank counter from the last time the pipe changed Using the above variables, the core vblank code (in vblank.c) can calculate a monotonic MSC value. The low level DRI drivers are responsible for updating the current pipe (by setting VBLANK_FLAG_SECONDARY for example in vblFlags) along with msc_base and vblank_base whenever the pipe associated with a given drawable changes (again, see intelWindowMoved for an example of this). Drivers should fill in the GetDrawableMSC DriverAPIRec field to point to driDrawableGetMSC32 and add code for pipe switching as outlined above to fully support the new scheme.
* Pull createNewScreen entry point into dri_util.c.Kristian Høgsberg2007-10-101-35/+13
| | | | | | | | This pulls the top level createNewScreen entry point out of the drivers and rewrites __driUtilCreateNewScreen in dri_util.c to be the new entry point. The change moves more logic into the common/ layer and changes the createNewScreen entry point to only be defined in one place.
* Drop __DRInativeDisplay and pass in __DRIscreen pointers instead.Kristian Høgsberg2007-10-101-11/+11
| | | | | | | | | | | | | Many DRI entry points took a __DRInativeDisplay pointer and a screen index as arguments. The only use for the native display pointer was to pass it back to the loader when looking up the __DRIscreen for the given screen index. Instead, let's just pass in the __DRIscreen pointer directly, which let's drop the __DRInativeDisplay type and the getScreen function. The assumption is now that the loader will be able to retrieve context from the __DRIscreen pointer when necessary.
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-4/+4
| | | | | Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
* Fix/improve framebuffer object reference counting.Brian2007-03-061-1/+1
| | | | | | | Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate.
* merge current trunk into vbo branchAlan Hourihane2006-11-023-9/+4
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* switch remaining drivers over to vboKeith Whitwell2006-10-312-5/+5
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* Want to stop passing x/y/width/height to Clear() function.Brian Paul2006-10-181-30/+15
| | | | | | | The coordinates need to be computed after we've got the hw lock. Code updated to: 1. Ignore all/x/y/width/height/ params passed to Clear func. 2. Pass 0,0,0,0,0 to _swrast_Clear() until they're totally removed.
* Make most of the _mesa_noop_*() functions static.Brian Paul2006-04-201-11/+2
| | | | | | | Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called with a bad index. Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format struct.
* replace GLdepth with GLuintBrian Paul2005-09-211-2/+2
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* Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul2005-09-142-4/+5
| | | | call driUpdateFramebufferSize() when window size/position changes.
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-9/+15
| | | | ctx->Driver.Stencil*Separate() functions.
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-041-4/+8
| | | | driNewRenderbuffer().
* Use InitPointers helperBrian Paul2005-09-041-8/+2
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* SetBuffer, renderbuffer changesBrian Paul2005-09-033-18/+11
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* Commit missing piece from Egbert's 32/64 bit patchesAlan Hourihane2005-08-191-25/+26
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* Add Egberts fixes for 64bit architecturesAlan Hourihane2005-08-152-6/+7
| | | | | | Add additional checks for the *DRIRec info structure passed in from the device driver. This ensures that things fallback to indirect rendering if the DDX driver has had modifications (i.e. removal of the drmAddress field).
* Make ffb driver build on x86-64. The fix is two fold. First, use theIan Romanick2005-08-111-3/+7
| | | | | | | proper DRM_CAS_RESULT to declare the variable used to store the result of DRM_CAS. Second, only use the "real" versions of LOCK_HARDWARE and UNLOCK_HARDWARE on SPARC. That's the only platform where the hardware can really exist.
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | _glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
* Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick2005-07-261-9/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
* All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick2005-07-242-23/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1,402 lines of code to be removed from Mesa (drivers and libGL). The big winner is dri_util.c. Primary changes are: 1. Remove all "deprecated" entry-points from the various structures in dri_interface.h. 2. Rename the remaining fields to removed "version numbers." So, bindContext3 becomes bindContext. Functions with "New" in the name (e.g., CreateNewContext) were *not* changed, but that is an option. Having "New" in the name is less annoying to me than having "3" in the name. 3. Remove all compatibility code that handles cases where the driver or the loader is too old to support the latest interfaces. 4. Append the API version to the __driCreateNewScreen function name. This is currently done by hand. In the future (i.e., the next time we make an incompatible change to the interface) we'll want to come up with a better way to do this. This prevents old loaders from being able to load new (incompatible) drivers. 5. Bump the API version to 20050722. All drivers (by way of dri_util.c) require this version. 6. All drivers are *required* to expose GLX_SGIX_fbconfig and GLX_OML_swap_method (or the moral equivalents). Support for these functions in implicit in the use of the "new" interface. 7. Some cases still exist that need to be compiled differently in a loader or core Mesa versus in a driver. These are identified by the define IN_DRI_DRIVER.
* Fix the FFB driver for the renderbuffer changesAlan Hourihane2005-07-188-94/+316
| | | | Support NEW INTERFACE as well
* Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick2005-07-181-12/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
* Refactor COMMON_SOURCES up to Makefile.templateAdam Jackson2005-05-051-11/+0
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* Add drirenderbuffer.c to COMMON_SOURCESAdam Jackson2005-05-041-0/+1
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-043-14/+14
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-312-9/+0
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* Also PUBLICize the config option tableAdam Jackson2004-12-161-1/+1
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-6/+3
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas StengleinBrian Paul2004-09-151-6/+6
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* Patch removes _SOLO definition needed for mesa-solo. mesa-soloJon Smirl2004-07-041-1/+1
| | | | | uses the NEW_INTERFACE now so _SOLO isn't necessary anymore. Tested with the hardware that I own.
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-012-7/+7
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* Rename 'emit_func' usages in drivers. Will also rename the ones inKeith Whitwell2004-07-011-2/+2
| | | | t_context.h.
* Bool may not be available when DRI_NEW_INTERFACE_ONLY is defined.Ian Romanick2004-06-061-1/+1
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* Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl2004-06-031-15/+1
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* Removed need for sarea.h, various touch ups to get rid of type mismatches.Jon Smirl2004-06-022-1/+2
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* Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick2004-06-022-6/+6
| | | | drm_handle_t, drm_context_t, drm_drawable_t, drm_magic_t.
* Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick2004-05-271-0/+2
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* obsolete in favor of regular MakefilesBrian Paul2004-05-121-131/+0
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* Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell2004-04-292-94/+13
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* bring over build fixes from stable branchAlan Hourihane2004-04-261-0/+2
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* lots of Makefile updates for new build systemBrian Paul2004-04-081-67/+70
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* build fixesAlan Hourihane2004-04-082-4/+1
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* New Makefile systemBrian Paul2004-03-261-0/+126
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* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-5/+6
| | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
* Adjust includes to help DRI buildJon Smirl2004-03-121-0/+1
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* Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl2004-03-113-3/+3
| | | | of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h